当前位置: 首页>>代码示例>>C#>>正文


C# Matrix3x3类代码示例

本文整理汇总了C#中Matrix3x3的典型用法代码示例。如果您正苦于以下问题:C# Matrix3x3类的具体用法?C# Matrix3x3怎么用?C# Matrix3x3使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Matrix3x3类属于命名空间,在下文中一共展示了Matrix3x3类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SetTransformMatrix

 /// <summary>
 /// Set transform matrix
 /// </summary>
 /// <param name="transformMatrix">transform matrix</param>
 public /*internal*/ virtual void SetTransformMatrix(Matrix3x3 transformMatrix)
 {
     if (transformMatrix != null)
     {
         CurrentTransformMatrix = transformMatrix;
         // check if current transform is transformed
         IsTransformed = transformMatrix.IsTransformed;
         if (IsTransformed)
         {
             #region calculate inverted matrix
             Matrix3x3 InvertedMatrix = transformMatrix.InvertedMatrix;
             if (InvertedMatrix != null)
             {
                 InvertedMatrixSx = InvertedMatrix.Sx;
                 InvertedMatrixSy = InvertedMatrix.Sy;
                 InvertedMatrixShy = InvertedMatrix.Shy;
                 InvertedMatrixShx = InvertedMatrix.Shx;
                 InvertedMatrixTx = InvertedMatrix.Tx;
                 InvertedMatrixTy = InvertedMatrix.Ty;
             }
             else
             {
                 InvertedMatrixSx = 0.0;
                 InvertedMatrixSy = 0.0;
                 InvertedMatrixShy = 0.0;
                 InvertedMatrixShx = 0.0;
                 InvertedMatrixTx = 0.0;
                 InvertedMatrixTy = 0.0;
             }
             #endregion
         }
     }
 }
开发者ID:kevincwq,项目名称:Cross.Drawing,代码行数:37,代码来源:TranformableRasterizer.cs

示例2: GetSymInverse33

        public Matrix3x3 GetSymInverse33(Matrix3x3 M)
        {
	        float det = Vector3.Dot(Column1, Vector3.Cross(Column2, Column3));
	        if (det != 0.0f)
	        {
		        det = 1.0f / det;
	        }

	        float a11 = Column1.X, a12 = Column2.X, a13 = Column3.X;
	        float a22 = Column2.Y, a23 = Column3.Y;
	        float a33 = Column3.Z;

	        M.Column1.X = det * (a22 * a33 - a23 * a23);
	        M.Column1.Y = det * (a13 * a23 - a12 * a33);
	        M.Column1.Z = det * (a12 * a23 - a13 * a22);

	        M.Column2.X = M.Column1.Y;
	        M.Column2.Y = det * (a11 * a33 - a13 * a13);
	        M.Column2.Z = det * (a13 * a12 - a11 * a23);

	        M.Column3.X = M.Column1.Z;
	        M.Column3.Y = M.Column2.Z;
	        M.Column3.Z = det * (a11 * a22 - a12 * a12);

            return M;
        }
开发者ID:Dani88,项目名称:SphereBed,代码行数:26,代码来源:Matrix3x3.cs

示例3: Test_Determinant

 public void Test_Determinant()
 {
     var m = new Matrix3x3 (1, 2, 1,
                            1, 1, -1,
                            2, 1, 1);
     Assert.AreEqual (-5, m.Determinant);
 }
开发者ID:weimingtom,项目名称:erica,代码行数:7,代码来源:TestMatrix3x3.cs

示例4: computeEulerFromMatrixXYZ

        ///<summary>
        /// Receive a rotation matrix of type Matrix4
        /// Return a Vector3Float containing the rotation around the 3 axis
        ///</summary>
        public static Vecto3Float computeEulerFromMatrixXYZ(Matrix3x3 m)
        {
            Vecto3Float sol = new Vecto3Float();
            if (m.matrix[0, 2] < 1f)
            {
                if (m.matrix[0, 2] > -1f)
                {

                    sol.X = (float)Math.Atan2(-m.matrix[1, 2], m.matrix[2, 2]);
                    sol.Y = (float)Math.Asin(-(m.matrix[0, 2]));
                    sol.Z = (float)Math.Atan2(-m.matrix[0, 1], m.matrix[0, 0]);
                }
                else
                {
                    sol.X = -(float)Math.Atan2(m.matrix[1, 0], m.matrix[1, 1]);
                    sol.Y = -(float)(Math.PI) / 2;
                    sol.Z = 0f;
                }

            }
            else
            {
                sol.X = (float)Math.Atan2(m.matrix[1, 0], m.matrix[1, 1]);
                sol.Y = (float)(Math.PI) / 2;
                sol.Z = 0f;
            }
            return sol;
        }
开发者ID:TheVerga,项目名称:NAOKinect,代码行数:32,代码来源:Kinematic.cs

示例5: ConstructorValuesAreAccessibleByIndexer

        public void ConstructorValuesAreAccessibleByIndexer()
        {
            Matrix3x3 matrix3x3;

            matrix3x3 = new Matrix3x3();

            for (int x = 0; x < matrix3x3.Columns; x++)
            {
                for (int y = 0; y < matrix3x3.Rows; y++)
                {
                    Assert.Equal(0, matrix3x3[x, y], Epsilon);
                }
            }

            double value = 33.33;
            matrix3x3 = new Matrix3x3(value);

            for (int x = 0; x < matrix3x3.Columns; x++)
            {
                for (int y = 0; y < matrix3x3.Rows; y++)
                {
                    Assert.Equal(value, matrix3x3[x, y], Epsilon);
                }
            }

            GenerateFilledMatrixWithValues(out matrix3x3);

            for (int y = 0; y < matrix3x3.Rows; y++)
            {
                for (int x = 0; x < matrix3x3.Columns; x++)
                {
                    Assert.Equal(y * matrix3x3.Columns + x, matrix3x3[x, y], Epsilon);
                }
            }
        }
开发者ID:SmartCloudAI,项目名称:corefxlab,代码行数:35,代码来源:Test3x3.cs

示例6: NoRotationJointDescriptor

 public NoRotationJointDescriptor(Matrix3x3 anchorOrientationALocal, Matrix3x3 anchorOrientationBLocal, IRigidBody rigidBodyA = null, IRigidBody rigidBodyB = null, object userData = null) : this()
 {
     AnchorOrientationALocal = anchorOrientationALocal;
     AnchorOrientationBLocal = anchorOrientationBLocal;
     RigidBodyA = rigidBodyA;
     RigidBodyB = rigidBodyB;
     UserData = userData;
 }
开发者ID:sandygk,项目名称:System.Physics,代码行数:8,代码来源:NoRotationJointDescriptor.cs

示例7: ConstantValuesAreCorrect

        public void ConstantValuesAreCorrect()
        {
            Matrix3x3 matrix3x3 = new Matrix3x3();

            Assert.Equal(3, matrix3x3.Columns);
            Assert.Equal(3, matrix3x3.Rows);
            Assert.Equal(Matrix3x3.ColumnCount, matrix3x3.Columns);
            Assert.Equal(Matrix3x3.RowCount, matrix3x3.Rows);
        }
开发者ID:SmartCloudAI,项目名称:corefxlab,代码行数:9,代码来源:Test3x3.cs

示例8: ReadData

 public override void ReadData(GrnBinaryReader reader, int directoryOffset)
 {
     reader.Seek((int)(this.Offset + directoryOffset), SeekOrigin.Begin);
     this.ParentIndex = reader.ReadInt32();
     this.Position = reader.ReadVector3D();
     this.Rotation = reader.ReadQuaternion();
     this.Scale = reader.ReadMatrix3x3();
     if (this.GetReadDataLength() != this.GetWriteDataLength()) throw new Exception("bbb");
 }
开发者ID:Ryder25,项目名称:Age-of-Mythology,代码行数:9,代码来源:GrnBoneNode.cs

示例9: Matrix3x3

	public static Matrix3x3 operator -(Matrix3x3 m1, Matrix3x3 m2) 
	{
		Matrix3x3 kSum = new Matrix3x3();
		for (int iRow = 0; iRow < 3; iRow++) {
			for (int iCol = 0; iCol < 3; iCol++) {
				kSum.m[iRow,iCol] = m1.m[iRow,iCol] - m2.m[iRow,iCol];
			}
		}
		return kSum;
	}
开发者ID:kharbechteinn,项目名称:Scatterer,代码行数:10,代码来源:Matrix3x3.cs

示例10: Rotate12

    static void Rotate12(ref SymmetricMatrix3x3 vtav, ref Matrix3x3 v)
    {
        if (vtav.m12 == 0)
        {
            return;
        }

        float c, s;
        Schur2.Rot12(ref vtav, out c, out s);
        Givens.Rot12_post(ref v, c, s);
    }
开发者ID:smogpill,项目名称:transit,代码行数:11,代码来源:Svd.cs

示例11: GetSymmetricSvd

 static void GetSymmetricSvd(SymmetricMatrix3x3 a, out SymmetricMatrix3x3 vtav, out Matrix3x3 v, float tol, int max_sweeps)
 {
     vtav = a;
     v = Matrix3x3.identity;
     float delta = tol * vtav.FNorm;
     for (int i = 0; i < max_sweeps && vtav.Off > delta; ++i)
     {
         Rotate01(ref vtav, ref v);
         Rotate02(ref vtav, ref v);
         Rotate12(ref vtav, ref v);
     }
 }
开发者ID:smogpill,项目名称:transit,代码行数:12,代码来源:Svd.cs

示例12: transpose

 public static Matrix3x3 transpose(Matrix3x3 toTra)
 {
     Matrix3x3 result = new Matrix3x3();
     for (int i = 0; i < DIMENSION; i++)
     {
         for (int j = 0; j < DIMENSION; j++)
         {
             result.matrix[j,i] = toTra.matrix[i,j];
         }
     }
     return result;
 }
开发者ID:TheVerga,项目名称:NAOKinect,代码行数:12,代码来源:Matrix3x3.cs

示例13: Write

 public void Write(Matrix3x3 m)
 {
     this.Write(m.A1);
     this.Write(m.A2);
     this.Write(m.A3);
     this.Write(m.B1);
     this.Write(m.B2);
     this.Write(m.B3);
     this.Write(m.C1);
     this.Write(m.C2);
     this.Write(m.C3);
 }
开发者ID:Ryder25,项目名称:Age-of-Mythology,代码行数:12,代码来源:GrnBinaryWriter.cs

示例14: Write

        public void Write(Matrix3x3 value)
        {
            Write(value.m00);
            Write(value.m01);
            Write(value.m02);

            Write(value.m10);
            Write(value.m11);
            Write(value.m12);

            Write(value.m20);
            Write(value.m21);
            Write(value.m22);
        }
开发者ID:timdetering,项目名称:Physics2D.Net,代码行数:14,代码来源:MathWriter.cs

示例15: Test_Equals

        public void Test_Equals()
        {
            var delta = 0.00001f;
            var a = new Matrix3x3 (1, 1, 1,
                                   1, 1, 1,
                                   1, 1, 1);
            var b = new Matrix3x3 (1 + delta, 1 + delta, 1 + delta,
                                   1 + delta, 1 + delta, 1 + delta,
                                   1 + delta, 1 + delta, 1 + delta);

            Assert.IsTrue (a.Equals (b));                            // 誤差許容
            Assert.IsFalse (a == b);                                 // 厳密な比較
            Assert.IsFalse (a.GetHashCode () == b.GetHashCode ());   // 厳密な比較に基づくハッシュ値
        }
开发者ID:weimingtom,项目名称:erica,代码行数:14,代码来源:TestMatrix3x3.cs


注:本文中的Matrix3x3类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。