本文整理汇总了C#中Issue.GetPriorityId方法的典型用法代码示例。如果您正苦于以下问题:C# Issue.GetPriorityId方法的具体用法?C# Issue.GetPriorityId怎么用?C# Issue.GetPriorityId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Issue
的用法示例。
在下文中一共展示了Issue.GetPriorityId方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RegisterIssue
/// <summary>
/// Register log info as new issue on Redmine project management
/// </summary>
/// <param name="logInfo">Log info that must register in Redmine</param>
/// <returns>Determine issue registration success or not</returns>
private bool RegisterIssue(LogInfo logInfo)
{
try
{
// Get target project that issues must register on it
if (this._redmineProject == null)
this._redmineProject = this._redmineManager.GetObjectList<Project>(new NameValueCollection())
.FirstOrDefault(f => f.Name == this._redmineConfiguration.ProjectName);
// If project not found we couldn't do anything more
if (this._redmineProject == null)
return false;
var description = string.Format(
"Source file path : {0}{1}Method name : {2}{3}Line number : {4}",
logInfo.CallerInfo.SourceFilePath,
Environment.NewLine,
logInfo.CallerInfo.MethodName,
Environment.NewLine,
logInfo.CallerInfo.LineNumber);
// Generate new issue using grabbed data
var issue = new Issue
{
Project = this._redmineProject,
Description = description,
Subject = logInfo.Message,
Uploads = new List<Upload>
{
// Upload serialized log info as attachment
this.UploadLogInfoAsAttachment(logInfo, ".ql")
},
};
// Get list of Priority from Redmine
var priorityList = this._redmineManager.GetObjectList<IssuePriority>(new NameValueCollection());
// Get priority of current log usign Redmine's pirority list
int? priorityId = issue.GetPriorityId(priorityList, this._redmineConfiguration.IssuePirories[logInfo.LogType]);
if (priorityId != null)
issue.Priority = new IdentifiableName {Id = priorityId.Value};
// Register issue on Redmine
Issue registeredIssue = this._redmineManager.CreateObject(issue, this._redmineManager.ImpersonateUser);
return (registeredIssue != null);
}
catch (Exception ex)
{
return false;
}
}