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C# ImmutableStack.Count方法代码示例

本文整理汇总了C#中ImmutableStack.Count方法的典型用法代码示例。如果您正苦于以下问题:C# ImmutableStack.Count方法的具体用法?C# ImmutableStack.Count怎么用?C# ImmutableStack.Count使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ImmutableStack的用法示例。


在下文中一共展示了ImmutableStack.Count方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RecEnumerateOutcomes

     RecEnumerateOutcomes(
     ImmutableStack<Func<DiscriminatedUnionCaseParameter, DestructureMethodParameter>> results,
     Func<DiscriminatedUnionCaseParameter, DestructureMethodParameter>[] resultTypes,
     int numIterations)
 {
     if (results.Count() >= numIterations)
     {
         yield return results;
     }
     else
     {
         foreach (var resultType in resultTypes)
         {
             foreach (var a in RecEnumerateOutcomes(results.Push(resultType), resultTypes, numIterations))
             {
                 yield return a;
             }
         }
     }
 }
开发者ID:Richiban,项目名称:Richiban.CSharpTranslator,代码行数:20,代码来源:DestructureMethodCollection.cs

示例2: WriteToMemoryStream

 /// <summary>
 /// Writes zscii text to a memory stream.
 /// </summary>
 /// <param name="zsciiText">
 /// The zscii text.
 /// </param>
 protected virtual void WriteToMemoryStream(ImmutableStack<Zscii> zsciiText)
 {
     if (this.memoryStreams != null)
     {
         var memoryStream = this.memoryStreams.Top;
         this.WriteZsciiToMemory(memoryStream.Table + memoryStream.CharacterCount + 2, zsciiText);
         memoryStream.CharacterCount += zsciiText.Count();
     }
 }
开发者ID:DevTheo,项目名称:IFControlDemo,代码行数:15,代码来源:ZmachineV3.cs

示例3: CallRoutine

        /// <summary>
        /// Calls a routine.
        /// </summary>
        /// <param name="routineType">
        /// The routine type.
        /// </param>
        /// <param name="packedAddress">
        /// The packed address of the routine.
        /// </param>
        /// <param name="arguments">
        /// Routine arguments.
        /// </param>
        protected void CallRoutine(RoutineType routineType, ushort packedAddress, ImmutableStack<ushort> arguments)
        {
            if (packedAddress == 0)
            {
                this.Return(0, routineType);
                return;
            }

            var argumentCount = (byte)arguments.Count();
            var programCounter = this.UnpackRoutineAddress(packedAddress);
            var localVariableCount = this.Memory.ReadByte(programCounter);
            if (localVariableCount > MaximumLocalVariables)
            {
                this.FrontEnd.ErrorNotification(ErrorCondition.InvalidRoutine, "Called a routine at address " + programCounter + " with " + localVariableCount + " local variables.");
            }

            this.CallStack.BeginRoutine(routineType, programCounter + 1, argumentCount, localVariableCount);
            this.InitializeLocalVariables(localVariableCount);
            byte localVariableNumber = 0;
            foreach (var argument in arguments.Enumerable())
            {
                if (localVariableNumber >= localVariableCount)
                {
                    break;
                }

                this.CallStack.WriteLocalVariable(localVariableNumber++, argument);
            }
        }
开发者ID:DevTheo,项目名称:IFControlDemo,代码行数:41,代码来源:ZmachineV1.cs

示例4: ZCharactersToZscii

        /// <summary>
        /// Converts z-characters to zscii text.
        /// </summary>
        /// <param name="calledRecursively">
        /// A value which indicates whether the method was called recursively.
        /// </param>
        /// <param name="zcharacter">
        /// The zcharacter.
        /// </param>
        /// <param name="currentAlphabet">
        /// The current alphabet.
        /// </param>
        /// <param name="nextAlphabet">
        /// The next alphabet.
        /// </param>
        /// <param name="lockedAlphabet">
        /// The locked alphabet.
        /// </param>
        /// <param name="zcharacters">
        /// The zcharacters.
        /// </param>
        /// <param name="zsciiText">
        /// The zscii text.
        /// </param>
        protected virtual void ZCharactersToZscii(bool calledRecursively, byte zcharacter, byte currentAlphabet, ref byte nextAlphabet, ref byte lockedAlphabet, ref ImmutableStack<byte> zcharacters, ref ImmutableStack<Zscii> zsciiText)
        {
            switch (zcharacter)
            {
                case 0:
                    zsciiText = zsciiText.Add(Zscii.Space);
                    break;
                case 1:
                    zsciiText = zsciiText.Add(Zscii.NewLine);
                    break;
                case 2:
                case 3:
                    nextAlphabet = (byte)((lockedAlphabet + zcharacter - 1) % 3);
                    break;
                case 4:
                case 5:
                    nextAlphabet = lockedAlphabet = (byte)((lockedAlphabet + zcharacter) % 3);
                    break;
                default:
                    if (zcharacter == 6 && currentAlphabet == 2)
                    {
                        if (zcharacters.Count() > 1)
                        {
                            zsciiText = zsciiText.Add((Zscii)((zcharacters.Top * 32) + zcharacters.Tail.Top));
                            zcharacters = zcharacters.Tail.Tail;
                        }
                        else
                        {
                            zcharacters = null;
                        }

                        break;
                    }

                    zsciiText = zsciiText.Add(this.GetZsciiAlphabetCharacter((byte)((currentAlphabet * 26) + zcharacter - 6)));
                    break;
            }
        }
开发者ID:DevTheo,项目名称:IFControlDemo,代码行数:62,代码来源:ZmachineV1.cs


注:本文中的ImmutableStack.Count方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。