本文整理汇总了C#中ILoader.GetAssemblyVersionNumber方法的典型用法代码示例。如果您正苦于以下问题:C# ILoader.GetAssemblyVersionNumber方法的具体用法?C# ILoader.GetAssemblyVersionNumber怎么用?C# ILoader.GetAssemblyVersionNumber使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ILoader
的用法示例。
在下文中一共展示了ILoader.GetAssemblyVersionNumber方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GenerateAllFiles
/// <summary>
/// Runs through a project and generates the files in it.
/// </summary>
/// <param name="progressHelper">The TaskProgressHelper to use to report progress and cancel the operation.</param>
/// <param name="projectInfo">The Project we are generating files from.</param>
/// <param name="folderName">The name of the root folder to generate into. Not the full path, just the relative path to the
/// current folder.</param>
/// <param name="folder"></param>
/// <param name="parentNode"></param>
/// <param name="thisLevelRootObject"></param>
/// <returns></returns>
/// <param name="loader"></param>
/// <param name="controller"></param>
public int GenerateAllFiles(ITaskProgressHelper<GenerateFilesProgress> progressHelper, IProjectHelper projectInfo, string folderName, IFolder folder, ProjectFileTreeNode parentNode, IScriptBaseObject thisLevelRootObject, ILoader loader, IController controller)
{
if (parentNode is ProjectFileTree)
{
((ProjectFileTree)parentNode).TreeRestructuring = true;
((ProjectFileTree)parentNode).Clear();
}
int fileCount = 0;
try
{
_Controller = controller;
_Loader = loader;
_ProgressHelper = progressHelper;
project = projectInfo;
CurrentRootObject = thisLevelRootObject;
absoluteBasePath = controller.GetTempFilePathForComponent(ComponentKey.WorkbenchFileGenerator);
{
Version version = new Version(loader.GetAssemblyVersionNumber());
Version expectedVersion = new Version(1, 1, 9, 49);
if (version < expectedVersion)
{
throw new OldVersionException("The template was compiled with an old version of ArchAngel, and cannot be used in this version of Workbench");
}
}
foreach (IFolder subFolder in folder.SubFolders)
{
if (progressHelper.IsCancellationPending())
{
progressHelper.Cancel();
return fileCount;
}
ProjectFileTreeNode folderNode = null;
if (parentNode != null && subFolder.Name != "ROOT")
{
folderNode = parentNode.AddChildNode(subFolder.Name);
folderNode.IsFolder = true;
}
if (!string.IsNullOrEmpty(subFolder.IteratorName))
{
// The folder has an iterator
ProviderInfo provider;
Type iteratorType = project.GetTypeFromProviders(subFolder.IteratorName, out provider);
if (progressHelper.IsCancellationPending())
{
progressHelper.Cancel();
return fileCount;
}
if (iteratorType != null)
{
IEnumerable<IScriptBaseObject> iteratorObjects;
if (thisLevelRootObject == null)
{
iteratorObjects = provider.GetAllObjectsOfType(iteratorType.FullName);
}
else if (iteratorType.IsInstanceOfType(thisLevelRootObject))
{
iteratorObjects = new[] { thisLevelRootObject };
}
else
{
iteratorObjects = provider.GetAllObjectsOfType(iteratorType.FullName, thisLevelRootObject);
}
if (iteratorObjects != null)
{
foreach (IScriptBaseObject iteratorObject in iteratorObjects)
{
if (progressHelper.IsCancellationPending())
{
progressHelper.Cancel();
return fileCount;
}
CurrentRootObject = iteratorObject;
string subFolderName = UpdateScriptName(iteratorObject, subFolder);
if (folderNode != null)
{
//.........这里部分代码省略.........