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C# INodePacketTranslator.TranslateCulture方法代码示例

本文整理汇总了C#中INodePacketTranslator.TranslateCulture方法的典型用法代码示例。如果您正苦于以下问题:C# INodePacketTranslator.TranslateCulture方法的具体用法?C# INodePacketTranslator.TranslateCulture怎么用?C# INodePacketTranslator.TranslateCulture使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在INodePacketTranslator的用法示例。


在下文中一共展示了INodePacketTranslator.TranslateCulture方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1:

        /// <summary>
        /// Implementation of the serialization mechanism.
        /// </summary>
        void INodePacketTranslatable.Translate(INodePacketTranslator translator)
        {
            translator.Translate(ref _buildId);
            /* No build thread priority during translation.  We specifically use the default (which is ThreadPriority.Normal) */
            translator.TranslateDictionary(ref _buildProcessEnvironment, StringComparer.OrdinalIgnoreCase);
            translator.TranslateCulture(ref _culture);
            translator.Translate(ref _defaultToolsVersion);
            translator.Translate(ref _disableInProcNode);
            translator.Translate(ref _enableNodeReuse);
            translator.TranslateProjectPropertyInstanceDictionary(ref _environmentProperties);
            /* No forwarding logger information sent here - that goes with the node configuration */
            translator.TranslateProjectPropertyInstanceDictionary(ref _globalProperties);
            /* No host services during translation */
            /* No loggers during translation */
            translator.Translate(ref _maxNodeCount);
            translator.Translate(ref _memoryUseLimit);
            translator.Translate(ref _nodeExeLocation);
            /* No node id during translation */
            translator.Translate(ref _onlyLogCriticalEvents);
            translator.Translate(ref s_startupDirectory);
            translator.TranslateCulture(ref _uiCulture);
            translator.Translate(ref _toolsetProvider, Microsoft.Build.Evaluation.ToolsetProvider.FactoryForDeserialization);
            translator.Translate(ref _useSynchronousLogging);
            translator.Translate(ref _shutdownInProcNodeOnBuildFinish);
            translator.Translate(ref _logTaskInputs);
            translator.Translate(ref _logInitialPropertiesAndItems);

            // ProjectRootElementCache is not transmitted.
            // ResetCaches is not transmitted.
            // LegacyThreadingSemantics is not transmitted.
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:34,代码来源:BuildParameters.cs

示例2: Translate

 /// <summary>
 /// Translates the packet to/from binary form.
 /// </summary>
 /// <param name="translator">The translator to use.</param>
 public void Translate(INodePacketTranslator translator)
 {
     translator.Translate(ref _nodeId);
     translator.Translate(ref _startupDirectory);
     translator.TranslateDictionary(ref _buildProcessEnvironment, StringComparer.OrdinalIgnoreCase);
     translator.TranslateCulture(ref _culture);
     translator.TranslateCulture(ref _uiCulture);
     translator.TranslateDotNet(ref _appDomainSetup);
     translator.Translate(ref _lineNumberOfTask);
     translator.Translate(ref _columnNumberOfTask);
     translator.Translate(ref _projectFileOfTask);
     translator.Translate(ref _taskName);
     translator.Translate(ref _taskLocation);
     translator.TranslateDictionary(ref _taskParameters, StringComparer.OrdinalIgnoreCase, TaskParameter.FactoryForDeserialization);
     translator.Translate(ref _continueOnError);
 }
开发者ID:cameron314,项目名称:msbuild,代码行数:20,代码来源:TaskHostConfiguration.cs


注:本文中的INodePacketTranslator.TranslateCulture方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。