本文整理汇总了C#中IKeyboard.RegisterKey方法的典型用法代码示例。如果您正苦于以下问题:C# IKeyboard.RegisterKey方法的具体用法?C# IKeyboard.RegisterKey怎么用?C# IKeyboard.RegisterKey使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IKeyboard
的用法示例。
在下文中一共展示了IKeyboard.RegisterKey方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
Gamepads = GamepadsManager.Instance;
Keyboard = KeyboardManager.Instance;
Keyboard.RegisterKey(KeyCode.Return);
renderer.enabled = false;
transform.GetChild(0).renderer.enabled = false;
transform.GetChild(1).renderer.enabled = false;
}
示例2: Start
void Start()
{
Pico.LevelChanged += Initialize;
Initialize();
Anchor = Instantiate(Pico.ProjectorTemplate) as GameObject;
Anchor.name = "Anchor";
Anchor.GetComponent<ProjectorBehaviour>().IsGizmo = true;
Anchor.FindChild("Inner").active = false;
Anchor.FindChild("Pyramid").active = false;
HighlightFace = Anchor.FindChild("Highlight Face");
HighlightFace.GetComponentInChildren<Renderer>().enabled = false;
Keyboard = KeyboardManager.Instance;
Keyboard.RegisterKey(KeyCode.W);
Keyboard.RegisterKey(KeyCode.S);
Keyboard.RegisterKey(KeyCode.R);
Keyboard.RegisterKey(KeyCode.Z);
Keyboard.RegisterKey(KeyCode.Space);
Keyboard.RegisterKey(KeyCode.LeftControl);
Anchor.transform.position = new Vector3(0, 0, 0);
Mouse = MouseManager.Instance;
Gamepads = GamepadsManager.Instance;
}