本文整理汇总了C#中IVideoWindow.put_FullScreenMode方法的典型用法代码示例。如果您正苦于以下问题:C# IVideoWindow.put_FullScreenMode方法的具体用法?C# IVideoWindow.put_FullScreenMode怎么用?C# IVideoWindow.put_FullScreenMode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IVideoWindow
的用法示例。
在下文中一共展示了IVideoWindow.put_FullScreenMode方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PlayCinematic
// Starts playing a new cinematic
public void PlayCinematic(string file, int x, int y, int w, int h)
{
// Lame bugfix: DirectShow and Fullscreen doesnt like eachother
if (CVars.Instance.Get("r_fs", "0", CVarFlags.ARCHIVE).Integer == 1)
{
if (AlterGameState)
{
playing = true;
StopCinematic();
}
return;
}
// Check if file exists
if (FileCache.Instance.Contains(file))
file = FileCache.Instance.GetFile(file).FullName;
else
{
if (AlterGameState)
{
playing = true;
StopCinematic();
}
Common.Instance.WriteLine("PlayCinematic: Could not find video: {0}", file);
return;
}
// Have the graph builder construct its the appropriate graph automatically
this.graphBuilder = (IGraphBuilder)new FilterGraph();
int hr = graphBuilder.RenderFile(file, null);
DsError.ThrowExceptionForHR(hr);
mediaControl = (IMediaControl)this.graphBuilder;
mediaEventEx = (IMediaEventEx)this.graphBuilder;
videoWindow = this.graphBuilder as IVideoWindow;
basicVideo = this.graphBuilder as IBasicVideo;
// Setup the video window
hr = this.videoWindow.put_Owner(Renderer.Instance.form.Handle);
DsError.ThrowExceptionForHR(hr);
hr = this.videoWindow.put_WindowStyle(WindowStyle.Child | WindowStyle.ClipSiblings | WindowStyle.ClipChildren);
DsError.ThrowExceptionForHR(hr);
// Set the video size
//int lWidth, lHeight;
//hr = this.basicVideo.GetVideoSize(out lWidth, out lHeight);
hr = this.videoWindow.SetWindowPosition(x, y, w, h);
videoWindow.put_FullScreenMode((CVars.Instance.Get("r_fs", "0", CVarFlags.ARCHIVE).Integer == 1) ? OABool.True : OABool.False);
DsError.ThrowExceptionForHR(hr);
// Run the graph to play the media file
hr = this.mediaControl.Run();
DsError.ThrowExceptionForHR(hr);
playing = true;
if (AlterGameState)
Client.Instance.state = CubeHags.common.ConnectState.CINEMATIC;
Common.Instance.WriteLine("Playing cinematic: {0}", file);
EventCode code;
}