本文整理汇总了C#中IFactory.CreatePieceBag方法的典型用法代码示例。如果您正苦于以下问题:C# IFactory.CreatePieceBag方法的具体用法?C# IFactory.CreatePieceBag怎么用?C# IFactory.CreatePieceBag使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IFactory
的用法示例。
在下文中一共展示了IFactory.CreatePieceBag方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Client
public Client(IFactory factory)
{
if (factory == null)
throw new ArgumentNullException("factory");
_factory = factory;
_actionQueue = factory.CreateActionQueue();
_clients = new List<ClientData>();
_gameClients = new List<ClientData>();
_games = new List<GameData>();
_pieceBag = factory.CreatePieceBag(32);
_inventory = factory.CreateInventory(10);
Assembly entryAssembly = Assembly.GetEntryAssembly();
if (entryAssembly != null)
{
Version version = entryAssembly.GetName().Version;
Version = new Versioning
{
Major = version.Major,
Minor = version.Minor,
};
}// else, we suppose SetVersion will be called later, before connecting
_state = States.Created;
_clientId = Guid.Empty;
_lastActionFromServer = DateTime.Now;
_timeoutCount = 0;
_pieceIndex = 0;
_gameTimer = new System.Timers.Timer
{
Interval = GameTimerIntervalStartValue
};
_gameTimer.Elapsed += GameTimerOnElapsed;
_cancellationTokenSource = new CancellationTokenSource();
_timeoutTask = Task.Factory.StartNew(TimeoutTask, _cancellationTokenSource.Token);
_actionQueue.Start(_cancellationTokenSource);
}