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C# ISFSObject.GetKeys方法代码示例

本文整理汇总了C#中ISFSObject.GetKeys方法的典型用法代码示例。如果您正苦于以下问题:C# ISFSObject.GetKeys方法的具体用法?C# ISFSObject.GetKeys怎么用?C# ISFSObject.GetKeys使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ISFSObject的用法示例。


在下文中一共展示了ISFSObject.GetKeys方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: UpdateObjective

 private void UpdateObjective(ISFSObject data)
 {
     foreach(string currentKey in data.GetKeys())
     {
         ISFSObject currentObject = data.GetSFSObject(currentKey);
         GameObject currentObj = GameObject.Find(currentKey);
         currentObj.GetComponent<UILabel>().text = currentObject.GetInt("SPOTCONQUERED").ToString();
     }
     askPolicePosition();
 }
开发者ID:Hargalaten,项目名称:meGAMEss,代码行数:10,代码来源:NetworkManager.cs

示例2: UpdateWorldSetup

 private void UpdateWorldSetup(ISFSObject data)
 {
     String[] keys = data.GetKeys();
     foreach(String currentKey in keys)
     {
         ISFSObject currentObject = data.GetSFSObject(currentKey);
         GameObject currentGw = GameObject.Find(currentObject.GetUtfString("STATE"));
         Gateway gw = currentGw.GetComponent<Gateway>();
         gw.Update(currentObject);
         gw.GetComponent<SpriteRenderer>().color = playerColors[gw.getOwner()];
     }
     ExtensionRequest objectiveRequest = new ExtensionRequest("getObjectives", new SFSObject(), smartFox.LastJoinedRoom);
     smartFox.Send(objectiveRequest);
 }
开发者ID:Hargalaten,项目名称:meGAMEss,代码行数:14,代码来源:NetworkManager.cs

示例3: InstantiateWorld

    private void InstantiateWorld(ISFSObject data)
    {
        String[] keys = data.GetKeys();

        foreach(String currentKey in keys)
        {
            ISFSObject currentObject = data.GetSFSObject(currentKey);
            GameObject currentGw = Instantiate(GatewayPrefab) as GameObject;
            currentGw.transform.name = currentObject.GetUtfString("STATE");
            Gateway gw = currentGw.GetComponent<Gateway>();

            gameObject.GetComponent<Manager>().stopParticle(gw);

            GameObject region=GameObject.Find(currentObject.GetUtfString("REGION"));
            gw.transform.parent=region.transform;
            gw.GetComponent<SpriteRenderer>().sprite = gameObject.GetComponent<ResourcesManager>().getGwImage(currentObject.GetUtfString("TYPE"));
            gw.Setup(currentObject);
            gw.GetComponent<SpriteRenderer>().color = playerColors[gw.getOwner()];

            if(gw.getOwner() == smartFox.MySelf.Name)
            {
                gameObject.GetComponent<Manager>().startParticle(gw);
                StartCoroutine( gameObject.GetComponent<Manager>().stopParticle(gw, 6.0f));
            }
        }
    }
开发者ID:Hargalaten,项目名称:meGAMEss,代码行数:26,代码来源:NetworkManager.cs


注:本文中的ISFSObject.GetKeys方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。