本文整理汇总了C#中Mode.setSupportedCharacters方法的典型用法代码示例。如果您正苦于以下问题:C# Mode.setSupportedCharacters方法的具体用法?C# Mode.setSupportedCharacters怎么用?C# Mode.setSupportedCharacters使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mode
的用法示例。
在下文中一共展示了Mode.setSupportedCharacters方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: parseXML
private void parseXML(string contents)
{
XElement root = XElement.Load (pathToXMLFile);
foreach(var mode in root.Elements ("mode"))
{
var gamemode = new Mode();
foreach(var elem in mode.Elements ())
{
if(elem.Name == "name")
gamemode.setName(elem.Value);
else if(elem.Name == "supportedEnvironments")
{
List<Mode.Entry> environments = new List<Mode.Entry>();
foreach(var environment in elem.Elements("environment"))
{
string name = environment.Element("name").Value;
string path = environment.Element("path").Value;
environments.Add (new Mode.Entry(name, path));
}
gamemode.setSupportedEnvironments(environments);
}
else if(elem.Name == "supportedCharacters")
{
List<Mode.Entry> characters = new List<Mode.Entry>();
foreach(var character in elem.Elements("character"))
{
string name = character.Element("name").Value;
string path = character.Element("path").Value;
characters.Add (new Mode.Entry(name, path));
}
gamemode.setSupportedCharacters(characters);
}
}
modes.Add (gamemode);
}
}