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C# IEditorOperationsFactoryService.GetEditorOperations方法代码示例

本文整理汇总了C#中IEditorOperationsFactoryService.GetEditorOperations方法的典型用法代码示例。如果您正苦于以下问题:C# IEditorOperationsFactoryService.GetEditorOperations方法的具体用法?C# IEditorOperationsFactoryService.GetEditorOperations怎么用?C# IEditorOperationsFactoryService.GetEditorOperations使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IEditorOperationsFactoryService的用法示例。


在下文中一共展示了IEditorOperationsFactoryService.GetEditorOperations方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OutputBufferVM

		public OutputBufferVM(IEditorOperationsFactoryService editorOperationsFactoryService, Guid guid, string name, ILogEditor logEditor) {
			editorOperations = editorOperationsFactoryService.GetEditorOperations(logEditor.TextView);
			Guid = guid;
			Name = name;
			this.logEditor = logEditor;
			index = -1;
			needTimestamp = true;
		}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:8,代码来源:OutputBufferVM.cs

示例2: IncrementalSearch

		public IncrementalSearch(ITextView textView, ITextSearchService textSearchService, IEditorOperationsFactoryService editorOperationsFactoryService) {
			if (textView == null)
				throw new ArgumentNullException(nameof(textView));
			if (textSearchService == null)
				throw new ArgumentNullException(nameof(textSearchService));
			if (editorOperationsFactoryService == null)
				throw new ArgumentNullException(nameof(editorOperationsFactoryService));
			TextView = textView;
			this.textSearchService = textSearchService;
			editorOperations = editorOperationsFactoryService.GetEditorOperations(textView);
			SearchString = string.Empty;
		}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:12,代码来源:IncrementalSearch.cs

示例3: BraceCompletionSession

 public BraceCompletionSession(
     ITextView textView, ITextBuffer subjectBuffer,
     SnapshotPoint openingPoint, char openingBrace, char closingBrace, ITextUndoHistory undoHistory,
     IEditorOperationsFactoryService editorOperationsFactoryService, IEditorBraceCompletionSession session)
 {
     this.TextView = textView;
     this.SubjectBuffer = subjectBuffer;
     this.OpeningBrace = openingBrace;
     this.ClosingBrace = closingBrace;
     this.ClosingPoint = SubjectBuffer.CurrentSnapshot.CreateTrackingPoint(openingPoint.Position, PointTrackingMode.Positive);
     _undoHistory = undoHistory;
     _editorOperations = editorOperationsFactoryService.GetEditorOperations(textView);
     _session = session;
 }
开发者ID:Rickinio,项目名称:roslyn,代码行数:14,代码来源:BraceCompletionSessionProvider.BraceCompletionSession.cs

示例4: CaretPreservingEditTransaction

        public CaretPreservingEditTransaction(
            string description,
            ITextView textView,
            ITextUndoHistoryRegistry undoHistoryRegistry,
            IEditorOperationsFactoryService editorOperationsFactoryService)
        {
            _editorOperations = editorOperationsFactoryService.GetEditorOperations(textView);
            _undoHistory = undoHistoryRegistry.GetHistory(textView.TextBuffer);
            _active = true;

            if (_undoHistory != null)
            {
                _transaction = new HACK_TextUndoTransactionThatRollsBackProperly(_undoHistory.CreateTransaction(description));
                _editorOperations.AddBeforeTextBufferChangePrimitive();
            }
        }
开发者ID:GuilhermeSa,项目名称:roslyn,代码行数:16,代码来源:CaretPreservingEditTransaction.cs

示例5: InteractiveWindow

        public InteractiveWindow(
            IInteractiveWindowEditorFactoryService host,
            IContentTypeRegistryService contentTypeRegistry,
            ITextBufferFactoryService bufferFactory,
            IProjectionBufferFactoryService projectionBufferFactory,
            IEditorOperationsFactoryService editorOperationsFactory,
            ITextEditorFactoryService editorFactory,
            IIntellisenseSessionStackMapService intellisenseSessionStackMap,
            ISmartIndentationService smartIndenterService,
            IInteractiveEvaluator evaluator)
        {
            if (evaluator == null)
            {
                throw new ArgumentNullException(nameof(evaluator));
            }

            _dangerous_uiOnly = new UIThreadOnly(this, host);

            this.Properties = new PropertyCollection();
            _history = new History();

            _intellisenseSessionStackMap = intellisenseSessionStackMap;
            _smartIndenterService = smartIndenterService;

            var textContentType = contentTypeRegistry.GetContentType("text");
            var replContentType = contentTypeRegistry.GetContentType(PredefinedInteractiveContentTypes.InteractiveContentTypeName);
            var replOutputContentType = contentTypeRegistry.GetContentType(PredefinedInteractiveContentTypes.InteractiveOutputContentTypeName);

            _outputBuffer = bufferFactory.CreateTextBuffer(replOutputContentType);
            _standardInputBuffer = bufferFactory.CreateTextBuffer();

            var projBuffer = projectionBufferFactory.CreateProjectionBuffer(
                new EditResolver(this),
                Array.Empty<object>(),
                ProjectionBufferOptions.None,
                replContentType);

            // we need to set IReplPromptProvider property before TextViewHost is instantiated so that ReplPromptTaggerProvider can bind to it 
            projBuffer.Properties.AddProperty(typeof(InteractiveWindow), this);

            _projectionBuffer = projBuffer;
            _dangerous_uiOnly.AppendNewOutputProjectionBuffer(); // Constructor runs on UI thread.
            projBuffer.Changed += new EventHandler<TextContentChangedEventArgs>(ProjectionBufferChanged);

            var roleSet = editorFactory.CreateTextViewRoleSet(
                PredefinedTextViewRoles.Analyzable,
                PredefinedTextViewRoles.Editable,
                PredefinedTextViewRoles.Interactive,
                PredefinedTextViewRoles.Zoomable,
                PredefinedInteractiveTextViewRoles.InteractiveTextViewRole);

            _textView = host.CreateTextView(this, projBuffer, roleSet);

            _textView.Caret.PositionChanged += CaretPositionChanged;

            _textView.Options.SetOptionValue(DefaultTextViewHostOptions.HorizontalScrollBarId, false);
            _textView.Options.SetOptionValue(DefaultTextViewHostOptions.LineNumberMarginId, false);
            _textView.Options.SetOptionValue(DefaultTextViewHostOptions.OutliningMarginId, false);
            _textView.Options.SetOptionValue(DefaultTextViewHostOptions.GlyphMarginId, false);
            _textView.Options.SetOptionValue(DefaultTextViewOptions.WordWrapStyleId, WordWrapStyles.WordWrap);

            _lineBreakString = _textView.Options.GetNewLineCharacter();
            _dangerous_uiOnly.EditorOperations = editorOperationsFactory.GetEditorOperations(_textView); // Constructor runs on UI thread.

            _buffer = new OutputBuffer(this);
            _outputWriter = new InteractiveWindowWriter(this, spans: null);

            SortedSpans errorSpans = new SortedSpans();
            _errorOutputWriter = new InteractiveWindowWriter(this, errorSpans);
            OutputClassifierProvider.AttachToBuffer(_outputBuffer, errorSpans);

            RequiresUIThread();
            evaluator.CurrentWindow = this;
            _evaluator = evaluator;
        }
开发者ID:ahmedshuhel,项目名称:roslyn,代码行数:75,代码来源:InteractiveWindow_UIThread.cs

示例6: VsSimulation

        internal VsSimulation(IVimBufferCoordinator bufferCoordinator, bool simulateResharper, bool simulateStandardKeyMappings, IEditorOperationsFactoryService editorOperationsFactoryService)
        {
            _wpfTextView = (IWpfTextView)bufferCoordinator.VimBuffer.TextView;
            _factory = new MockRepository(MockBehavior.Strict);
            _defaultKeyboardDevice = new DefaultKeyboardDevice(InputManager.Current);
            _testableSynchronizationContext = new TestableSynchronizationContext();

            // Create the IVsAdapter and pick reasonable defaults here.  Consumers can modify
            // this via an exposed property
            _vsAdapter = _factory.Create<IVsAdapter>();
            _vsAdapter.SetupGet(x => x.InAutomationFunction).Returns(false);
            _vsAdapter.SetupGet(x => x.KeyboardDevice).Returns(_defaultKeyboardDevice);
            _vsAdapter.Setup(x => x.IsReadOnly(It.IsAny<ITextBuffer>())).Returns(false);
            _vsAdapter.Setup(x => x.IsIncrementalSearchActive(_wpfTextView)).Returns(false);

            _resharperUtil = _factory.Create<IResharperUtil>();
            _resharperUtil.SetupGet(x => x.IsInstalled).Returns(simulateResharper);

            _displayWindowBroker = _factory.Create<IDisplayWindowBroker>();
            _displayWindowBroker.SetupGet(x => x.IsCompletionActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsQuickInfoActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsSignatureHelpActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsSmartTagSessionActive).Returns(false);

            _defaultCommandTarget = new DefaultCommandTarget(
                bufferCoordinator.VimBuffer.TextView,
                editorOperationsFactoryService.GetEditorOperations(bufferCoordinator.VimBuffer.TextView));

            // Visual Studio hides the default IOleCommandTarget inside of the IWpfTextView property
            // bag.  The default KeyProcessor implementation looks here for IOleCommandTarget to
            // process text input
            _wpfTextView.Properties[typeof(IOleCommandTarget)] = _defaultCommandTarget;

            // Create the VsCommandTarget.  It's next is the final and default Visual Studio
            // command target
            var vsTextView = _factory.Create<IVsTextView>();
            IOleCommandTarget nextCommandTarget = _defaultCommandTarget;
            vsTextView.Setup(x => x.AddCommandFilter(It.IsAny<IOleCommandTarget>(), out nextCommandTarget)).Returns(VSConstants.S_OK);
            var vsCommandTarget = VsCommandTarget.Create(
                bufferCoordinator,
                vsTextView.Object,
                _vsAdapter.Object,
                _displayWindowBroker.Object,
                _resharperUtil.Object).Value;

            // Time to setup the start command target.  If we are simulating R# then put them ahead of VsVim
            // on the IOleCommandTarget chain.  VsVim doesn't try to fight R# and prefers instead to be
            // behind them
            if (simulateResharper)
            {
                var resharperCommandTarget = new ResharperCommandTarget(_wpfTextView, vsCommandTarget);
                _commandTarget = resharperCommandTarget;
            }
            else
            {
                _commandTarget = vsCommandTarget;
            }

            // Create the input controller.  Make sure that the VsVim one is ahead in the list
            // from the default Visual Studio one.  We can guarantee this is true due to MEF
            // ordering of the components
            var keyProcessors = new List<Microsoft.VisualStudio.Text.Editor.KeyProcessor>();
            keyProcessors.Add(new VsKeyProcessor(_vsAdapter.Object, bufferCoordinator));
            keyProcessors.Add(new SimulationKeyProcessor(bufferCoordinator.VimBuffer.TextView));
            _defaultInputController = new DefaultInputController(bufferCoordinator.VimBuffer.TextView, keyProcessors);
        }
开发者ID:bajtos,项目名称:VsVim,代码行数:66,代码来源:VsSimulation.cs

示例7: SearchService

		public SearchService(IWpfTextView wpfTextView, ITextSearchService2 textSearchService2, ISearchSettings searchSettings, IMessageBoxService messageBoxService, ITextStructureNavigator textStructureNavigator, Lazy<IReplaceListenerProvider>[] replaceListenerProviders, IEditorOperationsFactoryService editorOperationsFactoryService) {
			if (wpfTextView == null)
				throw new ArgumentNullException(nameof(wpfTextView));
			if (textSearchService2 == null)
				throw new ArgumentNullException(nameof(textSearchService2));
			if (searchSettings == null)
				throw new ArgumentNullException(nameof(searchSettings));
			if (messageBoxService == null)
				throw new ArgumentNullException(nameof(messageBoxService));
			if (textStructureNavigator == null)
				throw new ArgumentNullException(nameof(textStructureNavigator));
			if (replaceListenerProviders == null)
				throw new ArgumentNullException(nameof(replaceListenerProviders));
			this.wpfTextView = wpfTextView;
			editorOperations = editorOperationsFactoryService.GetEditorOperations(wpfTextView);
			this.textSearchService2 = textSearchService2;
			this.searchSettings = searchSettings;
			this.messageBoxService = messageBoxService;
			this.textStructureNavigator = textStructureNavigator;
			this.replaceListenerProviders = replaceListenerProviders;
			listeners = new List<ITextMarkerListener>();
			searchString = string.Empty;
			replaceString = string.Empty;
			searchKind = SearchKind.None;
			searchControlPosition = SearchControlPosition.Default;
			wpfTextView.VisualElement.CommandBindings.Add(new CommandBinding(ApplicationCommands.Find, (s, e) => ShowFind()));
			wpfTextView.VisualElement.CommandBindings.Add(new CommandBinding(ApplicationCommands.Replace, (s, e) => ShowReplace()));
			wpfTextView.Closed += WpfTextView_Closed;
			UseGlobalSettings(true);
		}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:30,代码来源:SearchService.cs

示例8: UIThreadOnly

            public UIThreadOnly(
                InteractiveWindow window,
                IInteractiveWindowEditorFactoryService factory,
                IContentTypeRegistryService contentTypeRegistry,
                ITextBufferFactoryService bufferFactory,
                IProjectionBufferFactoryService projectionBufferFactory,
                IEditorOperationsFactoryService editorOperationsFactory,
                ITextEditorFactoryService editorFactory,
                IRtfBuilderService rtfBuilderService,
                IIntellisenseSessionStackMapService intellisenseSessionStackMap,
                ISmartIndentationService smartIndenterService,
                IInteractiveEvaluator evaluator,
                IWaitIndicator waitIndicator)
            {
                _window = window;
                _factory = factory;
                _rtfBuilderService = (IRtfBuilderService2)rtfBuilderService;
                _intellisenseSessionStackMap = intellisenseSessionStackMap;
                _smartIndenterService = smartIndenterService;
                _waitIndicator = waitIndicator;
                Evaluator = evaluator;

                var replContentType = contentTypeRegistry.GetContentType(PredefinedInteractiveContentTypes.InteractiveContentTypeName);
                var replOutputContentType = contentTypeRegistry.GetContentType(PredefinedInteractiveContentTypes.InteractiveOutputContentTypeName);

                OutputBuffer = bufferFactory.CreateTextBuffer(replOutputContentType);
                StandardInputBuffer = bufferFactory.CreateTextBuffer();
                _inertType = bufferFactory.InertContentType;

                _projectionBuffer = projectionBufferFactory.CreateProjectionBuffer(
                    new EditResolver(window),
                    Array.Empty<object>(),
                    ProjectionBufferOptions.None,
                    replContentType);

                _projectionBuffer.Properties.AddProperty(typeof(InteractiveWindow), window);

                AppendNewOutputProjectionBuffer();
                _projectionBuffer.Changed += new EventHandler<TextContentChangedEventArgs>(ProjectionBufferChanged);

                var roleSet = editorFactory.CreateTextViewRoleSet(
                    PredefinedTextViewRoles.Analyzable,
                    PredefinedTextViewRoles.Editable,
                    PredefinedTextViewRoles.Interactive,
                    PredefinedTextViewRoles.Zoomable,
                    PredefinedInteractiveTextViewRoles.InteractiveTextViewRole);

                TextView = factory.CreateTextView(window, _projectionBuffer, roleSet);
                TextView.Caret.PositionChanged += CaretPositionChanged;

                var options = TextView.Options;
                options.SetOptionValue(DefaultTextViewHostOptions.HorizontalScrollBarId, true);
                options.SetOptionValue(DefaultTextViewHostOptions.LineNumberMarginId, false);
                options.SetOptionValue(DefaultTextViewHostOptions.OutliningMarginId, false);
                options.SetOptionValue(DefaultTextViewHostOptions.GlyphMarginId, false);
                options.SetOptionValue(DefaultTextViewOptions.WordWrapStyleId, WordWrapStyles.None);

                _lineBreakString = options.GetNewLineCharacter();
                EditorOperations = editorOperationsFactory.GetEditorOperations(TextView);

                _buffer = new OutputBuffer(window);
                OutputWriter = new InteractiveWindowWriter(window, spans: null);

                SortedSpans errorSpans = new SortedSpans();
                ErrorOutputWriter = new InteractiveWindowWriter(window, errorSpans);
                OutputClassifierProvider.AttachToBuffer(OutputBuffer, errorSpans);
            }
开发者ID:nileshjagtap,项目名称:roslyn,代码行数:67,代码来源:InteractiveWindow.UIThreadOnly.cs

示例9: VsSimulation

        internal VsSimulation(IVimBufferCoordinator bufferCoordinator, bool simulateResharper, bool simulateStandardKeyMappings, IEditorOperationsFactoryService editorOperationsFactoryService, IKeyUtil keyUtil)
        {
            _keyUtil = keyUtil;
            _wpfTextView = (IWpfTextView)bufferCoordinator.VimBuffer.TextView;
            _factory = new MockRepository(MockBehavior.Strict);
            _vsKeyboardInputSimulation = new VsKeyboardInputSimulation(this, _wpfTextView);
            _testableSynchronizationContext = new TestableSynchronizationContext();
            _simulateStandardKeyMappings = simulateStandardKeyMappings;

            // Create the IVsAdapter and pick reasonable defaults here.  Consumers can modify 
            // this via an exposed property
            _vsAdapter = _factory.Create<IVsAdapter>();
            _vsAdapter.SetupGet(x => x.InAutomationFunction).Returns(false);
            _vsAdapter.SetupGet(x => x.KeyboardDevice).Returns(_vsKeyboardInputSimulation.KeyBoardDevice);
            _vsAdapter.Setup(x => x.IsReadOnly(It.IsAny<ITextBuffer>())).Returns(false);
            _vsAdapter.Setup(x => x.IsReadOnly(It.IsAny<ITextView>())).Returns(false);
            _vsAdapter.Setup(x => x.IsIncrementalSearchActive(_wpfTextView)).Returns(false);

            _reportDesignerUtil = _factory.Create<IReportDesignerUtil>();
            _reportDesignerUtil.Setup(x => x.IsExpressionView(_wpfTextView)).Returns(false);

            _displayWindowBroker = _factory.Create<IDisplayWindowBroker>();
            _displayWindowBroker.SetupGet(x => x.IsCompletionActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsQuickInfoActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsSignatureHelpActive).Returns(false);
            _displayWindowBroker.SetupGet(x => x.IsSmartTagSessionActive).Returns(false);

            _vimApplicationSettings = _factory.Create<IVimApplicationSettings>();
            _vimApplicationSettings.SetupGet(x => x.UseEditorDefaults).Returns(true);
            _vimApplicationSettings.SetupGet(x => x.UseEditorIndent).Returns(true);
            _vimApplicationSettings.SetupGet(x => x.UseEditorTabAndBackspace).Returns(true);

            _vsSimulationCommandTarget = new SimulationCommandTarget(
                bufferCoordinator.VimBuffer.TextView,
                editorOperationsFactoryService.GetEditorOperations(bufferCoordinator.VimBuffer.TextView));

            var textManager = _factory.Create<ITextManager>();
            var commandTargets = new List<ICommandTarget>();
            if (simulateResharper)
            {
                commandTargets.Add(ReSharperKeyUtil.GetOrCreate(bufferCoordinator));
            }
            commandTargets.Add(new StandardCommandTarget(bufferCoordinator, textManager.Object, _displayWindowBroker.Object, _vsSimulationCommandTarget));

            // Create the VsCommandTarget.  It's next is the final and default Visual Studio 
            // command target
            _vsCommandTarget = new VsCommandTarget(
                bufferCoordinator,
                textManager.Object,
                _vsAdapter.Object,
                _displayWindowBroker.Object,
                _keyUtil,
                _vimApplicationSettings.Object,
                _vsSimulationCommandTarget,
                commandTargets.ToReadOnlyCollectionShallow());

            // Time to setup the start command target.  If we are simulating R# then put them ahead of VsVim
            // on the IOleCommandTarget chain.  VsVim doesn't try to fight R# and prefers instead to be 
            // behind them
            if (simulateResharper)
            {
                _reSharperCommandTarget = new ReSharperCommandTargetSimulation(_wpfTextView, _vsCommandTarget);
                _commandTarget = _reSharperCommandTarget;
            }
            else
            {
                _commandTarget = _vsCommandTarget;
            }

            // Visual Studio hides the default IOleCommandTarget inside of the IWpfTextView property
            // bag.  The default KeyProcessor implementation looks here for IOleCommandTarget to 
            // process text input.  
            //
            // This should always point to the head of the IOleCommandTarget chain.  In the implementation
            // it actually points to the IVsTextView implementation which then immediately routes to the
            // IOleCommandTarget head
            _wpfTextView.Properties[typeof(IOleCommandTarget)] = _commandTarget;

            // Create the input controller.  Make sure that the VsVim one is ahead in the list
            // from the default Visual Studio one.  We can guarantee this is true due to MEF 
            // ordering of the components
            if (simulateResharper)
            {
                _vsKeyboardInputSimulation.KeyProcessors.Add(ReSharperKeyUtil.GetOrCreate(bufferCoordinator));
            }
            _vsKeyboardInputSimulation.KeyProcessors.Add(new VsVimKeyProcessor(_vsAdapter.Object, bufferCoordinator, _keyUtil, _reportDesignerUtil.Object));
            _vsKeyboardInputSimulation.KeyProcessors.Add((KeyProcessor)bufferCoordinator);
            _vsKeyboardInputSimulation.KeyProcessors.Add(new SimulationKeyProcessor(bufferCoordinator.VimBuffer.TextView));
        }
开发者ID:aesire,项目名称:VsVim,代码行数:89,代码来源:VsSimulation.cs

示例10: DefaultTextViewMouseProcessor

		public DefaultTextViewMouseProcessor(IWpfTextView wpfTextView, IEditorOperationsFactoryService editorOperationsFactoryService) {
			if (wpfTextView == null)
				throw new ArgumentNullException(nameof(wpfTextView));
			this.wpfTextView = wpfTextView;
			editorOperations = editorOperationsFactoryService.GetEditorOperations(wpfTextView);
		}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:6,代码来源:DefaultTextViewMouseProcessor.cs

示例11: DefaultTextViewCommandTarget

		public DefaultTextViewCommandTarget(ITextView textView, IEditorOperationsFactoryService editorOperationsFactoryService) {
			if (textView == null)
				throw new ArgumentNullException(nameof(textView));
			this.textView = textView;
			EditorOperations = editorOperationsFactoryService.GetEditorOperations(textView);
		}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:6,代码来源:DefaultTextViewCommandTarget.cs

示例12: ReplEditorOperations

		public ReplEditorOperations(IReplEditor2 replEditor, IWpfTextView wpfTextView, IEditorOperationsFactoryService editorOperationsFactoryService) {
			this.replEditor = replEditor;
			this.wpfTextView = wpfTextView;
			EditorOperations = editorOperationsFactoryService.GetEditorOperations(wpfTextView);
		}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:5,代码来源:ReplEditorOperations.cs


注:本文中的IEditorOperationsFactoryService.GetEditorOperations方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。