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C# IUnresolvedTypeDefinition.Resolve方法代码示例

本文整理汇总了C#中IUnresolvedTypeDefinition.Resolve方法的典型用法代码示例。如果您正苦于以下问题:C# IUnresolvedTypeDefinition.Resolve方法的具体用法?C# IUnresolvedTypeDefinition.Resolve怎么用?C# IUnresolvedTypeDefinition.Resolve使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IUnresolvedTypeDefinition的用法示例。


在下文中一共展示了IUnresolvedTypeDefinition.Resolve方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetOverridableMembers

        public OverrideContext
            (Request request, BufferParser parser) {

            this.BufferParser = parser;
            this.CompletionContext = new BufferContext
                (request, this.BufferParser);

            currentTypeDefinition = this.CompletionContext.ParsedContent
                .UnresolvedFile.GetInnermostTypeDefinition
                (this.CompletionContext.TextLocation);
            this.CurrentType = currentTypeDefinition.Resolve(this.CompletionContext.ResolveContext);

            this.OverrideTargets =
                GetOverridableMembers()
                .Select(m => new GetOverrideTargetsResponse
                        (m, this.CompletionContext.ResolveContext))
                .ToArray();
        }
开发者ID:Reese-D,项目名称:my_emacs,代码行数:18,代码来源:OverrideContext.cs

示例2: ExtendContextForType

		protected static ITypeResolveContext ExtendContextForType(ITypeResolveContext assemblyContext, IUnresolvedTypeDefinition typeDef)
		{
			if (typeDef == null)
				return assemblyContext;
			ITypeResolveContext parentContext;
			if (typeDef.DeclaringTypeDefinition != null)
				parentContext = ExtendContextForType(assemblyContext, typeDef.DeclaringTypeDefinition);
			else
				parentContext = assemblyContext;
			ITypeDefinition resolvedTypeDef = typeDef.Resolve(assemblyContext).GetDefinition();
			return typeDef.CreateResolveContext(parentContext).WithCurrentTypeDefinition(resolvedTypeDef);
		}
开发者ID:adisik,项目名称:simple-assembly-explorer,代码行数:12,代码来源:AbstractUnresolvedMember.cs

示例3: GetOverrideCompletionData

		IEnumerable<ICompletionData> GetOverrideCompletionData(IUnresolvedTypeDefinition type, string modifiers)
		{
			var wrapper = new CompletionDataWrapper(this);
			var alreadyInserted = new List<IMember>();
			//bool addedVirtuals = false;

			int declarationBegin = offset;
			int j = declarationBegin;
			for (int i = 0; i < 3; i++) {
				switch (GetPreviousToken(ref j, true)) {
					case "public":
					case "protected":
					case "private":
					case "internal":
					case "sealed":
					case "override":
					case "partial":
					case "async":
						declarationBegin = j;
						break;
					case "static":
						return null; // don't add override completion for static members
				}
			}
			AddVirtuals(
				alreadyInserted,
				wrapper,
				modifiers,
				type.Resolve(ctx),
				declarationBegin
			);
			return wrapper.Result;
		}
开发者ID:pentp,项目名称:SharpDevelop,代码行数:33,代码来源:CSharpCompletionEngine.cs

示例4: Resolve

		ITypeDefinition Resolve(IUnresolvedTypeDefinition typeDef)
		{
			return typeDef.Resolve(new SimpleTypeResolveContext(compilation.MainAssembly)).GetDefinition();
		}
开发者ID:0xb1dd1e,项目名称:NRefactory,代码行数:4,代码来源:GetAllBaseTypesTest.cs

示例5: UpdateBindings

		void UpdateBindings (Stetic.Component obj, IUnresolvedTypeDefinition cls)
		{
			if (targetObject == null)
				return;

			// Remove signals for which there isn't a handler in the class
			
			Stetic.SignalCollection objectSignals = obj.GetSignals ();
			if (objectSignals != null) {
				Stetic.Signal[] signals = new Stetic.Signal [objectSignals.Count];
				objectSignals.CopyTo (signals, 0);
				var resolved = cls.Resolve (project);
				foreach (Stetic.Signal signal in signals) {
					if (FindSignalHandler (resolved, signal) == null) {
						obj.RemoveSignal (signal);
					}
				}
			}

			// Update children
			
			foreach (Stetic.Component ob in obj.GetChildren ())
				UpdateBindings (ob, cls);
		}
开发者ID:RainsSoft,项目名称:playscript-monodevelop,代码行数:24,代码来源:CodeBinder.cs

示例6: Resolve

		protected IType Resolve (ITreeNavigator treeBuilder, IUnresolvedTypeDefinition type)
		{
			var mainAssembly = GetMainAssembly (treeBuilder);
			if (mainAssembly != null) {
				var simpleCompilation = new SimpleCompilation (mainAssembly);
				return type.Resolve (new SimpleTypeResolveContext (simpleCompilation.MainAssembly));
			}
			// TODO: roslyn port ?
			// var project = (Project)treeBuilder.GetParentDataItem (typeof(Project), true);
			// var ctx = TypeSystemService.GetCompilation (project);
			// return ctx.MainAssembly.GetTypeDefinition (type.Namespace, type.Name, type.TypeParameters.Count);
			return null;
		}
开发者ID:pabloescribanoloza,项目名称:monodevelop,代码行数:13,代码来源:AssemblyBrowserTypeNodeBuilder.cs


注:本文中的IUnresolvedTypeDefinition.Resolve方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。