本文整理汇总了C#中IByteBuffer.GetLong方法的典型用法代码示例。如果您正苦于以下问题:C# IByteBuffer.GetLong方法的具体用法?C# IByteBuffer.GetLong怎么用?C# IByteBuffer.GetLong使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IByteBuffer
的用法示例。
在下文中一共展示了IByteBuffer.GetLong方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Equals
/// <summary>
/// Returns {@code true} if and only if the two specified buffers are
/// identical to each other for {@code length} bytes starting at {@code aStartIndex}
/// index for the {@code a} buffer and {@code bStartIndex} index for the {@code b} buffer.
/// A more compact way to express this is:
/// <p>
/// {@code a[aStartIndex : aStartIndex + length] == b[bStartIndex : bStartIndex + length]}
/// </summary>
public static bool Equals(IByteBuffer a, int aStartIndex, IByteBuffer b, int bStartIndex, int length)
{
if (aStartIndex < 0 || bStartIndex < 0 || length < 0)
{
throw new ArgumentException("All indexes and lengths must be non-negative");
}
if (a.WriterIndex - length < aStartIndex || b.WriterIndex - length < bStartIndex)
{
return false;
}
int longCount = unchecked((int)((uint)length >> 3));
int byteCount = length & 7;
if (a.Order == b.Order)
{
for (int i = longCount; i > 0; i --)
{
if (a.GetLong(aStartIndex) != b.GetLong(bStartIndex))
{
return false;
}
aStartIndex += 8;
bStartIndex += 8;
}
}
else
{
for (int i = longCount; i > 0; i --)
{
if (a.GetLong(aStartIndex) != SwapLong(b.GetLong(bStartIndex)))
{
return false;
}
aStartIndex += 8;
bStartIndex += 8;
}
}
for (int i = byteCount; i > 0; i --)
{
if (a.GetByte(aStartIndex) != b.GetByte(bStartIndex))
{
return false;
}
aStartIndex ++;
bStartIndex ++;
}
return true;
}
示例2: GetUnadjustedFrameLength
/// <summary>
/// Decodes the specified region of the buffer into an unadjusted frame length. The default implementation is
/// capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer. Override this method to
/// decode the length field encoded differently.
/// Note that this method must not modify the state of the specified buffer (e.g.
/// <see cref="IByteBuffer.ReaderIndex" />,
/// <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
/// </summary>
/// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
/// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
/// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
/// <param name="order">The preferred <see cref="ByteOrder" /> of <see cref="buffer" />.</param>
/// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
protected long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
{
buffer = buffer.WithOrder(order);
long frameLength;
switch (length)
{
case 1:
frameLength = buffer.GetByte(offset);
break;
case 2:
frameLength = buffer.GetShort(offset);
break;
case 4:
frameLength = buffer.GetInt(offset);
break;
case 8:
frameLength = buffer.GetLong(offset);
break;
default:
throw new DecoderException("unsupported lengthFieldLength: " + this.lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
}
return frameLength;
}