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C# HotSpotDistance.SetRange方法代码示例

本文整理汇总了C#中HotSpotDistance.SetRange方法的典型用法代码示例。如果您正苦于以下问题:C# HotSpotDistance.SetRange方法的具体用法?C# HotSpotDistance.SetRange怎么用?C# HotSpotDistance.SetRange使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HotSpotDistance的用法示例。


在下文中一共展示了HotSpotDistance.SetRange方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnSelected

        /// <summary>
        /// Overridden function
        /// </summary>
        public override void OnSelected()
        {
            base.OnSelected ();

              System.Diagnostics.Debug.Assert(_hotSpotVolume==null);

              // hotspot for sound volume
              _hotSpotVolume = new HotSpotDistance(this, @"textures\Hotspot_V.tga", VisionColors.Cyan, HotSpotBase.PickType.Square, 10.0f);
              _hotSpotVolume.DisplayScaling = 100.0f;
              _hotSpotVolume.StartDistance = Volume;
              _hotSpotVolume.Axis = this.ZAxis;
              _hotSpotVolume.ToolTipText = "Volume";
              _hotSpotVolume.SetRange(0.0f, 1.0f);
              EditorManager.ActiveView.HotSpots.Add(_hotSpotVolume);

              // hotspots for distance fading
              _hotSpotFadeMin = new HotSpotDistance(this, @"textures\Hotspot_D.tga", VisionColors.Blue, HotSpotBase.PickType.Square, 4.0f);
              _hotSpotFadeMin.StartDistance = MinDistance;
              _hotSpotFadeMin.Axis = this.XAxis;
              _hotSpotFadeMin.DisplayScaling = UniformScaling;
              _hotSpotFadeMin.ToolTipText = "min distance";
              EditorManager.ActiveView.HotSpots.Add(_hotSpotFadeMin);
              _hotSpotFadeMax = new HotSpotDistance(this, @"textures\Hotspot_D.tga", VisionColors.Blue, HotSpotBase.PickType.Square, 4.0f);
              _hotSpotFadeMax.StartDistance = MaxDistance;
              _hotSpotFadeMax.Axis = this.XAxis;
              _hotSpotFadeMax.DisplayScaling = UniformScaling;
              _hotSpotFadeMax.ToolTipText = "max distance";
              EditorManager.ActiveView.HotSpots.Add(_hotSpotFadeMax);

              // hotspots for cone angles
              _hotSpotOuterCone = new HotSpotConeAngle(this, @"textures\Hotspot_A.tga", VisionColors.Red, HotSpotBase.PickType.Square, 4.0f);
              _hotSpotOuterCone.Distance = 120.0f * EditorManager.Settings.GlobalUnitScaling;
              _hotSpotOuterCone.StartAngle = this.ConeOutside;
              _hotSpotOuterCone.ToolTipText = "Outer cone angle";
              EditorManager.ActiveView.HotSpots.Add(_hotSpotOuterCone);
              _hotSpotInnerCone = new HotSpotConeAngle(this, @"textures\Hotspot_A.tga", VisionColors.Red, HotSpotBase.PickType.Square, 4.0f);
              _hotSpotInnerCone.Distance = 100.0f * EditorManager.Settings.GlobalUnitScaling;
              _hotSpotInnerCone.StartAngle = this.ConeInside;
              _hotSpotInnerCone.ToolTipText = "Inner cone angle";
              EditorManager.ActiveView.HotSpots.Add(_hotSpotInnerCone);

              // hotspot for playing sound
              _hotSpotPlaySound = new HotSpotPlayButton(this, @"textures\Media_play.TGA", VisionColors.RGBA(200,200,200,255), VisionColors.White, 15.0f);
              _hotSpotPlaySound.ToolTipText = "Play sound";
              _hotSpotPlaySound.Set2DOffset(0.0f, 30.0f);
              EditorManager.ActiveView.HotSpots.Add(_hotSpotPlaySound);

              UpdateHotspotVisibility();
        }
开发者ID:hxzpily,项目名称:projectanarchy,代码行数:52,代码来源:FmodSoundShape.cs


注:本文中的HotSpotDistance.SetRange方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。