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C# JsonSerializer.BytesToMessage方法代码示例

本文整理汇总了C#中JsonSerializer.BytesToMessage方法的典型用法代码示例。如果您正苦于以下问题:C# JsonSerializer.BytesToMessage方法的具体用法?C# JsonSerializer.BytesToMessage怎么用?C# JsonSerializer.BytesToMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JsonSerializer的用法示例。


在下文中一共展示了JsonSerializer.BytesToMessage方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Should_be_able_to_republish_message

        public void Should_be_able_to_republish_message()
        {
            var serializer = new JsonSerializer();
            var error = serializer.BytesToMessage<Error>(Encoding.UTF8.GetBytes(errorMessage));

            var connectionFactory = new ConnectionFactory
            {
                HostName = "localhost",
                UserName = "guest",
                Password = "guest"
            };

            using (var connection = connectionFactory.CreateConnection())
            using (var model = connection.CreateModel())
            {
                try
                {
                    model.ExchangeDeclarePassive(error.Exchange);

                    var properties = model.CreateBasicProperties();
                    error.BasicProperties.CopyTo(properties);

                    var body = Encoding.UTF8.GetBytes(error.Message);

                    model.BasicPublish(error.Exchange, error.RoutingKey, properties, body);
                }
                catch (OperationInterruptedException)
                {
                    Console.WriteLine("The exchange, '{0}', described in the error message does not exist on '{1}', '{2}'",
                        error.Exchange, connectionFactory.HostName, connectionFactory.VirtualHost);
                }
            }
        }
开发者ID:ngbrown,项目名称:EasyNetQ,代码行数:33,代码来源:ErrorMessageRepublishSpike.cs

示例2: Should_fail_to_deseralize_some_other_random_message

 public void Should_fail_to_deseralize_some_other_random_message()
 {
     const string randomMessage = "{\"Text\":\"Hello World\"}";
     var serializer = new JsonSerializer();
     var error = serializer.BytesToMessage<Error>(Encoding.UTF8.GetBytes(randomMessage));
     error.Message.ShouldBeNull();
 }
开发者ID:ngbrown,项目名称:EasyNetQ,代码行数:7,代码来源:ErrorMessageRepublishSpike.cs

示例3: Should_deserialise_error_message_correctly

        public void Should_deserialise_error_message_correctly()
        {
            var serializer = new JsonSerializer();
            var error = serializer.BytesToMessage<Error>(Encoding.UTF8.GetBytes(errorMessage));

            error.RoutingKey.ShouldEqual("originalRoutingKey");
            error.Message.ShouldEqual("{ Text:\"Hello World\"}");
        }
开发者ID:ngbrown,项目名称:EasyNetQ,代码行数:8,代码来源:ErrorMessageRepublishSpike.cs


注:本文中的JsonSerializer.BytesToMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。