当前位置: 首页>>代码示例>>C#>>正文


C# ICollection.Shuffle方法代码示例

本文整理汇总了C#中ICollection.Shuffle方法的典型用法代码示例。如果您正苦于以下问题:C# ICollection.Shuffle方法的具体用法?C# ICollection.Shuffle怎么用?C# ICollection.Shuffle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ICollection的用法示例。


在下文中一共展示了ICollection.Shuffle方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CompareToShouldWorkCorrectly

 public void CompareToShouldWorkCorrectly(
     ExpectedCompareResult expectedCompareResult,
     HandRankType firstHandRankType,
     ICollection<CardType> firstCardTypes,
     HandRankType secondHandRankType,
     ICollection<CardType> secondCardTypes)
 {
     var firstBestHand = new BestHand(firstHandRankType, firstCardTypes.Shuffle().ToList());
     var secondBestHand = new BestHand(secondHandRankType, secondCardTypes.Shuffle().ToList());
     var compareToResultFirstSecond = firstBestHand.CompareTo(secondBestHand);
     var compareToResultSecondFirst = secondBestHand.CompareTo(firstBestHand);
     switch (expectedCompareResult)
     {
         case ExpectedCompareResult.FirstShouldBeBetter:
             Assert.IsTrue(compareToResultFirstSecond > 0, "compareToResultFirstSecond > 0");
             Assert.IsTrue(compareToResultSecondFirst < 0, "compareToResultSecondFirst < 0");
             break;
         case ExpectedCompareResult.SecondShouldBeBetter:
             Assert.IsTrue(compareToResultFirstSecond < 0, "compareToResultFirstSecond < 0");
             Assert.IsTrue(compareToResultSecondFirst > 0, "compareToResultSecondFirst > 0");
             break;
         case ExpectedCompareResult.TheyShouldBeEqual:
             Assert.AreEqual(0, compareToResultFirstSecond);
             Assert.AreEqual(0, compareToResultSecondFirst);
             break;
         default:
             Assert.Fail("Invalid ExpectedCompareResult value");
             break;
     }
 }
开发者ID:kiko81,项目名称:TexasHoldemGameEngine,代码行数:30,代码来源:BestHandTests.cs

示例2: GetRankTypeShouldWorkCorrectly

 public void GetRankTypeShouldWorkCorrectly(ICollection<Card> playerCards, HandRankType expectedHandRankType, ICollection<CardType> expectedBestHandCards)
 {
     IHandEvaluator handEvaluator = new HandEvaluator();
     var bestHand = handEvaluator.GetBestHand(playerCards.Shuffle().ToList());
     Assert.AreEqual(expectedHandRankType, bestHand.RankType);
     CollectionAssert.AreEquivalent(expectedBestHandCards, bestHand.Cards);
 }
开发者ID:kiko81,项目名称:TexasHoldemGameEngine,代码行数:7,代码来源:HandEvaluatorTests.cs

示例3: GetRankTypeShouldWorkCorrectly

 public void GetRankTypeShouldWorkCorrectly(HandRankType expectedHandRankType, ICollection<Card> cards)
 {
     var handEvaluator = new HandEvaluator();
     var actualHandRankType = handEvaluator.GetRankType(cards.Shuffle().ToList());
     Assert.AreEqual(expectedHandRankType, actualHandRankType);
 }
开发者ID:dtopalov,项目名称:TexasHoldemGameEngine,代码行数:6,代码来源:HandEvaluatorTests.cs


注:本文中的ICollection.Shuffle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。