本文整理汇总了C#中INamedTypeSymbol.GetSymbolKey方法的典型用法代码示例。如果您正苦于以下问题:C# INamedTypeSymbol.GetSymbolKey方法的具体用法?C# INamedTypeSymbol.GetSymbolKey怎么用?C# INamedTypeSymbol.GetSymbolKey使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类INamedTypeSymbol
的用法示例。
在下文中一共展示了INamedTypeSymbol.GetSymbolKey方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetDependentTypesInProjectAsync
private static async Task GetDependentTypesInProjectAsync(
INamedTypeSymbol type, Project project, Solution solution, Func<INamedTypeSymbol, INamedTypeSymbol, bool> predicate, ConditionalWeakTable<Compilation, ConcurrentDictionary<SymbolKey, List<SymbolKey>>> cache, bool locationsInMetadata, ConcurrentSet<ISymbol> results, CancellationToken cancellationToken)
{
cancellationToken.ThrowIfCancellationRequested();
var compilation = await project.GetCompilationAsync(cancellationToken).ConfigureAwait(false);
var typeId = type.GetSymbolKey();
List<SymbolKey> dependentTypeIds;
if (!TryGetDependentTypes(cache, compilation, typeId, out dependentTypeIds))
{
List<INamedTypeSymbol> allTypes;
if (locationsInMetadata)
{
// From metadata, have to check other (non private) metadata types, as well as
// source types.
allTypes = GetAllSourceAndAccessibleTypesInCompilation(compilation, cancellationToken);
}
else
{
// It's from source, so only other source types could derive from it.
allTypes = GetAllSourceTypesInCompilation(compilation, cancellationToken);
}
dependentTypeIds = new List<SymbolKey>();
foreach (var t in allTypes)
{
cancellationToken.ThrowIfCancellationRequested();
if (predicate(t, type))
{
dependentTypeIds.Add(t.GetSymbolKey());
}
}
dependentTypeIds = GetOrAddDependentTypes(cache, compilation, typeId, dependentTypeIds);
}
foreach (var id in dependentTypeIds)
{
cancellationToken.ThrowIfCancellationRequested();
var resolvedSymbols = id.Resolve(compilation, cancellationToken: cancellationToken).GetAllSymbols();
foreach (var resolvedSymbol in resolvedSymbols)
{
var mappedSymbol = await SymbolFinder.FindSourceDefinitionAsync(resolvedSymbol, solution, cancellationToken).ConfigureAwait(false) ?? resolvedSymbol;
results.Add(mappedSymbol);
}
}
}
示例2: GetUpdatedDocumentAsync
public override async Task<Document> GetUpdatedDocumentAsync(
Document document,
IList<Tuple<INamedTypeSymbol, IList<ISymbol>>> unimplementedMembers,
INamedTypeSymbol classOrStructType,
SyntaxNode classOrStructDecl,
CancellationToken cancellationToken)
{
var result = document;
var compilation = await result.Project.GetCompilationAsync(cancellationToken).ConfigureAwait(false);
// Add an annotation to the type declaration node so that we can find it again to append the dispose pattern implementation below.
result = await result.ReplaceNodeAsync(
classOrStructDecl,
classOrStructDecl.WithAdditionalAnnotations(s_implementingTypeAnnotation),
cancellationToken).ConfigureAwait(false);
var root = await result.GetSyntaxRootAsync(cancellationToken).ConfigureAwait(false);
classOrStructDecl = root.GetAnnotatedNodes(s_implementingTypeAnnotation).Single();
compilation = await result.Project.GetCompilationAsync(cancellationToken).ConfigureAwait(false);
classOrStructType = classOrStructType.GetSymbolKey().Resolve(compilation, cancellationToken: cancellationToken).Symbol as INamedTypeSymbol;
// Use the code generation service to generate all unimplemented members except those that are
// part of the dispose pattern. We can't use the code generation service to implement the dispose
// pattern since the code generation service doesn't support injection of the custom boiler
// plate code required for implementing the dispose pattern.
var idisposable = TryGetSymbolForIDisposable(compilation);
result = await base.GetUpdatedDocumentAsync(
result,
unimplementedMembers.Where(m => !m.Item1.Equals(idisposable)).ToList(),
classOrStructType,
classOrStructDecl,
cancellationToken).ConfigureAwait(false);
// Now append the dispose pattern implementation.
root = await result.GetSyntaxRootAsync(cancellationToken).ConfigureAwait(false);
classOrStructDecl = root.GetAnnotatedNodes(s_implementingTypeAnnotation).Single();
compilation = await result.Project.GetCompilationAsync(cancellationToken).ConfigureAwait(false);
classOrStructType = classOrStructType.GetSymbolKey().Resolve(compilation, cancellationToken: cancellationToken).Symbol as INamedTypeSymbol;
result = Service.ImplementDisposePattern(result, root, classOrStructType, classOrStructDecl.SpanStart, Explicitly);
// Remove the annotation since we don't need it anymore.
root = await result.GetSyntaxRootAsync(cancellationToken).ConfigureAwait(false);
classOrStructDecl = root.GetAnnotatedNodes(s_implementingTypeAnnotation).Single();
result = await result.ReplaceNodeAsync(
classOrStructDecl,
classOrStructDecl.WithoutAnnotations(s_implementingTypeAnnotation),
cancellationToken).ConfigureAwait(false);
return result;
}
开发者ID:Rickinio,项目名称:roslyn,代码行数:49,代码来源:AbstractImplementInterfaceService.DisposePatternCodeAction.cs