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C# Mock.ResetCalls方法代码示例

本文整理汇总了C#中Mock.ResetCalls方法的典型用法代码示例。如果您正苦于以下问题:C# Mock.ResetCalls方法的具体用法?C# Mock.ResetCalls怎么用?C# Mock.ResetCalls使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mock的用法示例。


在下文中一共展示了Mock.ResetCalls方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Arrange

        protected void Arrange()
        {
            _serviceFactoryMock = new Mock<IServiceFactory>(MockBehavior.Loose);
            _sessionMock = new Mock<ISession>(MockBehavior.Strict);
            _sftpSessionMock = new Mock<ISftpSession>(MockBehavior.Strict);

            _connectionInfo = new ConnectionInfo("host", "user", new NoneAuthenticationMethod("userauth"));
            _operationTimeout = TimeSpan.FromSeconds(new Random().Next(1, 10));
            _sftpClient = new SftpClient(_connectionInfo, false, _serviceFactoryMock.Object);
            _sftpClient.OperationTimeout = _operationTimeout;

            _serviceFactoryMock.Setup(p => p.CreateSession(_connectionInfo))
                .Returns(_sessionMock.Object);
            _sessionMock.Setup(p => p.Connect());
            _serviceFactoryMock.Setup(p => p.CreateSftpSession(_sessionMock.Object, _operationTimeout, _connectionInfo.Encoding))
                .Returns(_sftpSessionMock.Object);
            _sftpSessionMock.Setup(p => p.Connect());

            _sftpClient.Connect();
            _sftpClient = null;

            _serviceFactoryMock.Setup(p => p.CreateSftpSession(_sessionMock.Object, _operationTimeout, _connectionInfo.Encoding))
                .Returns((ISftpSession)  null);
            _serviceFactoryMock.ResetCalls();

            // we need to dereference all other mocks as they might otherwise hold the target alive
            _sessionMock = null;
            _connectionInfo = null;
            _serviceFactoryMock = null;
        }
开发者ID:REALTOBIZ,项目名称:SSH.NET,代码行数:30,代码来源:SftpClientTest_Finalize_Connected.cs

示例2: OnceDoesNotThrowOnSecondCallIfCountWasResetBefore

        public void OnceDoesNotThrowOnSecondCallIfCountWasResetBefore()
        {
            var mock = new Mock<IFooReset>();
            mock.Setup(foo => foo.Execute("ping")).Returns("ack");

            mock.Object.Execute("ping");
            mock.ResetCalls();
            mock.Object.Execute("ping");
            mock.Verify(o => o.Execute("ping"), Times.Once());
        }
开发者ID:CharlieBP,项目名称:moq4,代码行数:10,代码来源:ExtensionsFixture.cs

示例3: sortFunction_is_not_called_after_a_mapping_is_removed

		public void sortFunction_is_not_called_after_a_mapping_is_removed()
		{
			Mock<IComparer<ICommandMapping>> priorityComparer = new Mock<IComparer<ICommandMapping>> ();
			priorityComparer.Setup (c => c.Compare (It.IsAny<ICommandMapping> (), It.IsAny<ICommandMapping> ())).Returns (0);
			subject.WithSortFunction (priorityComparer.Object);

			addPriorityMappings();
			subject.GetList();
			priorityComparer.ResetCalls ();
			subject.RemoveMappingFor(typeof(NullCommand));
			subject.GetList();
			priorityComparer.Verify (c => c.Compare (It.IsAny<ICommandMapping> (), It.IsAny<ICommandMapping> ()), Times.Never);
		}
开发者ID:mikecann,项目名称:robotlegs-sharp-framework,代码行数:13,代码来源:CommandMappingListTest.cs

示例4: sortFunction_is_only_called_once_after_mappings_are_added

		public void sortFunction_is_only_called_once_after_mappings_are_added()
		{
			Mock<IComparer<ICommandMapping>> priorityComparer = new Mock<IComparer<ICommandMapping>> ();
			priorityComparer.Setup (c => c.Compare (It.IsAny<ICommandMapping> (), It.IsAny<ICommandMapping> ())).Returns (0);
			subject.WithSortFunction (priorityComparer.Object);

			addPriorityMappings();
			subject.GetList();

			// Reset Times.count to zero
			priorityComparer.ResetCalls ();

			subject.GetList();
			priorityComparer.Verify (c => c.Compare (It.IsAny<ICommandMapping> (), It.IsAny<ICommandMapping> ()), Times.Never);
		}
开发者ID:mikecann,项目名称:robotlegs-sharp-framework,代码行数:15,代码来源:CommandMappingListTest.cs

示例5: TestWriteWithCustomHandler

        public void TestWriteWithCustomHandler()
        {
            Mock<IWriteHandler> mock = new Mock<IWriteHandler>();
            mock.Setup(m => m.Tag(It.IsAny<object>())).Returns("s");
            mock.Setup(m => m.Representation(It.IsAny<object>())).Returns("NULL");
            mock.Setup(m => m.StringRepresentation(It.IsAny<object>())).Returns<string>(null);
            mock.Setup(m => m.GetVerboseHandler()).Returns<IWriteHandler>(null);

            IDictionary<Type, IWriteHandler> customHandlers = new Dictionary<Type, IWriteHandler>();
            customHandlers.Add(typeof(NullType), mock.Object);

            // JSON-Verbose
            Assert.AreEqual(ScalarVerbose("\"NULL\""), WriteJsonVerbose(null, customHandlers));
            mock.Verify(m => m.Representation(null));
            mock.Verify(m => m.GetVerboseHandler());

            // JSON
            mock.ResetCalls();
            Assert.AreEqual(Scalar("\"NULL\""), WriteJson(null, customHandlers));
            mock.Verify(m => m.Representation(null));
        }
开发者ID:thickey,项目名称:transit-csharp,代码行数:21,代码来源:TransitTest.cs

示例6: TestMultiplayerCamerasConfig

        public void TestMultiplayerCamerasConfig()
        {
            TimelineEvent evt1;
            List<CameraConfig> cams1, cams2;
            Mock<IMultiPlayer> multiplayerMock = new Mock<IMultiPlayer> ();

            mtkMock.Setup (m => m.GetMultiPlayer ()).Returns (multiplayerMock.Object);
            player = new PlayerController (true);
            PreparePlayer ();

            /* Only called internally in the openning */
            cams1 = new List<CameraConfig> { new CameraConfig (0), new CameraConfig (1) };
            cams2 = new List<CameraConfig> { new CameraConfig (1), new CameraConfig (0) };
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Never ());
            Assert.AreEqual (cams1, player.CamerasConfig);

            player.CamerasConfig = cams2;
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (cams2, player.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* Now load an event */
            evt1 = new TimelineEvent { Start = new Time (100), Stop = new Time (200),
                CamerasConfig = new List<CameraConfig> { new CameraConfig (1), new CameraConfig (1) }
            };
            player.LoadEvent (mfs, evt1, evt1.Start, true);
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (evt1.CamerasConfig, player.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* Change event cams config */
            player.CamerasConfig = new List<CameraConfig> { new CameraConfig (0), new CameraConfig (0) };
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (new List<CameraConfig> { new CameraConfig (0), new CameraConfig (0) }, evt1.CamerasConfig);
            Assert.AreEqual (player.CamerasConfig, evt1.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* Unload and check the original cams config is set back*/
            player.UnloadCurrentEvent ();
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (cams2, player.CamerasConfig);
            Assert.AreEqual (new List<CameraConfig> { new CameraConfig (0), new CameraConfig (0) }, evt1.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* And changing the config does not affects the unloaded event */
            player.CamerasConfig = cams1;
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (new List<CameraConfig> { new CameraConfig (0), new CameraConfig (0) }, evt1.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* Now load a playlist video */
            PlaylistVideo plv = new PlaylistVideo (mfs [0]);
            player.LoadPlaylistEvent (playlist, plv);
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Never ());
            Assert.AreEqual (new List<CameraConfig> { new CameraConfig (0) }, player.CamerasConfig);
            multiplayerMock.ResetCalls ();
            player.UnloadCurrentEvent ();
            /* Called by Open internally () */
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Never ());
            Assert.AreEqual (cams2, player.CamerasConfig);
            multiplayerMock.ResetCalls ();

            /* Now load a playlist event and make sure its config is loaded
             * and not the event's one */
            PlaylistPlayElement ple = new PlaylistPlayElement (evt, mfs);
            ple.CamerasConfig = cams2;
            player.LoadPlaylistEvent (playlist, ple);
            multiplayerMock.Verify (p => p.ApplyCamerasConfig (), Times.Once ());
            Assert.AreEqual (cams2, player.CamerasConfig);
            multiplayerMock.ResetCalls ();
        }
开发者ID:GNOME,项目名称:longomatch,代码行数:71,代码来源:TestPlayerController.cs

示例7: IsAllowing_WhenAlreadyTripped_DoesntReTripBreaker

        public void IsAllowing_WhenAlreadyTripped_DoesntReTripBreaker()
        {
            const long durationMillis = 10000;

            var mockMetrics = CreateMockMetricsWithSnapshot(10, 100); // 10 ops, 100% failing.
            var stats = new InternallyCountingStats();
            var metricEvents = new Mock<IMetricEvents>();
            var breaker = new BreakerBuilder(1, 1, "Test") // Trip at 1 op, 1% failing.
                .WithMockMetrics(mockMetrics)
                .WithWaitMillis(durationMillis)
                .WithStats(stats)
                .WithMetricEvents(metricEvents.Object)
                .Create();
            breaker.IsAllowing(); // Trip the breaker.
            Assert.Equal(1, stats.ServicesAndStates.Count(ss => ss.Service == "mjolnir breaker Test" && ss.State == "Tripped"));
            metricEvents.Verify(m => m.BreakerTripped("Test"));
            metricEvents.ResetCalls();

            breaker.IsAllowing(); // Make another call, which should bail immediately (and not re-trip).

            // Best way to test this right now is to make sure we don't fire a stat for the state change.
            Assert.Equal(1, stats.ServicesAndStates.Count(ss => ss.Service == "mjolnir breaker Test" && ss.State == "Tripped"));
            metricEvents.Verify(m => m.BreakerTripped(It.IsAny<string>()), Times.Never);
        }
开发者ID:hudl,项目名称:Mjolnir,代码行数:24,代码来源:FailurePercentageCircuitBreakerTests.cs

示例8: ReturnsAndDoesNothing_WhenNeo4jUrlIsNullOrWhiteSpace

            public void ReturnsAndDoesNothing_WhenNeo4jUrlIsNullOrWhiteSpace(string neo4jUrl)
            {
                var rc = new Mock<IRestClient>();
                var vm = new Neo4jConsoleControlViewModel(rc.Object) {Neo4jUrl = neo4jUrl};

                rc.ResetCalls();
                vm.PostCommand.Execute(null);
                rc.Verify(r => r.Execute(It.IsAny<IRestRequest>()), Times.Never);
            }
开发者ID:DotNet4Neo4j,项目名称:Neo4j-Vs-Console,代码行数:9,代码来源:Neo4jConsoleControlViewModelTests.cs

示例9: HandleInput_StartingFromSomeCell_TableViewSelectCellIsCalled

        public void HandleInput_StartingFromSomeCell_TableViewSelectCellIsCalled(int rows, int columns, int selectedRow, int selectedColumn, 
                                          CommandKeys key, int newRow, int newColumns)
        {
            var tableViewMock = new Mock<TableViewMock> { CallBase = true };
            var table = CreateTableWidget(tableViewMock.Object, rows, columns);
            table.SelectCell(selectedRow, selectedColumn);

            tableViewMock.ResetCalls();
            tableViewMock.Setup(o => o.SetCellSelection(newRow, newColumns, true)).Verifiable();

            table.HandleInput(key);

            tableViewMock.Verify();
        }
开发者ID:Nexus87,项目名称:PokeClone,代码行数:14,代码来源:TableWidgetTest.cs

示例10: ResetInvalidation

 private void ResetInvalidation(Mock<AbstractGraphicComponent> componentMock)
 {
     componentMock.Object.Draw();
     componentMock.ResetCalls();
 }
开发者ID:Nexus87,项目名称:PokeClone,代码行数:5,代码来源:AbstractGraphicComponentTest.cs


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