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C# IVwEnv.AddObj方法代码示例

本文整理汇总了C#中IVwEnv.AddObj方法的典型用法代码示例。如果您正苦于以下问题:C# IVwEnv.AddObj方法的具体用法?C# IVwEnv.AddObj怎么用?C# IVwEnv.AddObj使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IVwEnv的用法示例。


在下文中一共展示了IVwEnv.AddObj方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DisplayVec

		/// <summary>
		/// Calling vwenv.AddObjVec() in Display() and implementing DisplayVec() seems to
		/// work better than calling vwenv.AddObjVecItems() in Display().  Theoretically
		/// this should not be case, but experience trumps theory every time.  :-) :-(
		/// </summary>
		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			CheckDisposed();

			ISilDataAccess da = vwenv.DataAccess;
			int count = da.get_VecSize(hvo, tag);
			// Tree Branches consist of everything FOLLOWING the first element which is the Tree root.
			for (int i = 1; i < count; ++i)
			{
				vwenv.AddObj(da.get_VecItem(hvo, tag, i), this,
					VectorReferenceView.kfragTargetObj);
				vwenv.AddSeparatorBar();
			}
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:19,代码来源:LexReferenceTreeBranchesView.cs

示例2: DisplayVec

		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			switch (frag)
			{
				case kfragBundleVec:
					int[] ccas = m_cache.GetVectorProperty(hvo, tag, false);
					for (int i = 0; i < ccas.Length; i++)
					{
					if (i < ccas.Length - 1)
					{
						// Give whatever box we make 5 points of separation from whatever follows.
						vwenv.set_IntProperty((int)FwTextPropType.ktptMarginTrailing,
							(int)FwTextPropVar.ktpvMilliPoint, 5000);
					}
						vwenv.AddObj(ccas[i], this, kfragBundle);
					}
					break;
				case kfragClauseLabels: // hvo is cmIndirectAnnotation pointing at a group of rows (at least one).
					// Enhance JohnT: this assumes it is always a contiguous list.
					ISilDataAccess sda = vwenv.DataAccess;
					int chvo = sda.get_VecSize(hvo, kflidAppliesTo);
					int hvoFirst = sda.get_VecItem(hvo, kflidAppliesTo, 0);
					vwenv.AddObj(hvoFirst, this, kfragComment);
					if (chvo == 1)
						break;
					vwenv.AddString(m_cache.MakeAnalysisTss("-"));
					int hvoLast = sda.get_VecItem(hvo, kflidAppliesTo, chvo - 1);
					vwenv.AddObj(hvoLast, this, kfragComment);
					break;
				default:
					base.DisplayVec(vwenv, hvo, tag, frag);
					break;
			}
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:34,代码来源:ConstChartBody.cs

示例3: DisplayVec

			public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
			{
				CheckDisposed();
				ISilDataAccess da = vwenv.DataAccess;
				int count = da.get_VecSize(hvo, tag);
				for (int i = 0; i < count; ++i)
				{
					if (i != 0)
						vwenv.AddSeparatorBar();
					vwenv.AddObj(da.get_VecItem(hvo, tag, i), this,
						PhoneEnvReferenceView.kFragEnvironmentObj);
				}
			}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:13,代码来源:PhoneEnvReferenceView.cs

示例4: Display

			public override void Display(IVwEnv vwenv, int hvo, int frag)
			{
				CheckDisposed();

				ISilDataAccess da = vwenv.DataAccess;
				switch (frag)
				{
					default:
					{
						Debug.Assert(false, "Unrecognized fragment.");
						break;
					}
					case ReversalIndexEntrySliceView.kFragMainObject:
					{
						// The hvo here is for the sense.

						// We use a table to display
						// encodings in column one and the strings in column two.
						// The table uses 100% of the available width.
						VwLength vlTable;
						vlTable.nVal = 10000;
						vlTable.unit = VwUnit.kunPercent100;
						// The width of the writing system column is determined from the width of the
						// longest one which will be displayed.
						int dxs;	// Width of displayed string.
						int dys;	// Height of displayed string (not used here).
						int dxsMax = 0;	// Max width required.
						ISilDataAccess silDaCache = vwenv.DataAccess;
						IVwCacheDa vwCache = silDaCache as IVwCacheDa;
						foreach (IReversalIndex idx in m_usedIndices)
						{
							vwenv.get_StringWidth(silDaCache.get_StringProp(idx.WritingSystemRAHvo, (int)LgWritingSystem.LgWritingSystemTags.kflidAbbr),
								m_ttpLabel,
								out dxs,
								out dys);
							dxsMax = Math.Max(dxsMax, dxs);
						}
						VwLength vlColWs; // 5-pt space plus max label width.
						vlColWs.nVal = dxsMax + 5000;
						vlColWs.unit = VwUnit.kunPoint1000;
						// Enhance JohnT: possibly allow for right-to-left UI by reversing columns?
						// The Main column is relative and uses the rest of the space.
						VwLength vlColMain;
						vlColMain.nVal = 1;
						vlColMain.unit = VwUnit.kunRelative;

						vwenv.OpenTable(2, // Two columns.
							vlTable, // Table uses 100% of available width.
							0, // Border thickness.
							VwAlignment.kvaLeft, // Default alignment.
							VwFramePosition.kvfpVoid, // No border.
							VwRule.kvrlNone, // No rules between cells.
							0, // No forced space between cells.
							0, // No padding inside cells.
							false);
						// Specify column widths. The first argument is the number of columns,
						// not a column index. The writing system column only occurs at all if its
						// width is non-zero.
						vwenv.MakeColumns(1, vlColWs);
						vwenv.MakeColumns(1, vlColMain);

						vwenv.OpenTableBody();
						// Do vector of rows. Each row essentially is a reversal index, but shows other information.
						vwenv.AddObjVec(ReversalIndexEntrySliceView.kFlidIndices, this, ReversalIndexEntrySliceView.kFragIndices);
						vwenv.CloseTableBody();
						vwenv.CloseTable();
						break;
					}
					case ReversalIndexEntrySliceView.kFragIndexMain:
					{
						// First cell has writing system abbreviation displayed using m_ttpLabel.
						int wsHvo = 0;
						foreach (ReversalIndex idx in m_usedIndices)
						{
							if (idx.Hvo == hvo)
							{
								wsHvo = idx.WritingSystemRAHvo;
								break;
							}
						}
						Debug.Assert(wsHvo > 0, "Could not find writing system.");

						int wsOldDefault = this.DefaultWs;
						this.DefaultWs = wsHvo;

						// Cell 1 shows the ws abbreviation.
						vwenv.OpenTableCell(1,1);
						vwenv.Props = m_ttpLabel;
						vwenv.AddObj(wsHvo, this, ReversalIndexEntrySliceView.kFragWsAbbr);
						vwenv.CloseTableCell();

						// Second cell has the contents for the reversal entries.
						vwenv.OpenTableCell(1,1);
						// This displays the field flush right for RTL data, but gets arrow keys to
						// behave reasonably.  See comments on LT-5287.
						IWritingSystem lgws = m_cache.LanguageWritingSystemFactoryAccessor.get_EngineOrNull(this.DefaultWs);
						if (lgws != null && lgws.RightToLeft)
						{
							vwenv.set_IntProperty((int)FwTextPropType.ktptRightToLeft,
								(int)FwTextPropVar.ktpvEnum, (int)FwTextToggleVal.kttvForceOn);
//.........这里部分代码省略.........
开发者ID:sillsdev,项目名称:WorldPad,代码行数:101,代码来源:ReversalIndexEntrySlice.cs

示例5: DisplayVec

		/// <summary>
		/// Calling vwenv.AddObjVec() in Display() and implementing DisplayVec() seems to
		/// work better than calling vwenv.AddObjVecItems() in Display().  Theoretically
		/// this should not be case, but experience trumps theory every time.  :-) :-(
		/// </summary>
		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			ISilDataAccess da = vwenv.DataAccess;
			int count = da.get_VecSize(hvo, tag);
			// Show everything in the collection except the current element from the main display.
			for (int i = 0; i < count; ++i)
			{
				int hvoItem = da.get_VecItem(hvo, tag, i);
				if (m_displayParent != null && hvoItem == m_displayParent.Hvo)
					continue;
				vwenv.AddObj(hvoItem, this,	VectorReferenceView.kfragTargetObj);
				vwenv.AddSeparatorBar();
			}
		}
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:19,代码来源:LexReferenceCollectionView.cs

示例6: CreateNotesParagraph

		private void CreateNotesParagraph(IVwEnv vwenv, List<int> notes, ITsTextProps styleProps)
		{
			// Don't create a completely empty paragraph. The way the Views system handles such paragraphs
			// doesn't work for a MappedTaggedPara. Also, we want the footnote to take up no height at all
			// if there are none.
			if (notes.Count == 0)
				return;
			vwenv.set_IntProperty((int)FwTextPropType.ktptBaseWs,
				(int)FwTextPropVar.ktpvDefault, DefaultWs);
			vwenv.set_IntProperty((int)FwTextPropType.ktptRightToLeft,
				(int)FwTextPropVar.ktpvEnum, (RightToLeft ? -1 : 0));
			vwenv.set_IntProperty((int)FwTextPropType.ktptAlign,
				(int)FwTextPropVar.ktpvEnum,
				RightToLeft ? (int)FwTextAlign.ktalRight : (int)FwTextAlign.ktalLeft);
			vwenv.Props = styleProps;

			// The body of the paragraph is either editable or not.
			vwenv.set_IntProperty((int)FwTextPropType.ktptEditable,
				(int)FwTextPropVar.ktpvEnum,
				Editable ? (int)TptEditable.ktptIsEditable
				: (int)TptEditable.ktptNotEditable);

			vwenv.OpenMappedTaggedPara();
			for (int ihvo = 0; ihvo < notes.Count; ihvo++)
			{
				// Optimize JohnT: could make this string once and save it in a member variable.
				if (ihvo != 0)
					vwenv.AddString(m_cache.MakeVernTss("  "));
				vwenv.AddObj(notes[ihvo], this, (int)FootnoteFrags.kfrFootnoteWithinPagePara);
			}
			vwenv.CloseParagraph();
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:32,代码来源:FootnoteVc.cs

示例7: AddAnalysisPos

		/// <summary>
		/// Add a display of the category of hvoAnalysis.
		/// If choiceOffset is -1, display the current analysis writing systems, otherwise,
		/// display the one indicated (choiceIndex is an index into line choices).
		/// When choice index is not -1, hvoAnalysis may not be the current object.
		/// In that case, we invoke AddObj with a special flid which results in a recursive
		/// call to this, but with the correct current object.
		/// </summary>
		/// <param name="vwenv"></param>
		/// <param name="hvoAnalysis"></param>
		protected void AddAnalysisPos(IVwEnv vwenv, int hvoAnalysis, int hvoCurrent, int choiceIndex)
		{
			IWfiAnalysis wa = m_coRepository.GetObject(hvoAnalysis) as IWfiAnalysis;
			int hvoPos = wa.CategoryRA != null ? wa.CategoryRA.Hvo : 0;
			SetColor(vwenv, LabelRGBFor(choiceIndex));
			if (hvoPos == 0)
			{
				vwenv.OpenParagraph();
				vwenv.NoteDependency(new int[] {hvoAnalysis},
					new int[] {WfiAnalysisTags.kflidCategory}, 1);
				vwenv.AddString(m_tssMissingAnalysisPos);
				vwenv.CloseParagraph();
			}
			else if (choiceIndex < 0)
			{
				vwenv.AddObjProp(WfiAnalysisTags.kflidCategory, this, kfragCategory);
			}
			else
			{
			if (hvoCurrent == hvoAnalysis)
				vwenv.AddObjProp(WfiAnalysisTags.kflidCategory, this, kfragLineChoices + choiceIndex);
			else
				vwenv.AddObj(hvoAnalysis, this, kfragAnalysisCategoryChoices + choiceIndex); // causes recursive call with right hvoCurrent
			}
		}
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:35,代码来源:InterlinVc.cs

示例8: DisplayLexGlossWithInflType

		/// <summary>
		/// NOTE: this routine is ignorant of calling context, so caller must provide NoteDependency to the possibleVariant and the sense
		/// (e.g. vwenv.NoteDependency(new[] { wfiMorphBundle.Hvo }, new[] { WfiMorphBundleTags.kflidSense }, 1);
		///  vwenv.NoteDependency(new[] { wfiMorphBundle.Hvo }, new[] { WfiMorphBundleTags.kflidInflType }, 1);
		/// </summary>
		/// <param name="vwenv"></param>
		/// <param name="possibleVariant"></param>
		/// <param name="sense"></param>
		/// <param name="spec"></param>
		/// <param name="inflType"></param>
		/// <returns>true if there was anything to display </returns>
		internal bool DisplayLexGlossWithInflType(IVwEnv vwenv, ILexEntry possibleVariant, ILexSense sense, InterlinLineSpec spec,
			ILexEntryInflType inflType)
		{
			int iLineChoice = m_lineChoices.IndexOf(spec);
			ILexEntryRef ler;
			if (possibleVariant.IsVariantOfSenseOrOwnerEntry(sense, out ler))
			{
				var wsPreferred = GetRealWsOrBestWsForContext(sense.Hvo, spec);
				var wsGloss = Cache.ServiceLocator.WritingSystemManager.Get(wsPreferred);
				var wsUser = Cache.ServiceLocator.WritingSystemManager.UserWritingSystem;
				var testGloss = sense.Gloss.get_String(wsPreferred);
				// don't bother adding anything for an empty gloss.
				if (testGloss.Text != null && testGloss.Text.Length >= 0)
				{
					vwenv.OpenParagraph();
					// see if we have an irregularly inflected form type reference
					var leitFirst =
						ler.VariantEntryTypesRS.Where(
							let => let.ClassID == LexEntryInflTypeTags.kClassId).FirstOrDefault();

					// add any GlossPrepend info
					if (leitFirst != null)
					{
						vwenv.OpenInnerPile();
						// TODO: add dependency to VariantType GlossPrepend/Append names
						vwenv.NoteDependency(new[] { ler.Hvo },
											 new[] { LexEntryRefTags.kflidVariantEntryTypes }, 1);
						vwenv.OpenParagraph();
						ITsString tssPrepend = null;
						if (inflType != null)
						{
							tssPrepend = MorphServices.AddTssGlossAffix(null, inflType.GlossPrepend, wsGloss, wsUser);
						}
						else
						{
							ITsIncStrBldr sbPrepend;
							ITsIncStrBldr sbAppend;
							JoinGlossAffixesOfInflVariantTypes(ler, wsPreferred, out sbPrepend,
															   out sbAppend);
							if (sbPrepend.Text != null)
								tssPrepend = sbPrepend.GetString();
						}
						if (tssPrepend != null)
							vwenv.AddString(tssPrepend);
						vwenv.CloseParagraph();
						vwenv.CloseInnerPile();
					}
					// add gloss of main entry or sense
					{
						vwenv.OpenInnerPile();
						// NOTE: remember to NoteDependency from OuterObject
						vwenv.AddObj(sense.Hvo, this, kfragLineChoices + iLineChoice);
						vwenv.CloseInnerPile();
					}
					// now add variant type info
					if (leitFirst != null)
					{
						vwenv.OpenInnerPile();
						// TODO: add dependency to VariantType GlossPrepend/Append names
						vwenv.NoteDependency(new[] { ler.Hvo },
											 new[] { LexEntryRefTags.kflidVariantEntryTypes }, 1);
						vwenv.OpenParagraph();
						 ITsString tssAppend = null;
						 if (inflType != null)
						 {
							 tssAppend = MorphServices.AddTssGlossAffix(null, inflType.GlossAppend, wsGloss, wsUser);
						 }
						 else
						 {
							 ITsIncStrBldr sbPrepend;
							 ITsIncStrBldr sbAppend;
							 JoinGlossAffixesOfInflVariantTypes(ler, wsPreferred, out sbPrepend,
																out sbAppend);
							 if (sbAppend.Text != null)
								 tssAppend = sbAppend.GetString();
						 }
						{
							// Use AddProp/DisplayVariant to store GlossAppend with m_tssPendingGlossAffix
							// this allows InterlinearExporter to know to export a glsAppend item
							try
							{
								if (tssAppend != null)
									m_tssPendingGlossAffix = tssAppend;
								else
									m_tssPendingGlossAffix = m_tssMissingGlossAppend;

								vwenv.AddProp(ktagGlossAppend, this, 0);
							}
							finally
//.........这里部分代码省略.........
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:101,代码来源:InterlinVc.cs

示例9: DisplayVec

			public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
			{
				CheckDisposed();

				switch (frag)
				{
					case kfragMorph: // The bundle of 4 lines representing a morpheme.
						ISilDataAccess sda = vwenv.DataAccess;
						int cmorph = sda.get_VecSize(hvo, tag);
						for (int i = 0; i < cmorph; ++i)
						{
							int hvoMorph = sda.get_VecItem(hvo, tag, i);
							vwenv.AddObj(hvoMorph, this, i == 0 ? kfragFirstMorph : kfragMorph);
						}
						break;
				}
			}
开发者ID:sillsdev,项目名称:FieldWorks,代码行数:17,代码来源:SandboxBase.SandboxVc.cs

示例10: Display

		/// ------------------------------------------------------------------------------------
		/// <summary>
		/// This is the main interesting method of displaying objects and fragments of them.
		/// Scripture Footnotes are displayed by displaying each footnote's reference and text.
		/// The text is displayed using the standard view constructor for StText.
		/// </summary>
		/// <param name="vwenv"></param>
		/// <param name="hvo"></param>
		/// <param name="frag"></param>
		/// ------------------------------------------------------------------------------------
		public override void Display(IVwEnv vwenv, int hvo, int frag)
		{
			switch (frag)
			{
				case (int)StTextFrags.kfrFootnote:
					{
						// FWR-1640: Make the sequence of footnote paragraphs non-editable
						// since we only allow one para per footnote. This will cause
						// pasting multiple paragraphs to work correctly.
						vwenv.set_IntProperty((int)FwTextPropType.ktptEditable,
							(int)FwTextPropVar.ktpvEnum,
							(int)TptEditable.ktptNotEditable);
						base.Display(vwenv, hvo, frag);
						break;
					}
				case (int)FootnoteFrags.kfrScripture:
				{
					vwenv.NoteDependency(new int[] { m_cache.LanguageProject.TranslatedScriptureOA.Hvo },
						new int[] { (int)ScriptureTags.kflidScriptureBooks }, 1);
					vwenv.AddLazyVecItems(BooksTag, this, (int)FootnoteFrags.kfrBook);
					break;
				}
				case (int)FootnoteFrags.kfrRootInPageSeq:
				{
					vwenv.AddObjVec(ScrBookTags.kflidFootnotes, this, (int)FootnoteFrags.kfrAllFootnotesWithinPagePara);
					break;
				}
				case (int)FootnoteFrags.kfrFootnoteWithinPagePara:
				{
					// Insert the marker and reference
					vwenv.AddObj(hvo, this, (int)StTextFrags.kfrFootnoteMarker);
					vwenv.AddObj(hvo,  this,(int)StTextFrags.kfrFootnoteReference);

					// Insert (we hope only one) paragraph contents.
					vwenv.AddObjVecItems(StTextTags.kflidParagraphs, this, (int)FootnoteFrags.kfrFootnoteParaWithinPagePara);
					break;
				}
				case (int) FootnoteFrags.kfrFootnoteParaWithinPagePara:
				{
					if (!InsertParaContentsUserPrompt(vwenv, hvo))
					{
						// Display the text paragraph contents, or its user prompt.
						vwenv.AddStringProp(StTxtParaTags.kflidContents, null);
					}
					break;
				}
				case (int)FootnoteFrags.kfrBook:
				{
					vwenv.OpenDiv();
					vwenv.AddObjVecItems(ScrBookTags.kflidFootnotes, this,
						(int)StTextFrags.kfrFootnote);
					vwenv.CloseDiv();
					break;
				}
				case (int)StTextFrags.kfrFootnoteReference:
				{
					DisplayFootnoteReference(vwenv, hvo);
					break;
				}
				default:
					base.Display(vwenv, hvo, frag);
					break;
			}
		}
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:74,代码来源:FootnoteVc.cs

示例11: DisplayVec

		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			switch (frag)
			{
				case kfragInput:
					// input context cell
					foreach (var ctxt in m_rule.InputOS)
					{
						vwenv.Props = m_ctxtProps;
						vwenv.OpenTableCell(1, 1);
						vwenv.OpenParagraph();
						vwenv.AddObj(ctxt.Hvo, this, kfragContext);
						vwenv.CloseParagraph();
						vwenv.CloseTableCell();
					}
					break;

				default:
					base.DisplayVec(vwenv, hvo, tag, frag);
					break;
			}
		}
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:22,代码来源:AffixRuleFormulaControl.cs

示例12: DisplayVec

		/// ------------------------------------------------------------------------------------
		/// <summary>
		/// Override of DisplayVec
		/// </summary>
		/// ------------------------------------------------------------------------------------
		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			CheckDisposed();

			if (tag == (int)StTxtPara.StTxtParaTags.kflidTranslations &&
				frag == (int)ScrFrags.kfrBtTranslationStatus)
			{
				vwenv.AddObj(GetTranslationForPara(hvo), this, frag);
			}

			else
				base.DisplayVec(vwenv, hvo, tag, frag);
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:18,代码来源:DraftViewVc.cs

示例13: DisplayVec

		/// <summary>
		/// Calling vwenv.AddObjVec() in Display() and implementing DisplayVec() seems to
		/// work better than calling vwenv.AddObjVecItems() in Display().  Theoretically
		/// this should not be case, but experience trumps theory every time.  :-) :-(
		/// </summary>
		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			ISilDataAccess da = vwenv.DataAccess;
			int count = da.get_VecSize(hvo, tag);
			// Show everything in the sequence including current element from the main display.
			for (int i = 0; i < count; ++i)
			{
				int hvoItem = da.get_VecItem(hvo, tag, i);
				vwenv.AddObj(hvoItem, this,	VectorReferenceView.kfragTargetObj);
				vwenv.AddSeparatorBar();
			}
		}
开发者ID:sillsdev,项目名称:FieldWorks,代码行数:17,代码来源:LexReferenceSequenceView.cs

示例14: DisplayVec

		public override void DisplayVec(IVwEnv vwenv, int hvo, int tag, int frag)
		{
			switch (frag)
			{
				case kfragInput:
					// input context cell
					int[] ctxtHvos = m_cache.GetVectorProperty(hvo, tag, false);
					foreach (int ctxtHvo in ctxtHvos)
					{
						vwenv.Props = m_ctxtProps;
						vwenv.OpenTableCell(1, 1);
						vwenv.OpenParagraph();
						vwenv.AddObj(ctxtHvo, this, kfragContext);
						vwenv.CloseParagraph();
						vwenv.CloseTableCell();
					}
					break;

				default:
					base.DisplayVec(vwenv, hvo, tag, frag);
					break;
			}
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:23,代码来源:AffixRuleFormulaControl.cs

示例15: DisplayVec

		/// ------------------------------------------------------------------------------------
		/// <summary>
		/// Override of DisplayVec
		/// </summary>
		/// ------------------------------------------------------------------------------------
		public override void DisplayVec(IVwEnv vwenv, int paraHvo, int tag, int frag)
		{
			CheckDisposed();

			if (tag == StTxtParaTags.kflidTranslations && frag == (int)ScrFrags.kfrBtTranslationStatus)
			{
				IStTxtPara para = Cache.ServiceLocator.GetInstance<IStTxtParaRepository>().GetObject(paraHvo);
				vwenv.AddObj(GetTranslationForPara(paraHvo), this, frag);
			}
			else
				base.DisplayVec(vwenv, paraHvo, tag, frag);
		}
开发者ID:bbriggs,项目名称:FieldWorks,代码行数:17,代码来源:DraftViewVc.cs


注:本文中的IVwEnv.AddObj方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。