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C# NReader.ReadByte方法代码示例

本文整理汇总了C#中NReader.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# NReader.ReadByte方法的具体用法?C# NReader.ReadByte怎么用?C# NReader.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NReader的用法示例。


在下文中一共展示了NReader.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Read

 protected override void Read(Client client, NReader rdr)
 {
     CommandId = rdr.ReadByte();
     PetId1 = rdr.ReadInt32();
     PetId2 = rdr.ReadInt32();
     ObjectId = rdr.ReadInt32();
     ObjectSlot = ObjectSlot.Read(client, rdr);
     Currency = (CurrencyType)rdr.ReadByte();
 }
开发者ID:SirAnuse,项目名称:fabiano-swagger-of-doom,代码行数:9,代码来源:PetYardCommandPacket.cs

示例2: Read

 protected override void Read(NReader rdr)
 {
     BulletId = rdr.ReadByte();
     OwnerId = rdr.ReadInt32();
     BulletType = rdr.ReadByte();
     Position = Position.Read(rdr);
     Angle = rdr.ReadSingle();
     Damage = rdr.ReadInt16();
     NumShots = rdr.ReadByte();
     AngleIncrement = rdr.ReadSingle();
 }
开发者ID:Club559,项目名称:Travs-Domain-Server,代码行数:11,代码来源:MultiShootPacket.cs

示例3: Read

 protected override void Read(NReader rdr)
 {
     TargetId = rdr.ReadInt32();
     byte c = rdr.ReadByte();
     Effects = 0;
     for (int i = 0; i < c; i++)
         Effects |= (ConditionEffects)(1 << rdr.ReadByte());
     Damage = rdr.ReadUInt16();
     Killed = rdr.ReadBoolean();
     BulletId = rdr.ReadByte();
     ObjectId = rdr.ReadInt32();
 }
开发者ID:Jankos132,项目名称:Server-Source,代码行数:12,代码来源:DamagePacket.cs

示例4: Read

 protected override void Read(ClientProcessor psr, NReader rdr)
 {
     TargetId = rdr.ReadInt32();
     var c = rdr.ReadByte();
     Effects = 0;
     for (var i = 0; i < c; i++)
         Effects |= (ConditionEffects) (1 << rdr.ReadByte());
     Damage = rdr.ReadUInt16();
     Killed = rdr.ReadBoolean();
     BulletId = rdr.ReadByte();
     ObjectId = rdr.ReadInt32();
 }
开发者ID:RiiggedMPGH,项目名称:Owl-Realms-Source,代码行数:12,代码来源:DamagePacket.cs

示例5: Read

 protected override void Read(Client psr, NReader rdr)
 {
     BulletId = rdr.ReadByte();
     OwnerId = rdr.ReadInt32();
     BulletType = rdr.ReadByte();
     Position = Position.Read(psr, rdr);
     Angle = rdr.ReadSingle();
     Damage = rdr.ReadInt16();
     if (rdr.BaseStream.Length - rdr.BaseStream.Position <= 0) return;
     NumShots = rdr.ReadByte();
     AngleInc = rdr.ReadSingle();
 }
开发者ID:OryxAwakening,项目名称:Fabiano_Swagger_of_Doom,代码行数:12,代码来源:ShootPacket.cs

示例6: Read

 protected override void Read(NReader rdr)
 {
     Damage = rdr.ReadInt32();
     EnemyId = rdr.ReadInt32();
     BulletId = rdr.ReadByte();
     ArmorPiercing = rdr.ReadBoolean();
 }
开发者ID:Club559,项目名称:Travs-Domain-Server,代码行数:7,代码来源:VisibulletPacket.cs

示例7: Read

 protected override void Read(ClientProcessor psr, NReader rdr)
 {
     Time = rdr.ReadInt32();
     BulletId = rdr.ReadByte();
     ObjectId = rdr.ReadInt32();
     TargetId = rdr.ReadInt32();
 }
开发者ID:lcnvdl,项目名称:rotmg-server,代码行数:7,代码来源:OtherHitPacket.cs

示例8: Read

 protected override void Read(NReader rdr)
 {
     BulletId = rdr.ReadByte();
     OwnerId = rdr.ReadInt32();
     ContainerType = rdr.ReadUInt16();
     Angle = rdr.ReadSingle();
 }
开发者ID:Jankos132,项目名称:Server-Source,代码行数:7,代码来源:AllyShootPacket.cs

示例9: Read

 protected override void Read(ClientProcessor psr, NReader rdr)
 {
     BulletId = rdr.ReadByte();
     OwnerId = rdr.ReadInt32();
     ContainerType = rdr.ReadInt16();
     Angle = rdr.ReadSingle();
 }
开发者ID:lcnvdl,项目名称:rotmg-server,代码行数:7,代码来源:AllyShootPacket.cs

示例10: Read

 protected override void Read(Client psr, NReader rdr)
 {
     Time = rdr.ReadInt32();
     BulletId = rdr.ReadByte();
     TargetId = rdr.ReadInt32();
     Killed = rdr.ReadBoolean();
 }
开发者ID:SirAnuse,项目名称:fabiano-swagger-of-doom,代码行数:7,代码来源:EnemyHitPacket.cs

示例11: Read

 protected override void Read(NReader rdr)
 {
     Time = rdr.ReadInt32();
     BulletId = rdr.ReadByte();
     ObjectId = rdr.ReadInt32();
     TargetId = rdr.ReadInt32();
 }
开发者ID:Club559,项目名称:Travs-Domain-Server,代码行数:7,代码来源:OtherHitPacket.cs

示例12: Read

 protected override void Read(Client psr, NReader rdr)
 {
     Time = rdr.ReadInt32();
     SlotObject = ObjectSlot.Read(psr, rdr);
     ItemUsePos = Position.Read(psr, rdr);
     UseType = rdr.ReadByte();
 }
开发者ID:OryxAwakening,项目名称:Fabiano_Swagger_of_Doom,代码行数:7,代码来源:UseItemPacket.cs

示例13: Read

 protected override void Read(NReader rdr)
 {
     EffectType = (EffectType)rdr.ReadByte();
     TargetId = rdr.ReadInt32();
     PosA = Position.Read(rdr);
     PosB = Position.Read(rdr);
     Color = ARGB.Read(rdr);
 }
开发者ID:Jankos132,项目名称:Server-Source,代码行数:8,代码来源:ShowEffectPacket.cs

示例14: Read

 protected override void Read(ClientProcessor psr, NReader rdr)
 {
     Time = rdr.ReadInt32();
     BulletId = rdr.ReadByte();
     ContainerType = rdr.ReadInt16();
     Position = Position.Read(rdr);
     Angle = rdr.ReadSingle();
 }
开发者ID:lcnvdl,项目名称:rotmg-server,代码行数:8,代码来源:PlayerShootPacket.cs

示例15: Read

 protected override void Read(NReader rdr)
 {
     Position = Position.Read(rdr);
     Radius = rdr.ReadSingle();
     Damage = rdr.ReadUInt16();
     Effects = (ConditionEffectIndex)rdr.ReadByte();
     EffectDuration = rdr.ReadSingle();
     OriginType = rdr.ReadUInt16();
 }
开发者ID:Jankos132,项目名称:Server-Source,代码行数:9,代码来源:AOEPacket.cs


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