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C# MainWindow.AddModelGroup方法代码示例

本文整理汇总了C#中MainWindow.AddModelGroup方法的典型用法代码示例。如果您正苦于以下问题:C# MainWindow.AddModelGroup方法的具体用法?C# MainWindow.AddModelGroup怎么用?C# MainWindow.AddModelGroup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MainWindow的用法示例。


在下文中一共展示了MainWindow.AddModelGroup方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Render

        public void Render(MainWindow mw, string fileName, SortedList<string, Color> allowed2D, SortedList<string, Color> allowed3D)
        {
            // Create modelgroups for each sort of model
            SortedList<string, Model3DGroup> models2D = new SortedList<string,Model3DGroup>();
            SortedList<string, Model3DGroup> models3D = new SortedList<string,Model3DGroup>();

            // Parse our file
            OsmImporter oi = new OsmImporter();
            oi.OsmParse(fileName);

            // Get the parsed content
            double[] bounds = oi.bounds;
            List<Way> ways = oi.ways;

            // Calculate the xmin, xmax, ymin and ymax values
            double[] xymin, xymax;
            xymin = wm.Project(bounds[0], bounds[1]);
            xymax = wm.Project(bounds[2], bounds[3]);

            // Calculate a centralized point to pick as reference origin
            xcen = xymin[0] + (xymax[0] - xymin[0]) / 2;
            ycen = xymin[1] + (xymax[1] - xymin[1]) / 2;

            // Loop through all the ways
            foreach (Way w in ways) {
                bool was2D = false;
                bool was3D = false;

                // Is this a 2D way? (field, road, ...)
                foreach (KeyValuePair<string, Color> kvp in allowed2D) {
                    foreach (Tag t in w.Tags) {
                        if (t.Key == kvp.Key) {
                            Model3DGroup m3dg;
                            if (models2D.TryGetValue(kvp.Key, out m3dg)) {
                                m3dg.Children.Add(Create2D(w, kvp.Value));
                            } else {
                                m3dg = new Model3DGroup();
                                m3dg.Children.Add(Create2D(w, kvp.Value));
                                //mw.AddModelGroup(m3dg);
                                models2D.Add(kvp.Key, m3dg);
                            }
                            was2D = true;
                        }
                        if (was2D) break;
                    }
                    if (was2D) break;
                }

                if (was2D) continue;

                // Is this a 3D way? (building, ...)
                foreach (KeyValuePair<string, Color> kvp in allowed3D) {
                    foreach (Tag t in w.Tags) {
                        if (t.Key == kvp.Key) {
                            Model3DGroup m3dg;
                            if (models3D.TryGetValue(kvp.Key, out m3dg)) {
                                m3dg.Children.Add(Create3D(w, kvp.Value));
                            } else {
                                m3dg = new Model3DGroup();
                                m3dg.Children.Add(Create3D(w, kvp.Value));
                                //mw.AddModelGroup(m3dg);
                                models3D.Add(kvp.Key, m3dg);
                            }
                            was3D = true;
                        }
                        if (was3D) break;
                    }
                    if (was3D) break;
                }
            }

            foreach (KeyValuePair<string, Model3DGroup> kvp in models2D) {
                mw.AddModelGroup(kvp.Value);
            }

            foreach (KeyValuePair<string, Model3DGroup> kvp in models3D) {
                mw.AddModelGroup(kvp.Value);
            }
        }
开发者ID:BjornDeRijcke,项目名称:OpenStreetMap-3D,代码行数:79,代码来源:RenderManager-LaptopBjorn.cs


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