本文整理汇总了C#中MenuScreen.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# MenuScreen.ToString方法的具体用法?C# MenuScreen.ToString怎么用?C# MenuScreen.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MenuScreen
的用法示例。
在下文中一共展示了MenuScreen.ToString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GoToScreenCallback
IEnumerator GoToScreenCallback(MenuScreen newScr, IEnumerator callback)
{
IsChangingScreens = true;
//Ready the next screen
Debug.Log( "Ending current screen" );
OnPreScreenChange.Invoke( );
yield return StartCoroutine( callback );
//Then fade out the current screen
if ( CurrentScreenObject != null )
{
CurrentScreenObject.gameObject.SetActive( false );
}
Debug.Log( "Lerping" );
//Lerp to new position
if ( CameraPositions.ContainsKey(newScr.ToString( ) ) )
{
while ( Vector3.Distance( Camera.main.transform.position, CameraPositions[ newScr.ToString( ) ] ) > 0.1f )
{
Camera.main.transform.position =
Vector3.Slerp( Camera.main.transform.position, CameraPositions[ newScr.ToString( ) ], CameraTweenSpeed );
yield return null;
}
}
Debug.Log( "Opening new screen" );
if ( newScr != MenuScreen.NONE )
{
//Open new screen and record it as the current object
foreach ( Transform scrObj in ScreenObjects )
{
var bSetActive = scrObj.name.Contains( newScr.ToString( ) );
//print( scrObj.name + ": " + newScr.ToString( ) );
if ( bSetActive )
{
scrObj.gameObject.SetActive( true );
CurrentScreenObject = scrObj;
OnScreenChanged.Invoke( );
}
else
scrObj.gameObject.SetActive( false );
}
}
//Assign the current screen
CurrentScreen = newScr;
IsChangingScreens = false;
yield return null;
}