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C# InstructionBlock.AddSuccessors方法代码示例

本文整理汇总了C#中InstructionBlock.AddSuccessors方法的典型用法代码示例。如果您正苦于以下问题:C# InstructionBlock.AddSuccessors方法的具体用法?C# InstructionBlock.AddSuccessors怎么用?C# InstructionBlock.AddSuccessors使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在InstructionBlock的用法示例。


在下文中一共展示了InstructionBlock.AddSuccessors方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ConnectBlock

        private void ConnectBlock(InstructionBlock block)
        {
            if (block.Last == null)
            {
                throw new ArgumentException("Undelimited block at offset " + block.First.Offset);
            }
            Instruction last = block.Last;
            switch (last.OpCode.FlowControl)
            {
                case FlowControl.Branch:
                case FlowControl.Cond_Branch:
                {
                    if (!HasMultipleBranches(last))
                    {
                        InstructionBlock branchTargetBlock = this.GetBranchTargetBlock(last);
                        branchTargetBlock.IsBranchTarget = true;
                        if ((last.OpCode.FlowControl == FlowControl.Cond_Branch) && (last.Next != null))
                        {
                            InstructionBlock[] blocks = new InstructionBlock[] { branchTargetBlock, this.GetBlock(last.Next) };
                            block.AddSuccessors(blocks);
                        }
                        else
                        {
                            InstructionBlock[] blockArray3 = new InstructionBlock[] { branchTargetBlock };
                            block.AddSuccessors(blockArray3);
                        }
                        return;
                    }
                    InstructionBlock[] branchTargetsBlocks = this.GetBranchTargetsBlocks(last);
                    foreach (InstructionBlock block2 in branchTargetsBlocks)
                    {
                        block2.IsBranchTarget = true;
                    }
                    if (last.Next != null)
                    {
                        branchTargetsBlocks = AddBlock(this.GetBlock(last.Next), branchTargetsBlocks);
                    }
                    block.AddSuccessors(branchTargetsBlocks);
                    return;
                }
                case FlowControl.Break:
                case FlowControl.Call:
                case FlowControl.Next:
                    if (last.Next != null)
                    {
                        InstructionBlock[] blockArray4 = new InstructionBlock[] { this.GetBlock(last.Next) };
                        block.AddSuccessors(blockArray4);
                    }
                    return;

                case FlowControl.Return:
                case FlowControl.Throw:
                    return;
            }
            throw new NotSupportedException(string.Format("Unhandled instruction flow behavior {0}: {1}", last.OpCode.FlowControl, Formatter.FormatInstruction(last)));
        }
开发者ID:CarlosHBC,项目名称:UnityDecompiled,代码行数:56,代码来源:ControlFlowGraphBuilder.cs


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