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C# IAsset.GetType方法代码示例

本文整理汇总了C#中IAsset.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# IAsset.GetType方法的具体用法?C# IAsset.GetType怎么用?C# IAsset.GetType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IAsset的用法示例。


在下文中一共展示了IAsset.GetType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LocalAssetProxy

        /// <summary>
        /// Initializes a new instance of the <see cref="LocalAssetProxy{T}"/> class.
        /// </summary>
        /// <param name="manager">
        /// The manager.
        /// </param>
        /// <param name="networkAsset">
        /// The network asset.
        /// </param>
        /// <param name="name">
        /// The name.
        /// </param>
        /// <param name="instance">
        /// The instance.
        /// </param>
        public LocalAssetProxy(LocalAssetManager manager, LocalAsset networkAsset, string name, IAsset instance)
            : base(instance.GetType())
        {
            this.m_Instance = instance;
            this.m_Manager = manager;
            this.m_LocalAsset = networkAsset;
            this.m_AssetName = name;
            this.m_Dirty = false;

            this.m_LocalAsset.Dirtied += this.MarkDirty;
        }
开发者ID:johnsonc,项目名称:Protogame,代码行数:26,代码来源:LocalAssetProxy.cs

示例2: registerAssetInstance

        /// <summary>
        /// Registers the asset instance.
        /// </summary>
        ///
        /// <param name="asset"> The asset. </param>
        /// <param name="claz">  The claz. </param>
        ///
        /// <returns>
        /// A String.
        /// </returns>
        public String registerAssetInstance(IAsset asset, String claz)
        {
            foreach (KeyValuePair<String, IAsset> kvp in assets)
            {
                if (asset.Equals(kvp.Value))
                {
                    return kvp.Key;
                }
            }

            String Id = String.Format("{0}_{1}", claz, idGenerator++);

            Debug.WriteLine(String.Format("Registering Asset {0}/{1} as {2}", asset.GetType().Name, claz, Id));

            assets.Add(Id, asset);

            Debug.WriteLine(String.Format("Registered {0} Asset(s)", assets.Count));

            return Id;
        }
开发者ID:imartinezortiz,项目名称:asset-proof-of-concept-demo_CSharp,代码行数:30,代码来源:AssetManager.cs

示例3: WriteAsset

        static void WriteAsset(IAsset a, String destination)
        {
            Console.WriteLine ("\t\tabout to write asset to " + destination);

            using (var stream = new FileStream (destination, FileMode.OpenOrCreate))
            {
                using (var sc = new SerialisationChannel
                    <BinaryStreamSerialiser>
                        (stream, ChannelMode.Write))
                {
                    // Cor Binary Asset File Header
                    //------------------------------------------------------------------------------------------------//
                    WriteFileHeader (sc);

                    // Now write the object
                    //------------------------------------------------------------------------------------------------//
                    Type assetType = a.GetType ();
                    sc.WriteReflective (assetType, a);

                    Console.ForegroundColor = ConsoleColor.Green;
                    Console.WriteLine ("\t\tBUILT " + destination);
                    Console.ResetColor ();
                }
            }
        }
开发者ID:dreamsxin,项目名称:engine-1,代码行数:25,代码来源:Program.cs


注:本文中的IAsset.GetType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。