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C# IncomingMessage.DecodeFrom方法代码示例

本文整理汇总了C#中IncomingMessage.DecodeFrom方法的典型用法代码示例。如果您正苦于以下问题:C# IncomingMessage.DecodeFrom方法的具体用法?C# IncomingMessage.DecodeFrom怎么用?C# IncomingMessage.DecodeFrom使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IncomingMessage的用法示例。


在下文中一共展示了IncomingMessage.DecodeFrom方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: receiveLoop

        private void receiveLoop()
        {
            while (IsRunning)
            {
                NetIncomingMessage msg = lidgrenClient.ReadMessage();
                if (msg != null)
                {
                    switch (msg.MessageType)
                    {
                        case NetIncomingMessageType.VerboseDebugMessage:
                        case NetIncomingMessageType.DebugMessage:
                        case NetIncomingMessageType.ErrorMessage:
                        case NetIncomingMessageType.WarningMessage:
                            Console.WriteLine(msg.ReadString());
                            break;

                        case NetIncomingMessageType.Data:
                            IncomingMessage im = new IncomingMessage();
                            im.DecodeFrom(msg);
                            Manager.MessageReceived(im, ContactPort);
                            OnMessageReceived(new MessageReceivedEventArgs(im));
                            break;

                        case NetIncomingMessageType.StatusChanged:
                            NetConnectionStatus status = (NetConnectionStatus)msg.ReadByte();
                            string reason = msg.ReadString();
                            Console.WriteLine(msg.SenderConnection + " status: " + status + " (" + reason + ")");

                            if (status == NetConnectionStatus.Disconnected && IsConnected)
                            {
                                Manager.Disconnected(msg.SenderEndpoint);
                                IsConnected = false;
                            }
                            else if (status == NetConnectionStatus.Connected)
                                IsConnected = true;
                            break;

                        default:
                            throw new InvalidOperationException("An unhandled MessageType was received.");
                    }
                    lidgrenClient.Recycle(msg);
                }
                Thread.Sleep(1);
            }
        }
开发者ID:bberak,项目名称:PokerDotNet,代码行数:45,代码来源:ClientNetworkInterface.cs

示例2: receiveLoop

        private void receiveLoop()
        {
            while (IsRunning)
            {
                NetIncomingMessage msg = lidgrenServer.ReadMessage();
                if (msg != null)
                {
                    switch (msg.MessageType)
                    {
                        case NetIncomingMessageType.DiscoveryRequest:
                            if (NetworkUtility.IsLocalIpAddress(msg.SenderEndpoint.Address.ToString()))
                            {
                                //-- Is it from this app? Send DiscoveryRequest only if its from a different app.
                                if (msg.SenderEndpoint.Port != Port)
                                {
                                    Manager.DiscoveryRequestReceived(msg.SenderEndpoint, Port);
                                }
                            }
                            else
                            {
                                //-- It's from another machine.
                                Manager.DiscoveryRequestReceived(msg.SenderEndpoint, Port);
                            }
                            break;

                        case NetIncomingMessageType.VerboseDebugMessage:
                        case NetIncomingMessageType.DebugMessage:
                        case NetIncomingMessageType.ErrorMessage:
                        case NetIncomingMessageType.WarningMessage:
                            ServerUIShell.WriteLine("-Lidgren.Network Message: " + msg.ReadString());
                            break;

                        case NetIncomingMessageType.UnconnectedData:
                        case NetIncomingMessageType.Data:
                            IncomingMessage im = new IncomingMessage();
                            im.DecodeFrom(msg);
                            Manager.MessageReceived(im, Port);
                            OnMessageReceived(new MessageReceivedEventArgs(im));
                            break;

                        case NetIncomingMessageType.StatusChanged:
                            NetConnectionStatus status = (NetConnectionStatus)msg.ReadByte();
                            if (status == NetConnectionStatus.Disconnected)
                                Manager.Disconnected(msg.SenderEndpoint, Port);
                            else if (status == NetConnectionStatus.Connected)
                                Manager.Connected(msg.SenderEndpoint, Port);
                            break;

                        default:
                            throw new InvalidOperationException("An unhandled MessageType was received.");
                    }
                    lidgrenServer.Recycle(msg);
                }
                Thread.Sleep(1);
            }
        }
开发者ID:bberak,项目名称:PokerDotNet,代码行数:56,代码来源:ServerNetworkInterface.cs


注:本文中的IncomingMessage.DecodeFrom方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。