本文整理汇总了C#中IConnection.PrepareRequest方法的典型用法代码示例。如果您正苦于以下问题:C# IConnection.PrepareRequest方法的具体用法?C# IConnection.PrepareRequest怎么用?C# IConnection.PrepareRequest使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IConnection
的用法示例。
在下文中一共展示了IConnection.PrepareRequest方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OpenConnection
private void OpenConnection(IConnection connection, string data, bool reconnecting)
{
// If we're reconnecting add /connect to the url
var url = reconnecting
? connection.Url
: connection.Url + "connect";
url += GetReceiveQueryStringWithGroups(connection, data);
Debug.WriteLine(string.Format("SSE: GET {0}", url));
HttpClient.Get(url, request =>
{
connection.PrepareRequest(request);
request.Accept = "text/event-stream";
}, true)
.ContinueWith(task =>
{
var response = task.Result;
if (response.Exception != null)
{
var exception = response.Exception.GetBaseException();
if (!IsRequestAborted(exception))
{
if (reconnecting)
{
// Only raise the error event if we failed to reconnect
connection.OnError(exception);
}
}
if (reconnecting)
{
// Retry
Reconnect(connection, data);
}
}
else
{
// Get the response stream and read it for messages
var stream = response.GetResponseStream();
var reader = new AsyncStreamReader(stream, connection, () =>
{
response.Close();
Reconnect(connection, data);
});
if (reconnecting)
// Raise the reconnect event if the connection comes back up
connection.OnReconnected();
reader.StartReading();
// Set the reader for this connection
connection.Items[ReaderKey] = reader;
}
});
}
示例2: StartWebSocket
private async Task StartWebSocket(IConnection connection, string url)
{
var uri = UrlBuilder.ConvertToWebSocketUri(url);
connection.Trace(TraceLevels.Events, "WS Connecting to: {0}", uri);
if (_webSocket == null)
{
var webSocket = new MessageWebSocket();
webSocket.Control.MessageType = SocketMessageType.Utf8;
webSocket.Closed += WebsocketClosed;
webSocket.MessageReceived += MessageReceived;
connection.PrepareRequest(new WebSocketRequest(webSocket));
await OpenWebSocket(webSocket, uri);
_webSocket = webSocket;
}
}
示例3: OpenConnection
private void OpenConnection(IConnection connection,
string data,
CancellationToken disconnectToken,
Action initializeCallback,
Action<Exception> errorCallback)
{
// If we're reconnecting add /connect to the url
bool reconnecting = initializeCallback == null;
var callbackInvoker = new ThreadSafeInvoker();
var requestDisposer = new Disposer();
var url = (reconnecting ? connection.Url : connection.Url + "connect") + GetReceiveQueryString(connection, data);
connection.Trace(TraceLevels.Events, "SSE: GET {0}", url);
HttpClient.Get(url, req =>
{
_request = req;
connection.PrepareRequest(_request);
_request.Accept = "text/event-stream";
}).ContinueWith(task =>
{
if (task.IsFaulted)
{
Exception exception = task.Exception.Unwrap();
if (!ExceptionHelper.IsRequestAborted(exception))
{
if (errorCallback != null)
{
callbackInvoker.Invoke((cb, ex) => cb(ex), errorCallback, exception);
}
else if (reconnecting)
{
// Only raise the error event if we failed to reconnect
connection.OnError(exception);
Reconnect(connection, data, disconnectToken);
}
}
requestDisposer.Dispose();
}
else
{
var response = task.Result;
Stream stream = response.GetStream();
var eventSource = new EventSourceStreamReader(connection, stream);
bool retry = true;
var esCancellationRegistration = disconnectToken.SafeRegister(state =>
{
retry = false;
((IRequest)state).Abort();
},
_request);
eventSource.Opened = () =>
{
// If we're not reconnecting, then we're starting the transport for the first time. Trigger callback only on first start.
if (!reconnecting)
{
callbackInvoker.Invoke(initializeCallback);
}
else if (connection.ChangeState(ConnectionState.Reconnecting, ConnectionState.Connected))
{
// Raise the reconnect event if the connection comes back up
connection.OnReconnected();
}
};
eventSource.Message = sseEvent =>
{
if (sseEvent.EventType == EventType.Data)
{
if (sseEvent.Data.Equals("initialized", StringComparison.OrdinalIgnoreCase))
{
return;
}
bool timedOut;
bool disconnected;
TransportHelper.ProcessResponse(connection, sseEvent.Data, out timedOut, out disconnected);
if (disconnected)
{
retry = false;
connection.Disconnect();
}
}
};
eventSource.Closed = exception =>
{
if (exception != null)
{
// Check if the request is aborted
bool isRequestAborted = ExceptionHelper.IsRequestAborted(exception);
//.........这里部分代码省略.........
示例4: OpenConnection
internal void OpenConnection(IConnection connection, string data, CancellationToken disconnectToken, bool reconnecting)
{
// If we're reconnecting add /connect to the url
var url = reconnecting
? UrlBuilder.BuildReconnect(connection, Name, data)
: UrlBuilder.BuildConnect(connection, Name, data);
connection.Trace(TraceLevels.Events, "SSE: GET {0}", url);
var getTask = HttpClient.Get(url, req =>
{
_request = req;
_request.Accept = "text/event-stream";
connection.PrepareRequest(_request);
}, isLongRunning: true);
var requestCancellationRegistration = disconnectToken.SafeRegister(state =>
{
_stop = true;
// This will no-op if the request is already finished.
((IRequest)state).Abort();
}, _request);
getTask.ContinueWith(task =>
{
if (task.IsFaulted || task.IsCanceled)
{
var exception = task.IsCanceled
? new OperationCanceledException(Resources.Error_TaskCancelledException)
: task.Exception.Unwrap();
if (!reconnecting)
{
TransportFailed(exception);
}
else if (!_stop)
{
// Only raise the error event if we failed to reconnect
connection.OnError(exception);
Reconnect(connection, data, disconnectToken);
}
requestCancellationRegistration.Dispose();
}
else
{
// If the disconnect token is canceled the response to the task doesn't matter.
if (disconnectToken.IsCancellationRequested)
{
return;
}
var response = task.Result;
Stream stream = response.GetStream();
var eventSource = new EventSourceStreamReader(connection, stream);
eventSource.Opened = () =>
{
// This will noop if we're not in the reconnecting state
if (connection.ChangeState(ConnectionState.Reconnecting, ConnectionState.Connected))
{
// Raise the reconnect event if the connection comes back up
connection.OnReconnected();
}
};
eventSource.Message = sseEvent =>
{
if (sseEvent.EventType == EventType.Data &&
!sseEvent.Data.Equals("initialized", StringComparison.OrdinalIgnoreCase))
{
ProcessResponse(connection, sseEvent.Data);
}
};
eventSource.Closed = exception =>
{
if (exception != null)
{
// Check if the request is aborted
if (!ExceptionHelper.IsRequestAborted(exception))
{
// Don't raise exceptions if the request was aborted (connection was stopped).
connection.OnError(exception);
}
}
requestCancellationRegistration.Dispose();
response.Dispose();
if (_stop)
{
AbortHandler.CompleteAbort();
}
else if (AbortHandler.TryCompleteAbort())
//.........这里部分代码省略.........
示例5: Poll
private void Poll(IConnection connection, string connectionData)
{
// This is to ensure that we do not accidently fire off another poll after being told to stop
lock (_stopLock)
{
// Only poll if we're running
if (_running == 0)
{
return;
}
// A url is required
var url = ResolveUrl(connection, connectionData);
HttpClient.Post(url, request =>
{
connection.PrepareRequest(request);
_currentRequest = request;
// This is called just prior to posting the request to ensure that any in-flight polling request
// is always executed before an OnAfterPoll
TryDelayedReconnect(connection, _reconnectInvoker);
}, isLongRunning: true)
.ContinueWith(task =>
{
var next = TaskAsyncHelper.Empty;
Exception exception = null;
if (task.IsFaulted || task.IsCanceled)
{
exception = task.IsCanceled
? new OperationCanceledException(Resources.Error_TaskCancelledException)
: task.Exception.Unwrap();
OnError(connection, exception);
}
else
{
try
{
next = task.Result.ReadAsString(readBuffer => OnChunk(connection, readBuffer))
.Then(raw => OnMessage(connection, raw));
}
catch (Exception ex)
{
exception = ex;
OnError(connection, exception);
}
}
next.Finally(
state => OnAfterPoll((Exception) state).Then(() => Poll(connection, connectionData)),
exception);
});
}
}
示例6: PollingLoop
private void PollingLoop(IConnection connection,
string data,
CancellationToken disconnectToken,
Action initializeCallback,
Action<Exception> errorCallback,
bool raiseReconnect = false)
{
string url = connection.Url;
IRequest request = null;
var reconnectInvoker = new ThreadSafeInvoker();
var callbackInvoker = new ThreadSafeInvoker();
var requestDisposer = new Disposer();
if (connection.MessageId == null)
{
url += "connect";
}
else if (raiseReconnect)
{
url += "reconnect";
// FIX: Race if the connection is stopped and completely restarted between checking the token and calling
// connection.EnsureReconnecting()
if (disconnectToken.IsCancellationRequested || !connection.EnsureReconnecting())
{
return;
}
}
url += GetReceiveQueryString(connection, data);
#if NET35
Debug.WriteLine(String.Format(CultureInfo.InvariantCulture, "LP: {0}", (object)url));
#else
Debug.WriteLine("LP: {0}", (object)url);
#endif
HttpClient.Post(url, req =>
{
request = req;
connection.PrepareRequest(request);
}).ContinueWith(task =>
{
bool shouldRaiseReconnect = false;
bool disconnectedReceived = false;
try
{
if (!task.IsFaulted)
{
if (raiseReconnect)
{
// If the timeout for the reconnect hasn't fired as yet just fire the
// event here before any incoming messages are processed
reconnectInvoker.Invoke((conn) => FireReconnected(conn), connection);
}
if (initializeCallback != null)
{
// If the timeout for connect hasn't fired as yet then just fire
// the event before any incoming messages are processed
callbackInvoker.Invoke(initializeCallback);
}
// Get the response
var raw = task.Result.ReadAsString();
#if NET35
Debug.WriteLine(String.Format(CultureInfo.InvariantCulture, "LP Receive: {0}", (object)raw));
#else
Debug.WriteLine("LP Receive: {0}", (object)raw);
#endif
TransportHelper.ProcessResponse(connection,
raw,
out shouldRaiseReconnect,
out disconnectedReceived);
}
}
finally
{
if (disconnectedReceived)
{
connection.Disconnect();
}
else
{
bool requestAborted = false;
if (task.IsFaulted)
{
reconnectInvoker.Invoke();
// Raise the reconnect event if we successfully reconnect after failing
shouldRaiseReconnect = true;
// Get the underlying exception
Exception exception = task.Exception.Unwrap();
// If the error callback isn't null then raise it and don't continue polling
//.........这里部分代码省略.........
示例7: OpenConnection
private void OpenConnection(IConnection connection,
string data,
CancellationToken disconnectToken,
Action initializeCallback,
Action<Exception> errorCallback)
{
// If we're reconnecting add /connect to the url
bool reconnecting = initializeCallback == null;
var callbackInvoker = new ThreadSafeInvoker();
var requestDisposer = new Disposer();
var url = (reconnecting ? connection.Url : connection.Url + "connect") + GetReceiveQueryString(connection, data);
IRequest request = null;
#if NET35
Debug.WriteLine(String.Format(CultureInfo.InvariantCulture, "SSE: GET {0}", (object)url));
#else
Debug.WriteLine("SSE: GET {0}", (object)url);
#endif
HttpClient.Get(url, req =>
{
request = req;
connection.PrepareRequest(request);
request.Accept = "text/event-stream";
}).ContinueWith(task =>
{
if (task.IsFaulted)
{
Exception exception = task.Exception.Unwrap();
if (!ExceptionHelper.IsRequestAborted(exception))
{
if (errorCallback != null)
{
callbackInvoker.Invoke((cb, ex) => cb(ex), errorCallback, exception);
}
else if (reconnecting)
{
// Only raise the error event if we failed to reconnect
connection.OnError(exception);
Reconnect(connection, data, disconnectToken);
}
}
requestDisposer.Dispose();
}
else
{
IResponse response = task.Result;
Stream stream = response.GetResponseStream();
var eventSource = new EventSourceStreamReader(stream);
bool retry = true;
var esCancellationRegistration = disconnectToken.SafeRegister(es =>
{
retry = false;
es.Close();
}, eventSource);
eventSource.Opened = () =>
{
if (!reconnecting)
{
callbackInvoker.Invoke(initializeCallback);
}
else if (connection.ChangeState(ConnectionState.Reconnecting, ConnectionState.Connected))
{
// Raise the reconnect event if the connection comes back up
connection.OnReconnected();
}
};
eventSource.Message = sseEvent =>
{
if (sseEvent.EventType == EventType.Data)
{
if (sseEvent.Data.Equals("initialized", StringComparison.OrdinalIgnoreCase))
{
return;
}
bool timedOut;
bool disconnected;
TransportHelper.ProcessResponse(connection, sseEvent.Data, out timedOut, out disconnected);
if (disconnected)
{
retry = false;
connection.Disconnect();
}
}
};
eventSource.Closed = exception =>
{
bool isRequestAborted = false;
if (exception != null)
//.........这里部分代码省略.........
示例8: OpenConnection
private void OpenConnection(IConnection connection,
string data,
CancellationToken disconnectToken,
Action initializeCallback,
Action<Exception> errorCallback)
{
// If we're reconnecting add /connect to the url
bool reconnecting = initializeCallback == null;
var callbackInvoker = new ThreadSafeInvoker();
var requestDisposer = new Disposer();
Action initializeInvoke = () =>
{
callbackInvoker.Invoke(initializeCallback);
};
var url = connection.Url + (reconnecting ? "reconnect" : "connect") + GetReceiveQueryString(connection, data);
connection.Trace(TraceLevels.Events, "SSE: GET {0}", url);
HttpClient.Get(url, req =>
{
_request = req;
_request.Accept = "text/event-stream";
connection.PrepareRequest(_request);
}, isLongRunning: true).ContinueWith(task =>
{
if (task.IsFaulted || task.IsCanceled)
{
Exception exception;
if (task.IsCanceled)
{
exception = new OperationCanceledException(Resources.Error_TaskCancelledException);
}
else
{
exception = task.Exception.Unwrap();
}
if (errorCallback != null)
{
callbackInvoker.Invoke((cb, ex) => cb(ex), errorCallback, exception);
}
else if (!_stop && reconnecting)
{
// Only raise the error event if we failed to reconnect
connection.OnError(exception);
Reconnect(connection, data, disconnectToken);
}
requestDisposer.Dispose();
}
else
{
// If the disconnect token is canceled the response to the task doesn't matter.
if (disconnectToken.IsCancellationRequested)
{
return;
}
var response = task.Result;
Stream stream = response.GetStream();
var eventSource = new EventSourceStreamReader(connection, stream);
var esCancellationRegistration = disconnectToken.SafeRegister(state =>
{
_stop = true;
((IRequest)state).Abort();
},
_request);
eventSource.Opened = () =>
{
// This will noop if we're not in the reconnecting state
if (connection.ChangeState(ConnectionState.Reconnecting, ConnectionState.Connected))
{
// Raise the reconnect event if the connection comes back up
connection.OnReconnected();
}
};
eventSource.Message = sseEvent =>
{
if (sseEvent.EventType == EventType.Data)
{
if (sseEvent.Data.Equals("initialized", StringComparison.OrdinalIgnoreCase))
{
return;
}
bool shouldReconnect;
bool disconnected;
TransportHelper.ProcessResponse(connection, sseEvent.Data, out shouldReconnect, out disconnected, initializeInvoke);
if (disconnected)
{
_stop = true;
//.........这里部分代码省略.........
示例9: PollingSetup
private void PollingSetup(IConnection connection,
string data,
CancellationToken disconnectToken,
PollingRequestHandler requestHandler,
Action onInitialized)
{
// reconnectInvoker is created new on each poll
var reconnectInvoker = new ThreadSafeInvoker();
var disconnectRegistration = disconnectToken.SafeRegister(state =>
{
reconnectInvoker.Invoke();
requestHandler.Stop();
}, null);
requestHandler.ResolveUrl = () =>
{
var url = connection.Url;
if (connection.MessageId == null)
{
url += "connect";
connection.Trace(TraceLevels.Events, "LP Connect: {0}", url);
}
else if (IsReconnecting(connection))
{
url += "reconnect";
connection.Trace(TraceLevels.Events, "LP Reconnect: {0}", url);
}
else
{
url += "poll";
connection.Trace(TraceLevels.Events, "LP Poll: {0}", url);
}
url += GetReceiveQueryString(connection, data);
return url;
};
requestHandler.PrepareRequest += req =>
{
connection.PrepareRequest(req);
};
requestHandler.OnMessage += message =>
{
var shouldReconnect = false;
var disconnectedReceived = false;
connection.Trace(TraceLevels.Messages, "LP: OnMessage({0})", message);
TransportHelper.ProcessResponse(connection,
message,
out shouldReconnect,
out disconnectedReceived,
onInitialized);
if (IsReconnecting(connection))
{
// If the timeout for the reconnect hasn't fired as yet just fire the
// event here before any incoming messages are processed
TryReconnect(connection, reconnectInvoker);
}
if (shouldReconnect)
{
// Transition into reconnecting state
connection.EnsureReconnecting();
}
if (disconnectedReceived)
{
connection.Disconnect();
}
};
requestHandler.OnError += exception =>
{
reconnectInvoker.Invoke();
// Transition into reconnecting state
connection.EnsureReconnecting();
// Sometimes a connection might have been closed by the server before we get to write anything
// so just try again and raise OnError.
if (!ExceptionHelper.IsRequestAborted(exception) && !(exception is IOException))
{
connection.OnError(exception);
}
else
{
requestHandler.Stop();
}
};
requestHandler.OnPolling += () =>
{
// Capture the cleanup within a closure so it can persist through multiple requests
TryDelayedReconnect(connection, reconnectInvoker);
//.........这里部分代码省略.........