本文整理汇总了C#中IBlock.hasSwitch方法的典型用法代码示例。如果您正苦于以下问题:C# IBlock.hasSwitch方法的具体用法?C# IBlock.hasSwitch怎么用?C# IBlock.hasSwitch使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IBlock
的用法示例。
在下文中一共展示了IBlock.hasSwitch方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetBlockType
public Bitmap GetBlockType(IBlock block)
{
if (block.Line.CompareTo("Red") == 0)
{
//red
if (block.State != StateEnum.Healthy)
{
return _res.RedTrackClosed;
}
if (block.hasSwitch()) { return _res.RedTrackSwitch; }
if (block.hasTunnel()) { return _res.RedTrackTunnel; }
if (block.hasHeater()) { return _res.RedTrackHeater; }
if (block.hasCrossing()) { return _res.RedTrackCrossing; }
if (block.hasStation()) { return _res.RedTrackStation; }
return _res.RedTrack;
}
else if (block.Line.CompareTo("Green") == 0)
{
//green
if (block.State == StateEnum.BlockClosed) { return _res.GreenTrackClosed; }
if (block.hasSwitch()) { return _res.GreenTrackSwitch; }
if (block.hasTunnel()) { return _res.GreenTrackTunnel; }
if (block.hasHeater()) { return _res.GreenTrackHeater; }
if (block.hasCrossing()) { return _res.GreenTrackCrossing; }
if (block.hasStation()) { return _res.GreenTrackStation; }
return _res.GreenTrack;
}
else
{
return _res.TrackError;
}
}
示例2: requestUpdateSwitch
/// <summary>
/// This public method is used to allow other modules to request a change in switch state for
/// a block.
/// </summary>
/// <param name="bToUpdate"> An IBlock object with the updated switch state.</param>
/// <returns>A boolean object representing the success or failure of the database update</returns>
public bool requestUpdateSwitch(IBlock bToUpdate)
{
if (bToUpdate == null)
return false;
if (bToUpdate.hasSwitch() == false)
return false;
string updateString = _dbManager.createUpdate("SWITCH", bToUpdate);
if (updateString == null)
return false;
bool res = _dbManager.runUpdate(updateString);
//Update our "TRACK CHANGED" flag if necessary
if (res)
{
//IF we're red
if (bToUpdate.Line.Equals("Red", StringComparison.OrdinalIgnoreCase))
{
_changeState = TrackChanged.Red;
alertTrackChanged();
}
else//We're green
{
_changeState = TrackChanged.Green;
alertTrackChanged();
}
}
return res;
}