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C# IList.Single方法代码示例

本文整理汇总了C#中IList.Single方法的典型用法代码示例。如果您正苦于以下问题:C# IList.Single方法的具体用法?C# IList.Single怎么用?C# IList.Single使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IList的用法示例。


在下文中一共展示了IList.Single方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetCurrentPeriodId

        public static int GetCurrentPeriodId(IList<Period> periods)
        {
            int currentMonth = DateTime.Now.Month;

            switch (currentMonth)
            {
                case 1:
                case 2:
                case 3:
                    return periods.Single(p => p.NumberGym == 3).Id;
                case 4:
                case 5:
                case 6:
                    return periods.Single(p => p.NumberGym == 4).Id;
                case 7:
                case 8:
                case 9:
                    return periods.Single(p => p.NumberGym == 1).Id;
                case 10:
                case 11:
                case 12:
                    return periods.Single(p => p.NumberGym == 2).Id;
                default:
                    return 0;
            }
        }
开发者ID:ktv1005,项目名称:SchoolReports,代码行数:26,代码来源:Period.cs

示例2: ScramblePieces

        public static IList<IJigsawPiece> ScramblePieces(IList<IJigsawPiece> pieces, int rows, int cols)
        {
            var random = new Random();
            var temp = new List<KeyValuePair<int, int>>();
            foreach (JigsawPieceBase originPiece in pieces)
            {
                int row = random.Next(0, rows);
                int col = random.Next(0, cols);

                while (temp.Exists(t => (t.Key == row) && (t.Value == col)))
                {
                    row = random.Next(0, rows);
                    col = random.Next(0, cols);
                }
                temp.Add(new KeyValuePair<int, int>(row, col));
                IJigsawPiece targetPiece = pieces.Single(p => p.OriginRow == row && p.OriginColumn == col);

                //swap positions
                var tempPoint = new Point(originPiece.Position.X, originPiece.Position.Y);
                originPiece.Position = new Point(targetPiece.Position.X, targetPiece.Position.Y);
                targetPiece.Position = tempPoint;

                //Swap column and row numbers
                int targetColumn = targetPiece.CurrentColumn;
                int targetRow = targetPiece.CurrentRow;
                targetPiece.CurrentColumn = originPiece.CurrentColumn;
                targetPiece.CurrentRow = originPiece.CurrentRow;
                originPiece.CurrentColumn = targetColumn;
                originPiece.CurrentRow = targetRow;
            }
            return pieces;
        }
开发者ID:JeffJin,项目名称:JigsawPuzzel,代码行数:32,代码来源:JigsawHelper.cs

示例3: GetPrimeCredit

        public virtual VoucherInformation GetPrimeCredit(IList<VoucherInformation> vouchers)
        {
            int numberOfCredit = vouchers.Count(v => v.voucher.documentType == DocumentTypeEnum.Cr);

            if (numberOfCredit == 1)
            {
                return vouchers.Single(v => v.voucher.documentType == DocumentTypeEnum.Cr);
            }
            else if (numberOfCredit > 1)
            {
                var creditVouchers = vouchers.Where(v => v.voucher.documentType == DocumentTypeEnum.Cr);

                if (creditVouchers.Any(v => !string.IsNullOrEmpty(v.GetExtraAuxDom())))
                {
                    return creditVouchers.Last(v => !string.IsNullOrEmpty(v.GetExtraAuxDom()));
                }
                else if (creditVouchers.Any(v => !string.IsNullOrEmpty(v.GetAuxDom())))
                {
                    return creditVouchers.Last(v => !string.IsNullOrEmpty(v.GetAuxDom()));
                }
                else
                {
                    return creditVouchers.Last();
                }
            }

            return null;
        }
开发者ID:jhonner72,项目名称:plat,代码行数:28,代码来源:RequestConverterHelper.cs

示例4: GetCentralGeopoint

        public static Geopoint GetCentralGeopoint(IList<Geopoint> geoPoints)
        {
            if (geoPoints.Count == 1)
            {
                return geoPoints.Single();
            }

            double x = 0;
            double y = 0;
            double z = 0;

            foreach (var geopoint in geoPoints)
            {
                var latitude = geopoint.Position.Latitude * Math.PI / 180;
                var longitude = geopoint.Position.Longitude * Math.PI / 180;

                x += Math.Cos(latitude) * Math.Cos(longitude);
                y += Math.Cos(latitude) * Math.Sin(longitude);
                z += Math.Sin(latitude);
            }

            var total = geoPoints.Count;

            x = x / total;
            y = y / total;
            z = z / total;

            var centralLongitude = Math.Atan2(y, x);
            var centralSquareRoot = Math.Sqrt(x * x + y * y);
            var centralLatitude = Math.Atan2(z, centralSquareRoot);

            return new Geopoint(new BasicGeoposition { Latitude = centralLatitude * 180 / Math.PI, Longitude = centralLongitude * 180 / Math.PI });
        }
开发者ID:CRANK211,项目名称:C211Eventster,代码行数:33,代码来源:MapHelper.cs

示例5: RetrievePlayerPerformances

 private static IEnumerable<PlayerGameweekPerformance> RetrievePlayerPerformances(IEnumerable<int> playerIds, int gameweek, IList<Player> upToDatePlayers)
 {
     foreach (var playerId in playerIds)
     {
         int id = playerId;
         var upToDatePlayer = upToDatePlayers.Single(x => x.Id == id);
         var gameweekFixtures =
             upToDatePlayer.PastFixtures.Where(x => x.GameWeek == gameweek);
         yield return PerformanceMappingHelper.CreatePlayerPerformanceFromFixtures(upToDatePlayer.Id, upToDatePlayer.Name, upToDatePlayer.Position, gameweekFixtures);
     }
 }
开发者ID:robinweston,项目名称:fantasyfootballrobot,代码行数:11,代码来源:GameweekSimulator.cs

示例6: GetJobDependencies

        private string GetJobDependencies(Job current, string result, IList<Job> jobs)
        {
            if (result.Contains(current.Name))
                return "";
            if (string.IsNullOrEmpty(current.DependencyName))
                return current.Name;

            ThrowIfCircularDependencyFound(current);

            return GetJobDependencies(jobs.Single(x => x.Name == current.DependencyName), result, jobs) + current.Name;
        }
开发者ID:bressain,项目名称:OrderedJobsKata,代码行数:11,代码来源:JobOrderer.cs

示例7: AddRecursive

 private void AddRecursive(IList<NavigationNode> navigationNodes, NavigationNode toAdd)
 {
     if (navigationNodes.Contains(toAdd))
     {
         foreach (var node in toAdd.Children)
         {
             AddRecursive(navigationNodes.Single(x => x.Name == toAdd.Name).Children, node);
         }
     }
     else
         navigationNodes.Add(toAdd);
 }
开发者ID:modulexcite,项目名称:framework-1,代码行数:12,代码来源:Navigation.cs

示例8: VerifyJavaModel

        /// <summary>
        /// Verifies that the resulting java model matches our expectations.
        /// </summary>
        private void VerifyJavaModel(
            IList<JavaClass> expectedModel,
            IList<JavaClass> actualModel)
        {
            Assert.Equal(expectedModel.Count, actualModel.Count);

            foreach (var actualJavaClass in actualModel)
            {
                var expectedJavaClass = expectedModel
                    .Single(c => c.Type == actualJavaClass.Type);

                VerifyJavaClass(expectedJavaClass, actualJavaClass);
            }
        }
开发者ID:CSClassroom,项目名称:CSClassroom,代码行数:17,代码来源:JavaModelBuilder_UnitTests.cs

示例9: HangmanGame

        public HangmanGame(string solution)
        {
            Answer = solution;
            Id = Guid.NewGuid();

            _alphabet = "abcdefghijklmnopqrstuvwxyz ".ToArray()
                .Select(letter => new Tile { Letter = letter.ToString() })
                .ToArray();

            _alphabet.Single(t => t.Letter == " ").State = TileState.Hit;

            _solution = solution.ToArray()
                .Select(letter => _alphabet.FirstOrDefault(t => t.Letter == letter.ToString()))
                .ToArray();
        }
开发者ID:Eilon,项目名称:spark,代码行数:15,代码来源:HangmanGame.cs

示例10: SyncRoles

        private void SyncRoles(IList<RoleCheckbox> checkboxes, IList<RoleNames> roles)
        {
            var selectedRoles = new List<RoleNames>();
            foreach (var role in Database.Session.Query<RoleNames>())
            {
                var checkbox = checkboxes.Single(c => c.Id == role.Id);
                checkbox.Role = role.Role;

                if (checkbox.IsChecked)
                    selectedRoles.Add(role);
            }
            foreach (var toAdd in selectedRoles.Where(t => !roles.Contains(t)))
                roles.Add(toAdd);

            foreach (var toRemove in roles.Where(t => !selectedRoles.Contains(t)).ToList())
                roles.Remove(toRemove);
        }
开发者ID:toksquaye,项目名称:PartyInvite,代码行数:17,代码来源:GuestsController.cs

示例11: AdjustTeamToGameweek

        public Team AdjustTeamToGameweek(Team team, IList<Player> allUpToDatePlayers, int gameweek)
        {
            if (team == null) throw new ArgumentNullException("team");
            if (gameweek < 1 || gameweek > 38) throw new ArgumentException("gameweek");
            if (allUpToDatePlayers == null) throw new ArgumentNullException("allUpToDatePlayers");

            _logger.Log(Tag.Adjusting, string.Concat("Adjusting team to gameweek ", gameweek));

            var updatedTeam = new Team();

            foreach (var playerInTeam in team.Players)
            {
                //find player that is up to date to adjust
                Player inTeam = playerInTeam;

                var playerToAdjust = allUpToDatePlayers.Single(x => x.Id == inTeam.Id);

                //bring them back to the current gameweek
                var adjustedPlayer = AdjustPlayer(playerToAdjust, gameweek);

                if(adjustedPlayer.NowCost != playerInTeam.NowCost)
                {
                    _logger.Log(Tag.Adjusting, string.Format("{0} value has {1} from {2} to {3}", playerInTeam.Name, adjustedPlayer.NowCost > playerInTeam.NowCost ? "increased" : "decreased", playerInTeam.NowCost.ToMoney(), adjustedPlayer.NowCost.ToMoney()));
                }

                //now copy over anything that is special about a player being in your team

                //todo: check this is correct when we find out property for purchase cost
                adjustedPlayer.OriginalCost = playerInTeam.OriginalCost;

                updatedTeam.Players.Add(adjustedPlayer);
            }

            //now switch over captains
            updatedTeam.Captain = updatedTeam.Players.Single(p => p.Id == team.Captain.Id);
            updatedTeam.ViceCaptain = updatedTeam.Players.Single(p => p.Id == team.ViceCaptain.Id);

            return updatedTeam;
        }
开发者ID:robinweston,项目名称:fantasyfootballrobot,代码行数:39,代码来源:TimeAdjustor.cs

示例12: RoomViewModel

        public RoomViewModel(MainViewModel mainViewModel, Room room, IList<User> users)
            : base(true)
        {
            Description = room;
              MainViewModel = mainViewModel;
              Messages = new ObservableCollection<MessageViewModel>();
              allInRoom = new UserViewModel(new User("Все в комнате", Color.Black), this);
              messageIds = new HashSet<long>();
              Users = new ObservableCollection<UserViewModel>(users == null
            ? Enumerable.Empty<UserViewModel>()
            : room.Users.Select(user => new UserViewModel(users.Single(u => u.Equals(user)), this)));

              SendMessageCommand = new Command(SendMessage, Obj => ClientModel.Client != null);
              PastReturnCommand = new Command(PastReturn);
              AddFileCommand = new Command(AddFile, Obj => ClientModel.Client != null);
              InviteInRoomCommand = new Command(InviteInRoom, Obj => ClientModel.Client != null);
              KickFromRoomCommand = new Command(KickFromRoom, Obj => ClientModel.Client != null);
              ClearSelectedMessageCommand = new Command(ClearSelectedMessage, Obj => ClientModel.Client != null);

              MainViewModel.AllUsers.CollectionChanged += AllUsersCollectionChanged;
              NotifierContext.ReceiveMessage += ClientReceiveMessage;
              NotifierContext.RoomRefreshed += ClientRoomRefreshed;
        }
开发者ID:Nowsoud,项目名称:TCPChat,代码行数:23,代码来源:RoomViewModel.cs

示例13: Sync

        public static void Sync(IList<RoleCheckBox> checkBoxes, IList<Role> userRoles)
        {
            var selectedRoles = new List<Role>();

            foreach (var role in Database.Session.Query<Role>())
            {
                var checkBox = checkBoxes.Single(c => c.Id == role.Id);

                checkBox.Name = role.Name;

                if (checkBox.IsChecked)
                    selectedRoles.Add(role);
            }

            foreach (var roleToAdd in selectedRoles.Where(sr => !userRoles.Contains(sr)))
            {
                userRoles.Add(roleToAdd);
            }

            foreach (var roleToRemove in userRoles.Where(cr => !selectedRoles.Contains(cr)).ToList())
            {
                userRoles.Remove(roleToRemove);
            }
        }
开发者ID:abj-dev,项目名称:SimpleBlog,代码行数:24,代码来源:SyncUserRoles.cs

示例14: UpdateFromSeriesEditor

        public virtual void UpdateFromSeriesEditor(IList<Series> editedSeries)
        {
            var allSeries = GetAllSeries();

            foreach(var series in allSeries)
            {
                //Only update parameters that can be changed in MassEdit
                var edited = editedSeries.Single(s => s.SeriesId == series.SeriesId);
                series.QualityProfileId = edited.QualityProfileId;
                series.Monitored = edited.Monitored;
                series.SeasonFolder = edited.SeasonFolder;
                series.BacklogSetting = edited.BacklogSetting;
                series.Path = edited.Path;
            }

            _database.UpdateMany(allSeries);
        }
开发者ID:ShironDrake,项目名称:NzbDrone,代码行数:17,代码来源:SeriesProvider.cs

示例15: Process

        public async Task<IList<DiagnosisResultDTO>> Process(IList<FuzzySymptomDTO> symptomes)
        {
            var symptomIds = symptomes.Select(s => s.SymptomId).ToArray();

            var diagnosesRepo = _unitOfWork.RepositoryAsync<Diagnosis>();
            var diagnosis = diagnosesRepo.Query(d => d.Symptoms.Any(s => symptomIds.Any(id => id == s.SymptomId))).Select().Distinct().OrderBy(d => d.Id).ToList();
            var diagnosesIds = diagnosis.Select(d => d.Id).ToArray();

            var IS = await InitFuzzyEngineDiagnosis(symptomIds, diagnosesIds);

            var symptomRepo = _unitOfWork.RepositoryAsync<Symptom>();
            var symptoms = await symptomRepo.Queryable().Where(s => symptomIds.Any(sId => sId == s.Id)).ToListAsync();
            foreach(var s in symptoms)
            {
                var fuzzySymptom = symptomes.Single(fs => fs.SymptomId == s.Id);
                var fuzzy = fuzzySymptom.FuzzySet != null ? fuzzySymptom.FuzzySet : SymptomFuzzySet.Common;
                var average = (fuzzy.RightLimit + fuzzy.LeftLimit) / 2;
                try
                {
                    IS.SetInput(s.Name, average);
                }
                catch(Exception exc)
                {

                }
            }

            var result = new List<DiagnosisResultDTO>();

            var evaluate = IS.Evaluate("Diagnosis");

            var i = 0;
            foreach (var diagnoses in diagnosis)
            {
                i++;

                var predel = new Tuple<int, int>(i > 1 ? (i - 1) * 100 : -1, i * 100);

                if(predel.Item1 <= (int)evaluate && predel.Item2 >= (int)evaluate)
                {
                    result.Add(new DiagnosisResultDTO
                    {
                        DiagnosisId = diagnoses.Id,
                        DiagnosisName = diagnoses.DisplayName,
                        Coefficient = 100//TODO:
                    });
                    break;
                }
                //try
                //{
                //    result.Add(new DiagnosisResultDTO {
                //        DiagnosisId = diagnoses.Id,
                //        DiagnosisName = diagnoses.DisplayName,
                //        Coefficient = IS.Evaluate(diagnoses.Name)
                //    });
                //}
                //catch(Exception exc)
                //{

                //}
            }

            return result;
        }
开发者ID:mkhabibullin,项目名称:MedDiagnostic,代码行数:64,代码来源:DiagnosticService.cs


注:本文中的IList.Single方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。