本文整理汇总了C#中IGrid.GetAllCurrentCellInfo方法的典型用法代码示例。如果您正苦于以下问题:C# IGrid.GetAllCurrentCellInfo方法的具体用法?C# IGrid.GetAllCurrentCellInfo怎么用?C# IGrid.GetAllCurrentCellInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IGrid
的用法示例。
在下文中一共展示了IGrid.GetAllCurrentCellInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Copy
/// <summary>
/// Create new instance of current grid
/// </summary>
/// <param name="currentGrid"> Current grid </param>
/// <returns> Retunr new grid instance </returns>
public IGrid Copy(IGrid currentGrid)
{
var gridCopy = new Grid(currentGrid.GridSize);
foreach (
var newCell in currentGrid.GetAllCurrentCellInfo().Select(cell => new Cell(cell.Position, cell.Alive)))
{
gridCopy.MakeCell(newCell);
}
return gridCopy;
}
示例2: GetNextGeneration
/// <summary>
/// By applying game rules get the next genertion grid instance
/// </summary>
/// <param name="currentGrid"> Grid on which games rules </param>
/// <param name="gameRules"> </param>
/// <returns> Evolved grid instance </returns>
public IGrid GetNextGeneration(IGrid currentGrid, IGameRules gameRules)
{
if (currentGrid != null && gameRules != null)
{
var gridCopy = currentGrid.Copy(currentGrid);
foreach (var cell in currentGrid.GetAllCurrentCellInfo())
{
cell.Alive = gameRules.WillBeAliveInNextGeneration(gridCopy, cell);
gridCopy.MakeCell(cell);
}
return gridCopy;
}
return null;
}