本文整理汇总了C#中ITypeElement.GetSolution方法的典型用法代码示例。如果您正苦于以下问题:C# ITypeElement.GetSolution方法的具体用法?C# ITypeElement.GetSolution怎么用?C# ITypeElement.GetSolution使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ITypeElement
的用法示例。
在下文中一共展示了ITypeElement.GetSolution方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TypeInterfaceDescriptor
public TypeInterfaceDescriptor(ITypeElement typeElement, bool instanceOnly) : base(typeElement.GetSolution())
{
AutoExpandSingleChild = true;
myInstanceOnly = instanceOnly;
// We use standard presenter, but emphasize root element using adorements
myPresenter = new TypeInterfacePresenter
{
DrawElementExtensions = true,
ShowOccurenceCount = false,
PostfixTypeQualification = true
};
myPresenter.PresentAdorements += PresentAdorements;
// Wrap typeElement with an envoy, so it can survive code changes
myTypeElementEnvoy = new DeclaredElementEnvoy<ITypeElement>(typeElement);
MakeModel();
}
示例2: ProcessAbstractClass
private void ProcessAbstractClass(ITypeElement typeElement)
{
if (classes.ContainsKey(typeElement))
return;
var fixtures = new HashSet<XunitTestClassElement>();
ISolution solution = typeElement.GetSolution();
var inheritorsConsumer = new XunitFileExplorerInheritorsConsumer();
var searchDomain = searchDomainFactory.CreateSearchDomain(solution, true);
solution.GetPsiServices()
.Finder.FindInheritors(typeElement, searchDomain, inheritorsConsumer, NullProgressIndicator.Instance);
var foundElements = inheritorsConsumer.FoundElements;
foreach (var inheritor in foundElements)
{
IProject projectElement = project;
ProjectModelElementEnvoy projectEnvoy = envoy;
var declaration = inheritor.GetDeclarations().FirstOrDefault();
if (declaration != null)
{
projectElement = declaration.GetProject();
if (!Equals(projectElement, project))
projectEnvoy = ProjectModelElementEnvoy.Create(projectElement);
}
var fixtureElement = GetOrCreateClassElement(inheritor, projectElement, projectEnvoy);
fixtures.Add(fixtureElement);
foreach (IDeclaredType type in inheritor.GetAllSuperTypes())
ProcessSuperType(fixtureElement, type);
}
classes.Add(typeElement, fixtures);
}