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C# IVRPProblemInstance.Feasible方法代码示例

本文整理汇总了C#中IVRPProblemInstance.Feasible方法的典型用法代码示例。如果您正苦于以下问题:C# IVRPProblemInstance.Feasible方法的具体用法?C# IVRPProblemInstance.Feasible怎么用?C# IVRPProblemInstance.Feasible使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IVRPProblemInstance的用法示例。


在下文中一共展示了IVRPProblemInstance.Feasible方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateSolution

    public static PotvinEncoding CreateSolution(IVRPProblemInstance instance, IRandom random, bool adhereTimeWindows) {
      PotvinEncoding result = new PotvinEncoding(instance);

      IPickupAndDeliveryProblemInstance pdp = instance as IPickupAndDeliveryProblemInstance;

      List<int> customers = new List<int>();
      for (int i = 1; i <= instance.Cities.Value; i++)
        if (pdp == null || pdp.GetDemand(i) >= 0)
          customers.Add(i);

      customers.Sort((city1, city2) => {
        double angle1 = CalculateAngleToDepot(instance, city1);
        double angle2 = CalculateAngleToDepot(instance, city2);

        return angle1.CompareTo(angle2);
      });

      Tour currentTour = new Tour();
      result.Tours.Add(currentTour);

      int j = random.Next(customers.Count);
      for (int i = 0; i < customers.Count; i++) {
        int index = (i + j) % customers.Count;

        int stopIdx = 0;
        if (currentTour.Stops.Count > 0)
          stopIdx = result.FindBestInsertionPlace(currentTour, customers[index]);
        currentTour.Stops.Insert(stopIdx, customers[index]);

        if (pdp != null) {
          stopIdx = result.FindBestInsertionPlace(currentTour, pdp.GetPickupDeliveryLocation(customers[index]));
          currentTour.Stops.Insert(stopIdx, pdp.GetPickupDeliveryLocation(customers[index]));
        }

        CVRPEvaluation evaluation = instance.EvaluateTour(currentTour, result) as CVRPEvaluation;
        if (result.Tours.Count < instance.Vehicles.Value &&
          ((adhereTimeWindows && !instance.Feasible(evaluation)) || ((!adhereTimeWindows) && evaluation.Overload > double.Epsilon))) {
          currentTour.Stops.Remove(customers[index]);
          if (pdp != null)
            currentTour.Stops.Remove(pdp.GetPickupDeliveryLocation(customers[index]));

          if (currentTour.Stops.Count == 0)
            result.Tours.Remove(currentTour);
          currentTour = new Tour();
          result.Tours.Add(currentTour);

          currentTour.Stops.Add(customers[index]);
          if (pdp != null) {
            currentTour.Stops.Add(pdp.GetPickupDeliveryLocation(customers[index]));
          }
        }
      }

      if (currentTour.Stops.Count == 0)
        result.Tours.Remove(currentTour);

      return result;
    }
开发者ID:t-h-e,项目名称:HeuristicLab,代码行数:58,代码来源:IterativeInsertionCreator.cs

示例2: CreateSolution


//.........这里部分代码省略.........
        tour.Stops.Add(pdp.GetPickupDeliveryLocation(currentCustomer));
      }
      ////////

      while (unroutedCustomers.Count > 0) {
        double minimumCost = double.MaxValue;
        int customer = -1;
        int indexOfMinimumCost = -1;
        int indexOfMinimumCost2 = -1;

        foreach (int unrouted in unroutedCustomers) {
          VRPEvaluation eval = problemInstance.EvaluateTour(tour, result);
          double originalCosts = eval.Quality;

          for (int i = 0; i <= tour.Stops.Count; i++) {
            tour.Stops.Insert(i, unrouted);
            eval = problemInstance.EvaluateTour(tour, result);
            double tourCost = eval.Quality - originalCosts;

            if (pdp != null) {
              for (int j = i + 1; j <= tour.Stops.Count; j++) {
                bool feasible;
                double cost = tourCost +
                  problemInstance.GetInsertionCosts(eval, result, pdp.GetPickupDeliveryLocation(unrouted), 0, j, out feasible);
                if (cost < minimumCost && feasible) {
                  customer = unrouted;
                  minimumCost = cost;
                  indexOfMinimumCost = i;
                  indexOfMinimumCost2 = j;
                }
              }
            } else {
              double cost = tourCost;
              bool feasible = problemInstance.Feasible(eval);
              if (cost < minimumCost && feasible) {
                customer = unrouted;
                minimumCost = cost;
                indexOfMinimumCost = i;
              }
            }

            tour.Stops.RemoveAt(i);
          }
        }

        if (indexOfMinimumCost == -1 && vehicles.Count == 0) {
          indexOfMinimumCost = tour.Stops.Count;
          indexOfMinimumCost2 = tour.Stops.Count + 1;
          customer = unroutedCustomers[0];
        }

        // insert customer if found
        if (indexOfMinimumCost != -1) {
          tour.Stops.Insert(indexOfMinimumCost, customer);
          if (pdp != null) {
            tour.Stops.Insert(indexOfMinimumCost2, pdp.GetPickupDeliveryLocation(customer));
          }

          unroutedCustomers.Remove(customer);
        } else { // no feasible customer found
          tour = new Tour();
          result.Tours.Add(tour);
          currentCustomer = unroutedCustomers[0];
          unroutedCustomers.RemoveAt(0);

          currentDepot = depotAssignment[currentCustomer];
开发者ID:t-h-e,项目名称:HeuristicLab,代码行数:67,代码来源:PushForwardInsertionCreator.cs

示例3: ApplyManipulation

    public static void ApplyManipulation(IRandom random, PotvinEncoding individual, IVRPProblemInstance instance, int maxIterations) {
      //only apply to feasible individuals
      if (instance.Feasible(individual)) {
        bool insertionFound;
        int iterations = 0;

        do {
          insertionFound = false;
          int length = 3;
          while (length > 0 && !insertionFound) {
            int tour = 0;
            while (tour < individual.Tours.Count && !insertionFound) {
              int city = 0;
              while (city <= individual.Tours[tour].Stops.Count - length && !insertionFound) {
                int insertionTour, insertionPlace;
                if (FindBetterInsertionPlace(individual, instance, tour, city, length,
                 out insertionTour, out insertionPlace)) {
                  insertionFound = true;

                  List<int> toBeInserted = individual.Tours[tour].Stops.GetRange(city, length);

                  individual.Tours[tour].Stops.RemoveRange(city, length);
                  individual.Tours[insertionTour].Stops.InsertRange(
                    insertionPlace,
                    toBeInserted);
                }
                city++;
              }
              tour++;
            }
            length--;
          }
          iterations++;
        } while (insertionFound &&
          iterations < maxIterations);

        IList<Tour> toBeRemoved = new List<Tour>();
        foreach (Tour tour in individual.Tours) {
          if (tour.Stops.Count == 0)
            toBeRemoved.Add(tour);
        }

        foreach (Tour tour in toBeRemoved) {
          individual.Tours.Remove(tour);
        }
      }
    }
开发者ID:thunder176,项目名称:HeuristicLab,代码行数:47,代码来源:PotvinLocalSearchManipulator.cs

示例4: ReplacePair

    private static PotvinEncoding ReplacePair(PotvinEncoding individual, IVRPProblemInstance instance, int replaced, int replacing, bool allowInfeasible) {
      individual = individual.Clone() as PotvinEncoding;
      IPickupAndDeliveryProblemInstance pdp = instance as IPickupAndDeliveryProblemInstance;

      int replacedDest = pdp.GetPickupDeliveryLocation(replaced);
      int replacedSource, replacedTarget;
      if (pdp.GetDemand(replaced) >= 0) {
        replacedSource = replaced;
        replacedTarget = replacedDest;
      } else {
        replacedSource = replacedDest;
        replacedTarget = replaced;
      }
      Tour replacedSourceTour = individual.Tours.Find(t => t.Stops.Contains(replacedSource));
      Tour replacedTargetTour = individual.Tours.Find(t => t.Stops.Contains(replacedTarget));

      int replacingDest = pdp.GetPickupDeliveryLocation(replacing);
      int replacingSource, replacingTarget;
      if (pdp.GetDemand(replacing) >= 0) {
        replacingSource = replacing;
        replacingTarget = replacingDest;
      } else {
        replacingSource = replacingDest;
        replacingTarget = replacing;
      }
      Tour replacingSourceTour = individual.Tours.Find(t => t.Stops.Contains(replacingSource));
      Tour replacingTargetTour = individual.Tours.Find(t => t.Stops.Contains(replacingTarget));

      replacingSourceTour.Stops.Remove(replacingSource);
      replacingTargetTour.Stops.Remove(replacingTarget);

      replacedSourceTour.Stops[replacedSourceTour.Stops.IndexOf(replacedSource)] = replacingSource;
      if (!allowInfeasible && !instance.TourFeasible(replacedSourceTour, individual))
        return null;

      replacedTargetTour.Stops[replacedTargetTour.Stops.IndexOf(replacedTarget)] = replacingTarget;
      if (!allowInfeasible && !instance.TourFeasible(replacedTargetTour, individual))
        return null;

      double bestQuality = double.MaxValue;
      int bestTour = -1;
      int bestPositionSource = -1;
      int bestPositionTarget = -1;

      int routeToAvoid = individual.Tours.IndexOf(replacingSourceTour);

      for (int tourIdx = 0; tourIdx < individual.Tours.Count; tourIdx++) {
        if (tourIdx != routeToAvoid) {
          Tour tour = individual.Tours[tourIdx];
          VRPEvaluation eval = instance.EvaluateTour(tour, individual);
          individual.InsertPair(tour, replacedSource, replacedTarget, instance);
          VRPEvaluation evalNew = instance.EvaluateTour(tour, individual);

          double delta = evalNew.Quality - eval.Quality;

          if (delta < bestQuality &&
              (instance.Feasible(evalNew) || allowInfeasible)) {
            bestQuality = delta;
            bestTour = tourIdx;
            bestPositionSource = tour.Stops.IndexOf(replacedSource);
            bestPositionTarget = tour.Stops.IndexOf(replacedTarget);
          }

          tour.Stops.Remove(replacedSource);
          tour.Stops.Remove(replacedTarget);
        }
      }

      if (bestTour != -1) {
        if (bestPositionTarget < bestPositionSource) {
          individual.Tours[bestTour].Stops.Insert(bestPositionTarget, replacedTarget);
          individual.Tours[bestTour].Stops.Insert(bestPositionSource, replacedSource);
        } else {
          individual.Tours[bestTour].Stops.Insert(bestPositionSource, replacedSource);
          individual.Tours[bestTour].Stops.Insert(bestPositionTarget, replacedTarget);
        }

        return individual;
      } else {
        return null;
      }
    }
开发者ID:t-h-e,项目名称:HeuristicLab,代码行数:82,代码来源:PotvinPairwiseTwoLevelExchangeManipulator.cs

示例5: PairwiseMove

    public static bool PairwiseMove(PotvinEncoding individual, IVRPProblemInstance instance, int city, bool allowInfeasible) {
      bool success;

      IPickupAndDeliveryProblemInstance pdp = instance as IPickupAndDeliveryProblemInstance;

      if (pdp != null) {
        Tour route1 = individual.Tours.Find(t => t.Stops.Contains(city));
        int i = route1.Stops.IndexOf(city);

        int dest = pdp.GetPickupDeliveryLocation(city);
        Tour destRoute = individual.Tours.Find(t => t.Stops.Contains(dest));
        int j = destRoute.Stops.IndexOf(dest);

        route1.Stops.Remove(city);
        destRoute.Stops.Remove(dest);

        int routeToAvoid = -1;
        if (route1 == destRoute)
          routeToAvoid = individual.Tours.IndexOf(route1);

        int source, target;
        if (instance.GetDemand(city) >= 0) {
          source = city;
          target = dest;
        } else {
          source = dest;
          target = city;
        }

        double bestQuality = double.MaxValue;
        int bestTour = -1;
        int bestPositionSource = -1;
        int bestPositionTarget = -1;

        for (int tourIdx = 0; tourIdx < individual.Tours.Count; tourIdx++) {
          if (tourIdx != routeToAvoid) {
            Tour tour = individual.Tours[tourIdx];
            VRPEvaluation eval = instance.EvaluateTour(tour, individual);
            individual.InsertPair(tour, source, target, instance);
            VRPEvaluation evalNew = instance.EvaluateTour(tour, individual);

            double delta = evalNew.Quality - eval.Quality;

            if (delta < bestQuality &&
               (instance.Feasible(evalNew) || allowInfeasible)) {
              bestQuality = delta;
              bestTour = tourIdx;
              bestPositionSource = tour.Stops.IndexOf(source);
              bestPositionTarget = tour.Stops.IndexOf(target);
            }

            tour.Stops.Remove(source);
            tour.Stops.Remove(target);
          }
        }

        if (bestTour >= 0) {
          if (bestPositionTarget < bestPositionSource) {
            individual.Tours[bestTour].Stops.Insert(bestPositionTarget, target);
            individual.Tours[bestTour].Stops.Insert(bestPositionSource, source);
          } else {
            individual.Tours[bestTour].Stops.Insert(bestPositionSource, source);
            individual.Tours[bestTour].Stops.Insert(bestPositionTarget, target);
          }

          success = true;
        } else {
          if (j < i) {
            destRoute.Stops.Insert(j, dest);
            route1.Stops.Insert(i, city);
          } else {
            route1.Stops.Insert(i, city);
            destRoute.Stops.Insert(j, dest);
          }

          success = false;
        }
      } else {
        success = false;
      }

      return success;
    }
开发者ID:t-h-e,项目名称:HeuristicLab,代码行数:83,代码来源:PotvinPairwiseOneLevelExchangeManipulator.cs


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