本文整理汇总了C#中LSL_Types类的典型用法代码示例。如果您正苦于以下问题:C# LSL_Types类的具体用法?C# LSL_Types怎么用?C# LSL_Types使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LSL_Types类属于命名空间,在下文中一共展示了LSL_Types类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger y = -3;
LSL_Types.LSLInteger x = 14 + 6;
y = 12 + 45 + 20 + x + 23 + 1 + x + y;
y = 12 + -45 + -20 + x + 23 + -1 + x + y;
}
示例2: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
goto here;
llOwnerSay("Uh oh, the jump didn't work");
here:
llOwnerSay("After the jump");
}
示例3: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 0;
LSL_Types.LSLInteger y = 0;
x = y = 5;
x += y -= 5;
llOwnerSay("x is: " + (LSL_Types.LSLString) (x) + ", y is: " + (LSL_Types.LSLString) (y));
}
示例4: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
llSay(2000, onefunc());
LSL_Types.LSLInteger x = 2;
x *= 3;
x /= 14 + -2;
x %= 10;
}
示例5: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 0x23;
LSL_Types.LSLInteger x = 0x2f34B;
LSL_Types.LSLInteger x = 0x2F34b;
LSL_Types.LSLInteger x = 0x2F34B;
LSL_Types.LSLInteger x = 0x2f34b;
}
示例6: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLString s1 = "this is a string.";
LSL_Types.LSLString s2 = "this is a string " + "with an escaped \" inside it.";
s1 = s2 + " and this " + "is a string with // comments.";
LSL_Types.LSLString onemore = "[\^@]";
LSL_Types.LSLString multiline = "Good evening Sir,\n my name is Steve.\n I come from a rough area.\n I used to be addicted to crack\n but now I am off it and trying to stay clean.\n That is why I am selling magazine subscriptions.";
}
示例7: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 2;
LSL_Types.LSLInteger y = 1;
LSL_Types.LSLInteger z = x ^ y;
x = ~z;
x = ~(y && z);
y = x >> z;
z = y << x;
}
示例8: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger y = 0;
LSL_Types.LSLInteger x = 14 + 6;
y = 12 - 3;
y = 12 * 3;
y = 12 / 3;
y = 12 | 3;
y = 12 & 3;
y = 12 % 3;
y = 12 + 45 - 20 * x / 23 | 1 & x + y;
}
示例9: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 1;
LSL_Types.LSLInteger y = 0;
while (x)
llSay(0, "To infinity, and beyond!");
while (0 || (x && 0))
{
llSay(0, "Never say never.");
return ;
}
}
示例10: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 1;
LSL_Types.LSLInteger y = 0;
if (x && y)
llSay(0, "Hello");
if (x || y)
{
llSay(0, "Hi");
LSL_Types.LSLInteger r = 3;
return ;
}
if (x && y || z)
llSay(0, "x is true");
else
llSay(0, "x is false");
if (x == y)
llSay(0, "x is true");
else
if (y < x)
llSay(0, "y is true");
else
llSay(0, "Who needs x and y anyway?");
if (x > y)
llSay(0, "x is true");
else
if (y <= x)
{
llSay(0, "uh-oh, y is true, exiting");
return ;
}
else
llSay(0, "Who needs x and y anyway?");
if (x >= y)
llSay(0, "x is true");
else
if (y != x)
llSay(0, "y is true");
else
if (!z)
llSay(0, "z is true");
else
if (!(a && b))
llSay(0, "a is true");
else
if (b)
llSay(0, "b is true");
else
if (v)
llSay(0, "v is true");
else
llSay(0, "Everything is lies!");
}
示例11: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 1;
if (x)
llSay(0, "Hello");
if (1)
{
llSay(0, "Hi");
LSL_Types.LSLInteger r = 3;
return ;
}
if (f(x))
llSay(0, "f(x) is true");
else
llSay(0, "f(x) is false");
if (x + y)
llSay(0, "x + y is true");
else
if (y - x)
llSay(0, "y - x is true");
else
llSay(0, "Who needs x and y anyway?");
if (x * y)
llSay(0, "x * y is true");
else
if (y / x)
{
llSay(0, "uh-oh, y / x is true, exiting");
return ;
}
else
llSay(0, "Who needs x and y anyway?");
if (x % y)
llSay(0, "x is true");
else
if (y & x)
llSay(0, "y is true");
else
if (z | x)
llSay(0, "z is true");
else
if (a * (b + x))
llSay(0, "a is true");
else
if (b)
llSay(0, "b is true");
else
if (v)
llSay(0, "v is true");
else
llSay(0, "Everything is lies!");
}
示例12: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLString s = "";
LSL_Types.LSLInteger x = 1;
s = (LSL_Types.LSLString) (x++);
s = (LSL_Types.LSLString) (x);
s = (LSL_Types.LSLString) (new LSL_Types.Vector3(0.0, 0.0, 0.0));
s = (LSL_Types.LSLString) (new LSL_Types.Quaternion(1.0, 1.0, 1.0, 1.0));
s = (LSL_Types.LSLInteger) ("1");
s = (LSL_Types.LSLString) (llSomethingThatReturnsInteger());
s = (LSL_Types.LSLString) (134);
s = (LSL_Types.LSLString) (x ^ y | (z && l)) + (LSL_Types.LSLString) (x + y - 13);
llOwnerSay("s is: " + s);
}
示例13: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 1;
LSL_Types.LSLInteger y = 0;
do
llSay(0, "And we're doing...");
while (x);
do
{
llSay(0, "I like it here. I wish we could stay here forever.");
y--;
}
while (y);
}
示例14: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger x = 1;
LSL_Types.LSLInteger y = 0;
for (x = 10; x >= 0; x--)
{
llOwnerSay("Launch in T minus " + x);
IncreaseRocketPower();
}
for (x = 0, y = 6; y > 0 && x != y; x++, y--)
llOwnerSay("Hi " + x + ", " + y);
for (x = 0, y = 6; !y; x++, y--)
llOwnerSay("Hi " + x + ", " + y);
}
示例15: default_event_touch_start
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
{
LSL_Types.LSLInteger i = 0;
LSL_Types.LSLInteger j = 14;
LSL_Types.LSLFloat f = 0.0;
LSL_Types.LSLFloat g = 14.0;
LSL_Types.LSLString s = "";
LSL_Types.LSLString t = "Hi there";
LSL_Types.list l = new LSL_Types.list();
LSL_Types.list m = new LSL_Types.list(1, 2, 3);
LSL_Types.Vector3 v = new LSL_Types.Vector3(0.0, 0.0, 0.0);
LSL_Types.Vector3 w = new LSL_Types.Vector3(1.0, 0.1, 0.5);
LSL_Types.Quaternion r = new LSL_Types.Quaternion(0.0, 0.0, 0.0, 0.0);
LSL_Types.Quaternion u = new LSL_Types.Quaternion(0.8, 0.7, 0.6, llSomeFunc());
LSL_Types.LSLString k = "";
LSL_Types.LSLString n = "ping";
}