本文整理汇总了C#中MethodDefinition.IsAsyncStateMachine方法的典型用法代码示例。如果您正苦于以下问题:C# MethodDefinition.IsAsyncStateMachine方法的具体用法?C# MethodDefinition.IsAsyncStateMachine怎么用?C# MethodDefinition.IsAsyncStateMachine使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MethodDefinition
的用法示例。
在下文中一共展示了MethodDefinition.IsAsyncStateMachine方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InnerProcess
void InnerProcess(MethodDefinition method)
{
var localValidationFlags = validationFlags;
var attribute = method.DeclaringType.GetNullGuardAttribute();
if (attribute != null)
{
localValidationFlags = (ValidationFlags)attribute.ConstructorArguments[0].Value;
}
if ((!localValidationFlags.HasFlag(ValidationFlags.NonPublic) && (!(method.IsPublic || method.IsExplicitInterfaceMethod()) || !method.DeclaringType.IsPublicOrNestedPublic())))
return;
var body = method.Body;
var sequencePoint = body.Instructions.Select(i => i.SequencePoint).FirstOrDefault();
body.SimplifyMacros();
if (localValidationFlags.HasFlag(ValidationFlags.Arguments))
{
InjectMethodArgumentGuards(method, body, sequencePoint);
}
if (!method.IsAsyncStateMachine() &&
!method.IsIteratorStateMachine())
{
InjectMethodReturnGuard(localValidationFlags, method, body, sequencePoint);
}
if (method.IsAsyncStateMachine())
{
var returnType = method.ReturnType;
var genericReturnType = method.ReturnType as GenericInstanceType;
if (genericReturnType != null && genericReturnType.HasGenericArguments && genericReturnType.Name.StartsWith("Task"))
{
returnType = genericReturnType.GenericArguments[0];
}
if (localValidationFlags.HasFlag(ValidationFlags.ReturnValues) &&
!method.AllowsNullReturnValue() &&
returnType.IsRefType() &&
returnType.FullName != typeof(void).FullName)
{
InjectMethodReturnGuardAsync(body, string.Format(CultureInfo.InvariantCulture, ReturnValueOfMethodIsNull, method.FullName), method.FullName);
}
}
body.InitLocals = true;
body.OptimizeMacros();
}
示例2: InnerProcess
private void InnerProcess(MethodDefinition method)
{
var localValidationFlags = validationFlags;
var attribute = method.DeclaringType.GetNullGuardAttribute();
if (attribute != null)
{
localValidationFlags = (ValidationFlags)attribute.ConstructorArguments[0].Value;
}
if ((!localValidationFlags.HasFlag(ValidationFlags.NonPublic) && (!method.IsPublic || !method.DeclaringType.IsPublic))
|| method.IsProperty()
)
return;
var body = method.Body;
body.SimplifyMacros();
if (localValidationFlags.HasFlag(ValidationFlags.Arguments))
{
InjectMethodArgumentGuards(method, body);
}
if (!method.IsAsyncStateMachine() &&
!method.IsIteratorStateMachine())
{
InjectMethodReturnGuard(localValidationFlags, method, body);
}
if (method.IsAsyncStateMachine())
{
var returnType = method.ReturnType;
if (method.ReturnType.HasGenericParameters && method.ReturnType.Name.StartsWith("Task"))
returnType = method.ReturnType.GenericParameters[0];
if (localValidationFlags.HasFlag(ValidationFlags.ReturnValues) &&
!method.MethodReturnType.AllowsNull() &&
returnType.IsRefType() &&
returnType.FullName != typeof(void).FullName)
{
InjectMethodReturnGuardAsync(body, String.Format(CultureInfo.InvariantCulture, STR_ReturnValueOfMethodIsNull, method.FullName));
}
}
body.InitLocals = true;
body.OptimizeMacros();
}
示例3: ProcessBody
private void ProcessBody(MethodDefinition method)
{
if (method.IsAsyncStateMachine())
{
LogTo.Information("Async method '{0}' cannot be modified by Usable.", method.FullName);
return;
}
method.Body.SimplifyMacros();
var ilProcessor = method.Body.GetILProcessor();
if (method.Body.Instructions.Last().OpCode == OpCodes.Throw)
ilProcessor.Append(ilProcessor.Create(OpCodes.Ret));
method.Body.OptimizeMacros();
method.Body.SimplifyMacros();
var ilMethod = Decompile(method);
var visitor = new UsableVisitor(method);
visitor.Visit(ilMethod);
if (!visitor.UsingRanges.Any())
{
method.Body.OptimizeMacros();
return;
}
// Convert early returns to branches to the last return
if (visitor.EarlyReturns.Any() && method.Body.Instructions.Last().OpCode == OpCodes.Ret)
FixEarlyReturns(method.Body, visitor.EarlyReturns);
// Inserts nops to ensure nested trys are not overlapping
var usingBlocks = FixUsingBlocks(ilProcessor,
visitor.UsingRanges
.Select(r => Tuple.Create(method.Body.Instructions.AtOffset(r.From), method.Body.Instructions.BeforeOffset(r.To)))
.ToList());
// Add the usings
foreach (var usingBlock in usingBlocks.OrderBy(u => u.Item1.Offset))
AddUsing(method.Body, usingBlock);
method.Body.OptimizeMacros();
method.Body.SimplifyMacros();
// Sort exception handlers so inner trys are before outer ones
method.Body.ExceptionHandlers.ReplaceCollection(method.Body.ExceptionHandlers.OrderBy(x => x, new ExceptionHandlerComparer()));
// Any branches in a try branching to outside must be converted to leaves
foreach (var handler in method.Body.ExceptionHandlers)
ReplaceBranchesWithLeaves(ilProcessor, handler);
method.Body.OptimizeMacros();
}