本文整理汇总了C#中IUnitOfWorkRepository.RegisterUpdate方法的典型用法代码示例。如果您正苦于以下问题:C# IUnitOfWorkRepository.RegisterUpdate方法的具体用法?C# IUnitOfWorkRepository.RegisterUpdate怎么用?C# IUnitOfWorkRepository.RegisterUpdate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IUnitOfWorkRepository
的用法示例。
在下文中一共展示了IUnitOfWorkRepository.RegisterUpdate方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InsertSeasonAndCompetitionSchedule
private Season InsertSeasonAndCompetitionSchedule(IUnitOfWorkRepository repository, SeasonAndCompetitionSchedules seasonAndCompetitionSchedules)
{
// Insert the season.
repository.RegisterInsert(seasonAndCompetitionSchedules.Season);
// Insert league schedules.
SaveCompetitionSchedule(seasonAndCompetitionSchedules.LeaguesSchedule, repository);
// Insert cup schedule.
SaveCompetitionSchedule(seasonAndCompetitionSchedules.NationalCupSchedule, repository);
// Insert super cup schedule.
SaveCompetitionSchedule(seasonAndCompetitionSchedules.NationalSuperCupSchedule, repository);
// Insert pre-season friendly schedule.
SaveCompetitionSchedule(seasonAndCompetitionSchedules.PreSeasonFriendliesSchedule, repository);
// Update the teams.
repository.RegisterUpdate(seasonAndCompetitionSchedules.Teams);
return seasonAndCompetitionSchedules.Season;
}
示例2: EndSeason
public void EndSeason(string seasonId, IUnitOfWorkRepository repository)
{
var repositoryFactory = new RepositoryFactory();
// End the season by updating the status.
using (var seasonRepository = repositoryFactory.CreateSeasonRepository())
{
var season = seasonRepository.GetOne(seasonId);
season.SeasonStatus = SeasonStatus.Ended;
repository.RegisterUpdate(season);
}
// Update the season's statistics.
var seasonStatisticsManager = new SeasonStatisticsManager(repository);
seasonStatisticsManager.Update(seasonId);
}