本文整理汇总了C#中InputBuilder.ToArray方法的典型用法代码示例。如果您正苦于以下问题:C# InputBuilder.ToArray方法的具体用法?C# InputBuilder.ToArray怎么用?C# InputBuilder.ToArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InputBuilder
的用法示例。
在下文中一共展示了InputBuilder.ToArray方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddKeyDown
public void AddKeyDown()
{
var builder = new InputBuilder();
Assert.That(builder.ToArray(), Is.Empty);
builder.AddKeyDown(VirtualKeyCode.VK_A);
Assert.That(builder.Count(), Is.EqualTo(1));
Assert.That(builder[0].Type, Is.EqualTo((uint)InputType.Keyboard));
Assert.That(builder[0].Data.Keyboard.KeyCode, Is.EqualTo((ushort)VirtualKeyCode.VK_A));
}
示例2: AddKeyDown
public void AddKeyDown()
{
var builder = new InputBuilder();
Assert.IsFalse(builder.ToArray().Any());
builder.AddKeyDown(VirtualKeyCode.VK_A);
Assert.AreEqual(builder.Count(), 1);
Assert.AreEqual(builder[0].Type,(uint)InputType.Keyboard);
Assert.AreEqual(builder[0].Data.Keyboard.KeyCode, (ushort)VirtualKeyCode.VK_A);
}
示例3: ModifiedKeyStroke
/// <summary>
/// Simulates a modified keystroke where there are multiple modifiers and multiple keys like CTRL-ALT-K-C where CTRL and ALT are the modifierKeys and K and C are the keys.
/// The flow is Modifiers KeyDown in order, Keys Press in order, Modifiers KeyUp in reverse order.
/// </summary>
/// <param name="modifierKeyCodes">The list of modifier keys</param>
/// <param name="keyCodes">The list of keys to simulate</param>
public void ModifiedKeyStroke(IEnumerable<VirtualKeyCode> modifierKeyCodes, IEnumerable<VirtualKeyCode> keyCodes)
{
var builder = new InputBuilder();
if (modifierKeyCodes != null) modifierKeyCodes.ToList().ForEach(x => builder.AddKeyUp(x));
if (keyCodes != null) keyCodes.ToList().ForEach(x => builder.AddKeyPress(x));
if (modifierKeyCodes != null) modifierKeyCodes.Reverse().ToList().ForEach(x => builder.AddKeyUp(x));
SendSimulatedInput(builder.ToArray());
}
示例4: ModifiedKeyStroke
/// <summary>
/// Simulates a modified keystroke where there are multiple modifiers and one key like CTRL-ALT-C where CTRL and ALT are the modifierKeys and C is the key.
/// The flow is Modifiers KeyDown in order, Key Press, Modifiers KeyUp in reverse order.
/// </summary>
/// <param name="modifierKeyCodes">The list of modifier keys</param>
/// <param name="keyCode">The key to simulate</param>
public void ModifiedKeyStroke(IEnumerable<VirtualKeyCode> modifierKeyCodes, VirtualKeyCode keyCode)
{
var builder = new InputBuilder();
var modifierKeyCodesList = modifierKeyCodes.ToList();
if (modifierKeyCodes != null) modifierKeyCodesList.ForEach(x => builder.AddKeyDown(x));
builder.AddKeyPress(keyCode);
if (modifierKeyCodes != null)
{
modifierKeyCodesList.Reverse();
modifierKeyCodesList.ForEach(x => builder.AddKeyUp(x));
}
SendSimulatedInput(builder.ToArray());
}
示例5: ModifiedKeyStroke
/// <summary>
/// Simulates a modified keystroke where there are multiple modifiers and multiple keys like CTRL-ALT-K-C where CTRL and ALT are the modifierKeys and K and C are the keys.
/// The flow is Modifiers KeyDown in order, Keys Press in order, Modifiers KeyUp in reverse order.
/// </summary>
/// <param name="modifierKeyCodes">The list of modifier keys</param>
/// <param name="keyCodes">The list of keys to simulate</param>
public IKeyboardSimulator ModifiedKeyStroke(IEnumerable<VirtualKeyCode> modifierKeyCodes, IEnumerable<VirtualKeyCode> keyCodes)
{
var builder = new InputBuilder();
ModifiersDown(builder, modifierKeyCodes);
KeysPress(builder, keyCodes);
ModifiersUp(builder, modifierKeyCodes);
SendSimulatedInput(builder.ToArray());
return this;
}
示例6: KeyPress
/// <summary>
/// Simulates a key press for each of the specified key codes in the order they are specified.
/// </summary>
/// <param name="keyCodes"></param>
public IKeyboardSimulator KeyPress(params VirtualKeyCode[] keyCodes)
{
var builder = new InputBuilder();
KeysPress(builder, keyCodes);
SendSimulatedInput(builder.ToArray());
return this;
}
示例7: ModifiedKeyStroke
public IKeyboardSimulator ModifiedKeyStroke(
IEnumerable<Win32Constants.VirtualKeys> modifierKeyCodes, IEnumerable<Win32Constants.VirtualKeys> keyCodes){
var builder = new InputBuilder();
Win32Constants.VirtualKeys[] virtualKeyss = modifierKeyCodes.ToArray();
ModifiersDown(builder, virtualKeyss);
KeysPress(builder, keyCodes);
ModifiersUp(builder, virtualKeyss);
SendSimulatedInput(builder.ToArray());
return this;
}