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C# IUnitOfWorkRepository.RegisterUpdate方法代码示例

本文整理汇总了C#中IUnitOfWorkRepository.RegisterUpdate方法的典型用法代码示例。如果您正苦于以下问题:C# IUnitOfWorkRepository.RegisterUpdate方法的具体用法?C# IUnitOfWorkRepository.RegisterUpdate怎么用?C# IUnitOfWorkRepository.RegisterUpdate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IUnitOfWorkRepository的用法示例。


在下文中一共展示了IUnitOfWorkRepository.RegisterUpdate方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: InsertSeasonAndCompetitionSchedule

        private Season InsertSeasonAndCompetitionSchedule(IUnitOfWorkRepository repository, SeasonAndCompetitionSchedules seasonAndCompetitionSchedules)
        {
            // Insert the season.
             repository.RegisterInsert(seasonAndCompetitionSchedules.Season);

             // Insert league schedules.
             SaveCompetitionSchedule(seasonAndCompetitionSchedules.LeaguesSchedule, repository);

             // Insert cup schedule.
             SaveCompetitionSchedule(seasonAndCompetitionSchedules.NationalCupSchedule, repository);

             // Insert super cup schedule.
             SaveCompetitionSchedule(seasonAndCompetitionSchedules.NationalSuperCupSchedule, repository);

             // Insert pre-season friendly schedule.
             SaveCompetitionSchedule(seasonAndCompetitionSchedules.PreSeasonFriendliesSchedule, repository);

             // Update the teams.
             repository.RegisterUpdate(seasonAndCompetitionSchedules.Teams);

             return seasonAndCompetitionSchedules.Season;
        }
开发者ID:bouwe77,项目名称:fmg,代码行数:22,代码来源:SeasonManager.cs

示例2: EndSeason

        public void EndSeason(string seasonId, IUnitOfWorkRepository repository)
        {
            var repositoryFactory = new RepositoryFactory();

             // End the season by updating the status.
             using (var seasonRepository = repositoryFactory.CreateSeasonRepository())
             {
            var season = seasonRepository.GetOne(seasonId);
            season.SeasonStatus = SeasonStatus.Ended;
            repository.RegisterUpdate(season);
             }

             // Update the season's statistics.
             var seasonStatisticsManager = new SeasonStatisticsManager(repository);
             seasonStatisticsManager.Update(seasonId);
        }
开发者ID:bouwe77,项目名称:fmg,代码行数:16,代码来源:SeasonManager.cs


注:本文中的IUnitOfWorkRepository.RegisterUpdate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。