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C# MessageBox.Init方法代码示例

本文整理汇总了C#中MessageBox.Init方法的典型用法代码示例。如果您正苦于以下问题:C# MessageBox.Init方法的具体用法?C# MessageBox.Init怎么用?C# MessageBox.Init使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MessageBox的用法示例。


在下文中一共展示了MessageBox.Init方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Disconnected

 internal void Disconnected(string message, string title)
 {
     //Re-enable join button and display error if couldnt connect
     if (!JoinBtn.Enabled)
     {
         JoinBtn.Enabled = true;
         JoinBtn.Text = "Connect";
         MessageBox error = new MessageBox(Manager, MessageBoxType.Error, message, title);
         error.Init();
         Manager.Add(error);
         error.Show();
     }
 }
开发者ID:Cyral,项目名称:Bricklayer,代码行数:13,代码来源:ServerWindow.cs

示例2: ServerWindow

        public ServerWindow(Manager manager)
            : base(manager)
        {
            //Setup server pinger/query
            Pinger = new ServerPinger();
            //Setup the window
            CaptionVisible = false;
            Caption.Text = "Welcome to Bricklayer!";
            Description.Text = "An open source, fully moddable and customizable 2D\nbuilding game built with the community in mind.";
            Movable = false;
            Resizable = false;
            Width = 450;
            Height = 350;
            Shadow = true;
            Center();

            //Player config
            NameLbl = new Label(Manager) { Left = 8, Top = TopPanel.Bottom + 10, Width = 64, Text = "Username:" };
            NameLbl.Init();
            Add(NameLbl);

            NameTxt = new TextBox(Manager) { Left = NameLbl.Right + 4, Top = TopPanel.Bottom + 8, Width = 150, Text = Game.Username };
            NameTxt.Init();
            NameTxt.Refresh();
            NameTxt.TextChanged += new TomShane.Neoforce.Controls.EventHandler(delegate(object o, TomShane.Neoforce.Controls.EventArgs e)
            {
                //Validate Username
                validateUsername();
            });
            Add(NameTxt);

            ColorLbl = new Label(Manager) { Left = NameTxt.Right + 8, Top = TopPanel.Bottom + 10, Width = 36, Text = "Color:" };
            ColorLbl.Init();
            Add(ColorLbl);

            BodyClr = new ColorPicker(Manager) { Left = ColorLbl.Right + 4, Top = TopPanel.Bottom + 8, Width = 128, Saturation = GlobalSettings.ColorSaturation, Value = GlobalSettings.ColorValue };
            BodyClr.Init();
            BodyClr.ValueChanged += new TomShane.Neoforce.Controls.EventHandler(delegate(object o, TomShane.Neoforce.Controls.EventArgs e)
            {
                BodyImg.Color = BodyClr.SelectedColor;
                Game.MyColor = BodyClr.SelectedColor;
                Game.MyHue = BodyClr.Hue;
            });
            Add(BodyClr);

            BodyImg = new ImageBox(Manager) { Left = BodyClr.Right + 6, Top = TopPanel.Bottom + 8, Width = 18, Height = 18, Color = Game.MyColor, Image = ContentPack.Textures["entity\\body"] };
            BodyImg.Init();
            Add(BodyImg);

            SmileyImg = new ImageBox(Manager) { Left = BodyClr.Right + 6, Top = TopPanel.Bottom + 8, Width = 18, Height = 18, Image = ContentPack.Textures["entity\\smileys"], SourceRect = new Rectangle(0, 0, 18, 18) };
            SmileyImg.Init();
            SmileyImg.ToolTip.Text = "I love this color!";
            Add(SmileyImg);

            BodyClr.Hue = Game.MyHue;
            //Create main server list
            ServerListCtrl = new ControlList<ServerDataControl>(manager) { Left = 8, Top = TopPanel.Bottom + 34, Width = ClientWidth - 16, Height = ClientHeight - TopPanel.Height - BottomPanel.Height - 42 };
            ServerListCtrl.Init();
            Add(ServerListCtrl);
            RefreshServerList();

            //Add BottomPanel controls
            JoinBtn = new Button(manager) { Text = "Connect", Left = 24, Top = 8, Width = 100, };
            JoinBtn.Init();
            JoinBtn.Click += new TomShane.Neoforce.Controls.EventHandler(delegate(object o, TomShane.Neoforce.Controls.EventArgs e)
            {
                //Logical place to save name/color settings
                IO.SaveSettings(new Settings() { Username = Game.Username, Color = Game.MyHue, ContentPack = Game.ContentPackName, Resolution = new Point(Game.Resolution.Width, Game.Resolution.Height), UseVSync = Game.MainWindow.Manager.Graphics.SynchronizeWithVerticalRetrace });
                //Connect
                if (ServerListCtrl.Items.Count > 0)
                {
                    if ((ServerListCtrl.Items[ServerListCtrl.ItemIndex] as ServerDataControl).Ping != null && (ServerListCtrl.Items[ServerListCtrl.ItemIndex] as ServerDataControl).Ping.Error)
                        return;
                    //Create a world and connect
                    JoinBtn.Enabled = false;
                    JoinBtn.Text = "Connecting...";
                    Game.NetManager.Connect(Servers[ServerListCtrl.ItemIndex].IP, Servers[ServerListCtrl.ItemIndex].Port);
                }
            });
            BottomPanel.Add(JoinBtn);

            AddBtn = new Button(manager) { Text = "Add", Left = JoinBtn.Right + 8, Top = 8, Width = 64, };
            AddBtn.Init();
            AddBtn.Click += new TomShane.Neoforce.Controls.EventHandler(delegate(object o, TomShane.Neoforce.Controls.EventArgs e)
            {
                AddServerDialog window = new AddServerDialog(manager, this,ServerListCtrl.ItemIndex, false, string.Empty, string.Empty);
                window.Init();
                Manager.Add(window);
                window.Show();
            });
            BottomPanel.Add(AddBtn);

            EditBtn = new Button(manager) { Text = "Edit", Left = AddBtn.Right + 8, Top = 8, Width = 64, };
            EditBtn.Init();
            EditBtn.Click += new TomShane.Neoforce.Controls.EventHandler(delegate(object o, TomShane.Neoforce.Controls.EventArgs e)
            {
                if (ServerListCtrl.Items.Count > 0)
                {
                    AddServerDialog window = new AddServerDialog(manager, this, ServerListCtrl.ItemIndex, true, Servers[ServerListCtrl.ItemIndex].Name, Servers[ServerListCtrl.ItemIndex].GetHostString());
                    window.Init();
//.........这里部分代码省略.........
开发者ID:Cyral,项目名称:Bricklayer,代码行数:101,代码来源:ServerWindow.cs

示例3: Disconnected

 internal void Disconnected()
 {
     //Re-enable join button and display error if couldnt connect
     if (!JoinBtn.Enabled)
     {
         JoinBtn.Enabled = true;
         JoinBtn.Text = "Connect";
         MessageBox error = new MessageBox(Manager, MessageBoxType.Error, "Could not connect to server.", "[color:Gold]Error[/color]");
         error.Init();
         Manager.Add(error);
         error.Show();
     }
 }
开发者ID:Express50,项目名称:Bricklayer,代码行数:13,代码来源:ServerWindow.cs


注:本文中的MessageBox.Init方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。