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C# IWaveSource.ChangeSampleRate方法代码示例

本文整理汇总了C#中IWaveSource.ChangeSampleRate方法的典型用法代码示例。如果您正苦于以下问题:C# IWaveSource.ChangeSampleRate方法的具体用法?C# IWaveSource.ChangeSampleRate怎么用?C# IWaveSource.ChangeSampleRate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IWaveSource的用法示例。


在下文中一共展示了IWaveSource.ChangeSampleRate方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OpenTrack

        public async Task<bool> OpenTrack(IPlaySource track, bool openCrossfading, long position)
        {
            IsLoading = true;
            if (!openCrossfading)
                StopPlayback();

            if (_crossfadeService.IsFading)
                _crossfadeService.Cancel();

            if (_soundSource != null && !openCrossfading)
                _soundSource.Dispose();

            if (openCrossfading && _soundSource != null)
            {
                _soundOut.Stopped -= SoundOut_Stopped;
                _loopStream.StreamFinished -= LoopStream_StreamFinished;
                _simpleNotificationSource.BlockRead -= SimpleNotificationSource_BlockRead;
                _crossfadeService.CrossfadeOut(_soundOut, CrossfadeDuration).Forget();
                _soundOut = null;
            }

            var tempSource = await GetSoundSource(track, position);
            if (tempSource == null)
                return false;
            _soundSource = tempSource;

            if (_soundSource.WaveFormat.SampleRate < 44100) //Correct sample rate
                _soundSource = _soundSource.ChangeSampleRate(44100);

            _soundSource = _soundSource
                .AppendSource(x => new LoopStream(x), out _loopStream)
                .AppendSource(x => Equalizer.Create10BandEqualizer(x.ToSampleSource()), out _equalizer)
                .AppendSource(x => new SimpleNotificationSource(x) {Interval = 100}, out _simpleNotificationSource)
                .ToWaveSource();

            _loopStream.EnableLoop = IsLooping;
            _loopStream.StreamFinished += LoopStream_StreamFinished;
            _simpleNotificationSource.BlockRead += SimpleNotificationSource_BlockRead;

            for (var i = 0; i < EqualizerBands.Count; i++)
                SetEqualizerBandValue(EqualizerBands.Bands[i].Value, i);

            if (_soundOut == null)
            {
                _soundOut = _soundOutProvider.GetSoundOut();
                _soundOut.Stopped += SoundOut_Stopped;
            }
            _soundOut.Initialize(_soundSource);
            _soundOut.Volume = Volume;
            IsLoading = false;

            OnTrackLengthChanged();
            _playTimeStopwatch.Reset();

            if (openCrossfading)
            {
                await TogglePlayPause();
                _fadingService.FadeIn(_soundOut, Volume).Forget();
            }

            CurrentStateChanged();
            OnPositionChanged();
            return true;
        }
开发者ID:caesay,项目名称:Hurricane,代码行数:64,代码来源:CSCoreEngine.cs


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