本文整理汇总了C#中ICommandContext.AddTag方法的典型用法代码示例。如果您正苦于以下问题:C# ICommandContext.AddTag方法的具体用法?C# ICommandContext.AddTag怎么用?C# ICommandContext.AddTag使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ICommandContext
的用法示例。
在下文中一共展示了ICommandContext.AddTag方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoCommandOverride
protected override Task<ResultStatus> DoCommandOverride(ICommandContext commandContext)
{
// This path for effects xml is now part of this tool, but it should be done in a separate exporter?
using (var inputStream = File.OpenRead(SourcePath))
using (var outputStream = AssetManager.FileProvider.OpenStream(Location, VirtualFileMode.Create, VirtualFileAccess.Write))
{
inputStream.CopyTo(outputStream);
var objectURL = new ObjectUrl(UrlType.ContentLink, Location);
if (DisableCompression)
commandContext.AddTag(objectURL, DisableCompressionSymbol);
}
if (SaveSourcePath)
{
// store absolute path to source
// TODO: the "/path" is hardcoded, used in EffectSystem and ShaderSourceManager. Find a place to share this correctly.
var pathLocation = new UFile(Location.FullPath + "/path");
using (var outputStreamPath = AssetManager.FileProvider.OpenStream(pathLocation, VirtualFileMode.Create, VirtualFileAccess.Write))
{
using (var sw = new StreamWriter(outputStreamPath))
{
sw.Write(SourcePath.FullPath);
}
}
}
return Task.FromResult(ResultStatus.Successful);
}