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C# MonitoringMode类代码示例

本文整理汇总了C#中MonitoringMode的典型用法代码示例。如果您正苦于以下问题:C# MonitoringMode类的具体用法?C# MonitoringMode怎么用?C# MonitoringMode使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


MonitoringMode类属于命名空间,在下文中一共展示了MonitoringMode类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DataChangeMonitoredItem

 /// <summary>
 /// Constructs a new instance.
 /// </summary>
 public DataChangeMonitoredItem(
     MonitoredNode source,
     uint id,
     uint attributeId,
     NumericRange indexRange,
     QualifiedName dataEncoding,
     DiagnosticsMasks diagnosticsMasks,
     TimestampsToReturn timestampsToReturn,
     MonitoringMode monitoringMode,
     uint clientHandle,
     double samplingInterval,
     bool alwaysReportUpdates)
 {
     m_source = source;
     m_id = id;
     m_attributeId = attributeId;
     m_indexRange = indexRange;
     m_dataEncoding = dataEncoding;
     m_timestampsToReturn = timestampsToReturn;
     m_diagnosticsMasks = diagnosticsMasks;
     m_monitoringMode = monitoringMode;
     m_clientHandle = clientHandle;
     m_samplingInterval = samplingInterval;
     m_nextSampleTime = DateTime.UtcNow.Ticks;
     m_readyToPublish = false;
     m_readyToTrigger = false;
     m_alwaysReportUpdates = alwaysReportUpdates;
 }
开发者ID:yuriik83,项目名称:UA-.NET,代码行数:31,代码来源:DataChangeMonitoredItem.cs

示例2: ShowDialog

        /// <summary>
        /// Displays the dialog.
        /// </summary>
        public bool ShowDialog(ref MonitoringMode monitoringMode)
        {
            MonitoringModeCB.SelectedItem = monitoringMode;

            if (ShowDialog() != DialogResult.OK)
            {
                return false;
            }

            monitoringMode = (MonitoringMode)MonitoringModeCB.SelectedItem;

            return true;
        }
开发者ID:yuriik83,项目名称:UA-.NET,代码行数:16,代码来源:SetMonitoringModeDlg.cs

示例3: MemoryBufferMonitoredItem

		/// <summary>
		/// Initializes the object with its node type.
		/// </summary>
        public MemoryBufferMonitoredItem(
            IServerInternal     server,
            INodeManager        nodeManager,
            object              mangerHandle,
            uint                offset,
            uint                subscriptionId,
            uint                id,
            Session             session,
            ReadValueId         itemToMonitor,
            DiagnosticsMasks    diagnosticsMasks,
            TimestampsToReturn  timestampsToReturn,
            MonitoringMode      monitoringMode,
            uint                clientHandle,
            MonitoringFilter    originalFilter,
            MonitoringFilter    filterToUse,
            Range               range,
            double              samplingInterval,
            uint                queueSize,
            bool                discardOldest,
            double              minimumSamplingInterval)
        :
            base(
                server,
                nodeManager,
                mangerHandle,
                subscriptionId,
                id,
                session,
                itemToMonitor,
                diagnosticsMasks,
                timestampsToReturn,
                monitoringMode,
                clientHandle,
                originalFilter,
                filterToUse,
                range,
                samplingInterval,
                queueSize,
                discardOldest,
                minimumSamplingInterval)
		{
            m_offset = offset;
        }
开发者ID:yuriik83,项目名称:UA-.UWP-Universal-Windows-Platform,代码行数:46,代码来源:MemoryBufferMonitoredItem.cs

示例4: SetMonitoringMode

		/// <summary>
		/// Changes the monitoring mode for the item.
		/// </summary>
        void IEventMonitoredItem.SetMonitoringMode(MonitoringMode monitoringMode)
        {
            SetMonitoringMode(monitoringMode);            
        }
开发者ID:OPCFoundation,项目名称:UA-.NETStandardLibrary,代码行数:7,代码来源:MonitoredItem.cs

示例5: MonitoredItem

		/// <summary>
		/// Initializes the object with its node type.
		/// </summary>
        public MonitoredItem(
            IServerInternal     server,
            INodeManager        nodeManager,
            object              mangerHandle,
            uint                subscriptionId,
            uint                id,
            Session             session,
            ReadValueId         itemToMonitor,
            DiagnosticsMasks    diagnosticsMasks,
            TimestampsToReturn  timestampsToReturn,
            MonitoringMode      monitoringMode,
            uint                clientHandle,
            MonitoringFilter    originalFilter,
            MonitoringFilter    filterToUse,
            Range               range,
            double              samplingInterval,
            uint                queueSize,
            bool                discardOldest,
            double              sourceSamplingInterval)
		{
            if (itemToMonitor == null) throw new ArgumentNullException("itemToMonitor");
            
			Initialize();
            
            m_server                  = server;
            m_nodeManager             = nodeManager;
            m_managerHandle           = mangerHandle;
            m_subscriptionId          = subscriptionId;
            m_id                      = id;
            m_session                 = session;
            m_nodeId                  = itemToMonitor.NodeId;
            m_attributeId             = itemToMonitor.AttributeId;
            m_indexRange              = itemToMonitor.IndexRange;
            m_parsedIndexRange        = itemToMonitor.ParsedIndexRange;
            m_encoding                = itemToMonitor.DataEncoding;
            m_diagnosticsMasks        = diagnosticsMasks;
            m_timestampsToReturn      = timestampsToReturn;
            m_monitoringMode          = monitoringMode;
            m_clientHandle            = clientHandle;
            m_originalFilter          = originalFilter;
            m_filterToUse             = filterToUse;
            m_range                   = 0;
            m_samplingInterval        = samplingInterval;
            m_queueSize               = queueSize;
            m_discardOldest           = discardOldest;
            m_sourceSamplingInterval  = (int)sourceSamplingInterval;
            m_calculator              = null;
            m_nextSamplingTime        = DateTime.UtcNow.Ticks;
            m_alwaysReportUpdates     = false;
            
            m_typeMask = MonitoredItemTypeMask.DataChange;

            if (originalFilter is EventFilter)
            {
                m_typeMask = MonitoredItemTypeMask.Events;

                if (itemToMonitor.NodeId == Objects.Server)
                {
                    m_typeMask |= MonitoredItemTypeMask.AllEvents;
                }
            }

            // create aggregate calculator.
            ServerAggregateFilter aggregateFilter = filterToUse as ServerAggregateFilter;

            if (filterToUse is ServerAggregateFilter)
            {
                m_calculator = m_server.AggregateManager.CreateCalculator(
                    aggregateFilter.AggregateType,
                    aggregateFilter.StartTime,
                    DateTime.MaxValue,
                    aggregateFilter.ProcessingInterval,
                    aggregateFilter.Stepped,
                    aggregateFilter.AggregateConfiguration);
            }

            if (range != null)
            {
                m_range = range.High - range.Low;
            }

            // report change to item state.
            ServerUtils.ReportCreateMonitoredItem(
                m_nodeId,
                m_id,
                m_samplingInterval,
                m_queueSize,
                m_discardOldest,
                m_filterToUse,
                m_monitoringMode);

            InitializeQueue();
		}
开发者ID:OPCFoundation,项目名称:UA-.NETStandardLibrary,代码行数:96,代码来源:MonitoredItem.cs

示例6: DeleteMonitoredItems

		/// <summary>
		/// Deletes the monitored items in a subscription.
		/// </summary>
		private void DeleteMonitoredItems(
			OperationContext             context,
            UInt32Collection             monitoredItemIds,
            bool                         doNotCheckSession,
            out StatusCodeCollection     results,
            out DiagnosticInfoCollection diagnosticInfos)
        {
            if (context == null)          throw new ArgumentNullException("context");
            if (monitoredItemIds == null) throw new ArgumentNullException("monitoredItemIds");

            int count = monitoredItemIds.Count;

            bool diagnosticsExist = false;
            results = new StatusCodeCollection(count);
            diagnosticInfos = null;

            if ((context.DiagnosticsMask & DiagnosticsMasks.OperationAll) != 0)
            {
                diagnosticInfos = new DiagnosticInfoCollection(count);
            }
            
            // build list of items to modify.
            List<IMonitoredItem> monitoredItems = new List<IMonitoredItem>(count);
            List<ServiceResult> errors = new List<ServiceResult>(count);
            double[] originalSamplingIntervals = new double[count];
            MonitoringMode[] originalMonitoringModes = new MonitoringMode[count];

            bool validItems = false;

            lock (m_lock)
            {
                // check session.
                if (!doNotCheckSession)
                {
                    VerifySession(context);
                }

                // clear lifetime counter.
                ResetLifetimeCount();
                
                for (int ii = 0; ii < count; ii++)
                {
                    LinkedListNode<IMonitoredItem> node = null;

                    if (!m_monitoredItems.TryGetValue(monitoredItemIds[ii], out node))
                    {
                        monitoredItems.Add(null);
                        errors.Add(StatusCodes.BadMonitoredItemIdInvalid);

                        // update diagnostics.
                        if ((context.DiagnosticsMask & DiagnosticsMasks.OperationAll) != 0)
                        {
                            DiagnosticInfo diagnosticInfo = ServerUtils.CreateDiagnosticInfo(m_server, context, errors[ii]);
                            diagnosticsExist = true;
                            diagnosticInfos.Add(diagnosticInfo);
                        }

                        continue;
                    }
                    
                    IMonitoredItem monitoredItem = node.Value;
                    monitoredItems.Add(monitoredItem);

                    // remove the item from the internal lists.
                    m_monitoredItems.Remove(monitoredItemIds[ii]);
                    m_itemsToTrigger.Remove(monitoredItemIds[ii]);

                    //remove the links towards the deleted monitored item
                    List<ITriggeredMonitoredItem> triggeredItems = null;
                    foreach (KeyValuePair<uint, List<ITriggeredMonitoredItem>> item in m_itemsToTrigger)
                    {
                        triggeredItems = item.Value;
                        for (int jj = 0; jj < triggeredItems.Count; jj++)
                        {
                            if (triggeredItems[jj].Id == monitoredItemIds[ii])
                            {
                                triggeredItems.RemoveAt(jj);
                                break;
                            }
                        }
                    }
                    
                    if (node.List != null)
                    {
                        node.List.Remove(node);
                    }

                    originalSamplingIntervals[ii] = monitoredItem.SamplingInterval;
                    originalMonitoringModes[ii] = monitoredItem.MonitoringMode;

                    errors.Add(null);
                    validItems = true;

                    // update diagnostics.
                    if ((context.DiagnosticsMask & DiagnosticsMasks.OperationAll) != 0)
                    {
                        diagnosticInfos.Add(null);
//.........这里部分代码省略.........
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:101,代码来源:Subscription.cs

示例7: RemoveItemToSamplingInterval

 /// <summary>
 /// Removes an item from the sampling interval.
 /// </summary>
 private void RemoveItemToSamplingInterval(
     double samplingInterval,
     MonitoringMode monitoringMode)
 {
     // TBD
 }
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:9,代码来源:Subscription.cs

示例8: OnSetMonitoringMode

 /// <summary>
 /// Does any processing after a monitored item is created.
 /// </summary>
 protected virtual void OnSetMonitoringMode(
     ISystemContext systemContext,
     MonitoredNode monitoredNode,
     DataChangeMonitoredItem monitoredItem,
     MonitoringMode previousMode,
     MonitoringMode currentMode)
 {
     // does nothing.
 }
开发者ID:yuriik83,项目名称:UA-.UWP-Universal-Windows-Platform,代码行数:12,代码来源:CustomNodeManager.cs

示例9: SetMonitoringMode

        /// <summary>
        /// Changes the monitoring mode for a set of monitored items.
        /// </summary>
        public virtual void SetMonitoringMode(
            OperationContext     context, 
            MonitoringMode       monitoringMode, 
            IList<IMonitoredItem> monitoredItems, 
            IList<bool>          processedItems, 
            IList<ServiceResult> errors)
        {
            ServerSystemContext systemContext = m_systemContext.Copy(context);

            lock (Lock)
            {
                for (int ii = 0; ii < monitoredItems.Count; ii++)
                {
                    // skip items that have already been processed.
                    if (processedItems[ii])
                    {
                        continue;
                    }

                    // update monitoring mode.
                    bool processed = false;

                    errors[ii] = SetMonitoringMode(
                        systemContext,
                        monitoredItems[ii],
                        monitoringMode,
                        out processed);

                    // indicate whether it was processed or not.
                    processedItems[ii] = processed;
                }
            }
        }
开发者ID:yuriik83,项目名称:UA-.UWP-Universal-Windows-Platform,代码行数:36,代码来源:CustomNodeManager.cs

示例10: OnMonitoringModeChanged

 /// <summary>
 /// Called after changing the MonitoringMode for a MonitoredItem.
 /// </summary>
 /// <param name="context">The context.</param>
 /// <param name="handle">The handle for the node.</param>
 /// <param name="monitoredItem">The monitored item.</param>
 /// <param name="previousMode">The previous monitoring mode.</param>
 /// <param name="monitoringMode">The current monitoring mode.</param>
 protected virtual void OnMonitoringModeChanged(
     ServerSystemContext context,
     NodeHandle handle,
     MonitoredItem monitoredItem,
     MonitoringMode previousMode,
     MonitoringMode monitoringMode)
 {
     // overridden by the sub-class.
 }
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:17,代码来源:QuickstartNodeManager.cs

示例11: SetMonitoringMode

        /// <summary>
        /// Changes the monitoring mode for an item.
        /// </summary>
        protected virtual ServiceResult SetMonitoringMode(
            ServerSystemContext context,
            IMonitoredItem monitoredItem,
            MonitoringMode monitoringMode,
            NodeHandle handle)
        {
            // check for valid monitored item.
            MonitoredItem datachangeItem = monitoredItem as MonitoredItem;

            // update monitoring mode.
            MonitoringMode previousMode = datachangeItem.SetMonitoringMode(monitoringMode);

            // must send the latest value after enabling a disabled item.
            if (monitoringMode == MonitoringMode.Reporting && previousMode == MonitoringMode.Disabled)
            {
                handle.MonitoredNode.QueueValue(context, handle.Node, datachangeItem);
            }

            // report change.
            if (previousMode != monitoringMode)
            {
                OnMonitoringModeChanged(
                    context,
                    handle,
                    datachangeItem,
                    previousMode,
                    monitoringMode);
            }
            
            return ServiceResult.Good;
        }
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:34,代码来源:QuickstartNodeManager.cs

示例12: ReportModifyMonitoredItem

        /// <summary>
        /// Reports a modified monitored item.
        /// </summary>
        public static void ReportModifyMonitoredItem(
            NodeId nodeId,
            uint serverHandle,
            double samplingInterval,
            uint queueSize,
            bool discardOldest,
            MonitoringFilter filter,
            MonitoringMode monitoringMode)
        {
            if (!m_eventsEnabled)
            {
                return;
            }

            lock (m_events)
            {
                Event e = new Event();
                e.EventType = EventType.ModifyItem;
                e.NodeId = nodeId;
                e.ServerHandle = serverHandle;
                e.Timestamp = HiResClock.UtcNow;
                e.Value = null;
                e.Parameters = new MonitoringParameters();
                e.Parameters.SamplingInterval = samplingInterval;
                e.Parameters.QueueSize = queueSize;
                e.Parameters.DiscardOldest = discardOldest;
                e.Parameters.Filter = new ExtensionObject(filter);
                e.MonitoringMode = monitoringMode;
                m_events.Enqueue(e);
            }
        }
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:34,代码来源:ServerUtils.cs

示例13: OnMonitoringModeChanged

        /// <summary>
        /// Called after changing the MonitoringMode for a MonitoredItem.
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="handle">The handle for the node.</param>
        /// <param name="monitoredItem">The monitored item.</param>
        /// <param name="previousMode">The previous monitoring mode.</param>
        /// <param name="monitoringMode">The current monitoring mode.</param>
        protected override void OnMonitoringModeChanged(
            ServerSystemContext context,
            NodeHandle handle,
            MonitoredItem monitoredItem,
            MonitoringMode previousMode,
            MonitoringMode monitoringMode)
        {
            if (SystemScanRequired(handle.MonitoredNode, monitoredItem))
            {
                BaseVariableState source = handle.Node as BaseVariableState;

                if (previousMode != MonitoringMode.Disabled && monitoredItem.MonitoringMode == MonitoringMode.Disabled)
                {
                    m_system.StopMonitoringValue(monitoredItem.Id);
                }

                if (previousMode == MonitoringMode.Disabled && monitoredItem.MonitoringMode != MonitoringMode.Disabled)
                {
                    m_system.StartMonitoringValue(monitoredItem.Id, monitoredItem.SamplingInterval, source);
                }
            }
        }
开发者ID:OPCFoundation,项目名称:UA-.NETStandardLibrary,代码行数:30,代码来源:TestDataNodeManager.cs

示例14: OnSetMonitoringMode

 /// <summary>
 /// Does any processing after a monitored item is created.
 /// </summary>
 protected override void OnSetMonitoringMode(
     ISystemContext systemContext,
     MonitoredNode monitoredNode,
     DataChangeMonitoredItem monitoredItem,
     MonitoringMode previousMode,
     MonitoringMode currentMode)
 {
     // nothing to do.
 }
开发者ID:OPCFoundation,项目名称:UA-.NET,代码行数:12,代码来源:FileSystemNodeManager.cs

示例15: SetMonitoringMode

        /// <summary>
        /// Invokes the SetMonitoringMode service.
        /// </summary>
        public virtual ResponseHeader SetMonitoringMode(
            RequestHeader                requestHeader,
            uint                         subscriptionId,
            MonitoringMode               monitoringMode,
            UInt32Collection             monitoredItemIds,
            out StatusCodeCollection     results,
            out DiagnosticInfoCollection diagnosticInfos)
        {
            results = null;
            diagnosticInfos = null;

            ValidateRequest(requestHeader);

            // Insert implementation.

            return CreateResponse(requestHeader, StatusCodes.BadServiceUnsupported);
        }
开发者ID:OPCFoundation,项目名称:Misc-Tools,代码行数:20,代码来源:Opc.Ua.ServerBase.cs


注:本文中的MonitoringMode类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。