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C# MyCubeGrid.CanMergeCubes方法代码示例

本文整理汇总了C#中MyCubeGrid.CanMergeCubes方法的典型用法代码示例。如果您正苦于以下问题:C# MyCubeGrid.CanMergeCubes方法的具体用法?C# MyCubeGrid.CanMergeCubes怎么用?C# MyCubeGrid.CanMergeCubes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MyCubeGrid的用法示例。


在下文中一共展示了MyCubeGrid.CanMergeCubes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestGridPlacementOnGrid

        protected bool TestGridPlacementOnGrid(MyCubeGrid previewGrid, ref MyGridPlacementSettings settings, MyCubeGrid hitGrid)
        {
            bool retval = true;

            Vector3I gridOffset = hitGrid.WorldToGridInteger(m_pastePosition);
            MatrixI transform = hitGrid.CalculateMergeTransform(previewGrid, gridOffset);

            if (MyDebugDrawSettings.DEBUG_DRAW_COPY_PASTE)
                MyRenderProxy.DebugDrawText2D(new Vector2(0.0f, 60.0f), "First grid offset: " + gridOffset.ToString(), Color.Red, 1.0f);
            retval = retval && hitGrid.GridSizeEnum == previewGrid.GridSizeEnum && hitGrid.CanMergeCubes(previewGrid, gridOffset);
            retval = retval && MyCubeGrid.CheckMergeConnectivity(hitGrid, previewGrid, gridOffset);

            // Check if any block connects to hit grid
            if (retval)
            {
                bool connected = false;

                foreach (var block in previewGrid.CubeBlocks)
                {
                    if (block.FatBlock is MyCompoundCubeBlock)
                    {
                        MyCompoundCubeBlock compoundBlock = block.FatBlock as MyCompoundCubeBlock;
                        foreach (var blockInCompound in compoundBlock.GetBlocks())
                        {
                            connected |= CheckConnectivityOnGrid(blockInCompound, ref transform, ref settings, hitGrid);
                            if (connected)
                                break;
                        }
                    }
                    else
                    {
                        connected |= CheckConnectivityOnGrid(block, ref transform, ref settings, hitGrid);
                    }

                    if (connected)
                        break;
                }

                retval &= connected;
            }

            if (retval)
            {
                foreach (var block in previewGrid.CubeBlocks)
                {
                    if (block.FatBlock is MyCompoundCubeBlock)
                    {
                        MyCompoundCubeBlock compoundBlock = block.FatBlock as MyCompoundCubeBlock;
                        foreach (var blockInCompound in compoundBlock.GetBlocks())
                        {
                            retval = retval && TestBlockPlacementOnGrid(blockInCompound, ref transform, ref settings, hitGrid);
                            if (!retval)
                                break;
                        }
                    }
                    else
                    {
                        retval = retval && TestBlockPlacementOnGrid(block, ref transform, ref settings, hitGrid);
                    }

                    if (!retval)
                        break;
                }
            }

            return retval;
        }
开发者ID:notten,项目名称:SpaceEngineers,代码行数:67,代码来源:MyGridClipboard2.cs


注:本文中的MyCubeGrid.CanMergeCubes方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。