本文整理汇总了C#中HashTable.Find方法的典型用法代码示例。如果您正苦于以下问题:C# HashTable.Find方法的具体用法?C# HashTable.Find怎么用?C# HashTable.Find使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类HashTable
的用法示例。
在下文中一共展示了HashTable.Find方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
public static void Main()
{
var hashtable = new HashTable<int, string>();
hashtable.Add(5, "five");
hashtable.Add(3, "tree");
hashtable.Add(-6, "minus six");
Console.WriteLine(hashtable.Find(-6));
Console.WriteLine("All elements");
foreach (var item in hashtable)
{
Console.WriteLine("Key: {0} => Value: {1}", item.Key, item.Value);
}
hashtable.Remove(3);
Console.WriteLine("3 removed from table");
try
{
Console.WriteLine("Searching for 3 in table");
hashtable.Find(3);
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
Console.WriteLine("Hash table has {0} elements", hashtable.Count);
}
示例2: HashTableTest
public void HashTableTest()
{
HashTable<string, int> table = new HashTable<string, int>(100);
table.Add("brad", 100);
table.Add("rich", 200);
table.Remove("rich");
Assert.AreEqual(100, table.Find("brad"));
Assert.AreEqual(0, table.Find("rich"));
}
示例3: Main
private static void Main()
{
HashTable<string, int> myDictionary = new HashTable<string, int>();
// Add method test
myDictionary.Add("kir4o", 5);
myDictionary.Add("gery", 3);
myDictionary.Add("lili", 2);
// Find Method test
int geryValue;
Console.WriteLine("Find Method test");
Console.WriteLine("gery found = {0}, value = {1}",myDictionary.Find("gery", out geryValue), geryValue);
Console.WriteLine();
// Remove Method test
Console.WriteLine("Remove Method test");
myDictionary.Remove("gery");
Console.WriteLine("gery found = {0}", myDictionary.Find("gery", out geryValue));
Console.WriteLine();
// Count poroperty test
Console.WriteLine("Count Poroperty test = {0}", myDictionary.Count);
Console.WriteLine();
// this[] property tests (intexer tests)
Console.WriteLine("intexer tests :");
Console.WriteLine("kir4o value = {0}",myDictionary["kir4o"]);
myDictionary["kir4o"] = 13;
Console.WriteLine("kir4o value changed to {0}", myDictionary["kir4o"]);
Console.WriteLine();
// Keys property test
Console.WriteLine("Keys property test :");
HashSet<string> myKeys = myDictionary.Keys;
foreach (string key in myKeys)
{
Console.WriteLine("Key = {0}",key);
}
Console.WriteLine();
// Foreach test
Console.WriteLine("Foreach test :");
foreach (KeyValuePair<string, int> pair in myDictionary)
{
Console.WriteLine("{0} -> {1}", pair.Key, pair.Value);
}
Console.WriteLine();
}
示例4: Main
/* Task 4:
* Implement the data structure "hash table" in a class HashTable<K,T>.
* Keep the data in array of lists of key-value pairs (LinkedList<KeyValuePair<K,T>>[])
* with initial capacity of 16. When the hash table load runs over 75%, perform resizing to 2
* times larger capacity. Implement the following methods and properties: Add(key, value), Find(key)value,
* Remove( key), Count, Clear(), this[], Keys. Try to make the hash table to support iterating over its elements
* with foreach.
*/
//Few functionalities are missing. If I have time I will add them as well.
static void Main(string[] args)
{
var hashTable = new HashTable<string, int>();
for (int i = 0; i < 100; i++)
{
hashTable.Add("Entri" + i, i);
}
Console.WriteLine(hashTable.Count());
Console.WriteLine(hashTable.Find("Entri50"));
for (int i = 50; i < 100; i++)
{
hashTable.Remove("Entri" + i);
}
//Will throw an exception
//Console.WriteLine(hashTable.Find("Entri50"));
var keys = hashTable.Keys();
foreach (var key in keys)
{
Console.WriteLine(key);
}
hashTable.Clear();
Console.WriteLine(hashTable.Count());
}
示例5: Main
static void Main(string[] args)
{
var hash = new HashTable<string, int>();
for (int i = 0; i < 50; i++)
{
var name = "Pesho";
hash.Add(name + i, i);
Console.WriteLine("Count: " + hash.Count);
Console.WriteLine("Length: " + hash.Length);
}
var result = hash.Find("Pesho4");
Console.WriteLine(result);
Console.WriteLine();
Console.WriteLine("Count is " + hash.Count);
hash.Remove("Pesho2");
Console.WriteLine("Now count is " + hash.Count);
Console.WriteLine("-------");
foreach (var item in hash)
{
Console.WriteLine(item);
}
}
示例6: FindNewKeyPairShouldWorkCorrectly
public void FindNewKeyPairShouldWorkCorrectly()
{
var hashTable = new HashTable<string, int>();
hashTable.Add("Ivan", 1);
Assert.AreEqual(hashTable.Find("Ivan"), 1);
}
示例7: TestIfFindFindsTheValue
public void TestIfFindFindsTheValue()
{
var table = new HashTable<int, int>();
table.Add(1, 11);
Assert.AreEqual(11, table.Find(1));
}
示例8: Main
static void Main(string[] args)
{
HashTable<string, string> phoneBook = new HashTable<string, string>();
while (true)
{
var line = Console.ReadLine();
if (line == "search")
{
while (true)
{
line = Console.ReadLine();
if (line == "break")
{
break;
}
var entry = phoneBook.Find(line);
if (entry != null)
{
Console.WriteLine("{0} -> {1}", entry.Key, entry.Value);
}
else
{
Console.WriteLine("Contact {0} does not exist!", line);
}
}
}
else
{
string[] phoneEntries = line.Split(new string[] { DELIMITER }, StringSplitOptions.RemoveEmptyEntries).ToArray();
phoneBook.Add(phoneEntries[0], phoneEntries[1]);
}
}
}
示例9: Main
public static void Main()
{
var table = new HashTable<int, int>();
table.Add(1, 11);
table.Add(2, 12);
table.Add(3, 13);
table.Add(4, 14);
table.Add(5, 15);
table.Add(6, 16);
table.Add(7, 17);
table.Add(8, 18);
//var four = table.Find(4);
Console.WriteLine();
Console.WriteLine(table.Count);
table.Remove(4);
table.Remove(4);
Console.WriteLine();
Console.WriteLine(table.Count);
Console.WriteLine();
var secondfour = table.Find(4);
Console.WriteLine(table.Count);
Console.WriteLine(secondfour);
Console.WriteLine(table[1]);
table[1] = 15;
Console.WriteLine(table[1]);
Console.WriteLine(string.Join(", ", table.Keys));
}
示例10: Main
static void Main()
{
HashTable<string, string> hashTable = new HashTable<string, string>();
hashTable.Add("1", "aa1");
hashTable.Add("2", "22a");
hashTable.Add("3", "wwer");
hashTable.Add("4", "rrrr");
hashTable.Add("5", "qqqq");
hashTable.Add("6", "tttt");
Console.WriteLine(hashTable.Find("2"));
Console.WriteLine("Count: {0}", hashTable.Count);
hashTable.Remove("1");
Console.WriteLine("Count: {0}", hashTable.Count);
Console.WriteLine(hashTable["3"]);
Console.WriteLine("\nKeys: ");
foreach (var item in hashTable.Keys)
{
Console.WriteLine(item);
}
Console.WriteLine("\nIteration with foreach:");
foreach (var item in hashTable)
{
Console.WriteLine("{0}: {1}", item.Key, item.Value);
}
}
示例11: Main
static void Main(string[] args)
{
var table = new HashTable<int, string>();
table.Add(5,"Pencho");
table.Add(1,"Mariika");
table.Add(199,"Kircho");
Console.WriteLine(table.Find(1));
Console.WriteLine(string.Join(",",table.Keys));
foreach (var val in table)
{
Console.WriteLine(val.Value);
}
table.Remove(199);
foreach (var val in table)
{
Console.WriteLine(val.Value);
}
Console.WriteLine(table.Count);
Console.WriteLine(table.Capacity);
table.Add(10, "Pencho");
table.Add(11, "Mariika");
table.Add(12, "Kircho");
table.Add(13, "Pencho");
table.Add(14, "Mariika");
table.Add(15, "Kircho");
table.Add(16, "Pencho");
table.Add(17, "Mariika");
table.Add(18, "Kircho");
table.Add(19, "Pencho");
table.Add(20, "Mariika");
table.Add(21, "Kircho");
table.Add(22, "Pencho");
table.Add(23, "Mariika");
table.Add(24, "Kircho");
table.Add(25, "Pencho");
table.Add(26, "Mariika");
table.Add(27, "Kircho");
table.Add(28, "Pencho");
table.Add(29, "Mariika");
table.Add(30, "Kircho");
Console.WriteLine(table.Find(19));
Console.WriteLine(table.Capacity);
}
示例12: Main
internal static void Main()
{
string decorationLine = new string('-', Console.WindowWidth);
Console.Write(decorationLine);
Console.WriteLine("***Presenting the functionality of the data structure 'Hash table'***");
Console.Write(decorationLine);
HashTable<string, int> clubsPoints = new HashTable<string, int>();
Console.WriteLine("---Add operation---");
clubsPoints.Add("Rabbits-O!", 15);
clubsPoints.Add("Frogssy", 19);
clubsPoints.Add("Puma Runners", 17);
clubsPoints.Add("Lion Kings", 33);
Console.WriteLine("Count = " + clubsPoints.Count);
Console.WriteLine();
Console.WriteLine("---Iterator functionality---");
PrintClubsPoints(clubsPoints);
Console.WriteLine();
Console.WriteLine("---Remove operation---");
bool isRemoved = clubsPoints.Remove("Frogssy");
Console.WriteLine("Are 'Frogssy' removed: " + isRemoved);
Console.WriteLine("Count = " + clubsPoints.Count);
Console.WriteLine("Hash table after removal:");
PrintClubsPoints(clubsPoints);
Console.WriteLine();
Console.WriteLine("---Indexer---");
Console.WriteLine("'Lion Kings' points so far: " + clubsPoints["Lion Kings"]);
clubsPoints["Rabbits-O!"] += 3;
Console.WriteLine("'Rabbits-O!' points after a win: " + clubsPoints["Rabbits-O!"]);
Console.WriteLine();
Console.WriteLine("---Find operation---");
Console.WriteLine("Info about 'Puma Runners'" + clubsPoints.Find("Puma Runners"));
Console.WriteLine();
Console.WriteLine("---ContainsKey operation---");
Console.WriteLine("Is there a club 'Birdy'? - " + clubsPoints.ContainsKey("Birdy"));
Console.WriteLine("Is there a club 'Rabbits-O!'? - " + clubsPoints.ContainsKey("Rabbits-O!"));
Console.WriteLine();
Console.WriteLine("---Keys property---");
Console.Write("All clubs names are: ");
Console.WriteLine(string.Join(", ", clubsPoints.Keys));
Console.WriteLine();
Console.WriteLine("---Values property---");
Console.Write("All club's points are: ");
Console.WriteLine(string.Join(", ", clubsPoints.Values));
Console.WriteLine();
Console.WriteLine("---Clear operation---");
clubsPoints.Clear();
Console.WriteLine("Elements count after clearing: " + clubsPoints.Count);
}
示例13: FindNewKeyPairShouldThrowWhenKeyNotExists
public void FindNewKeyPairShouldThrowWhenKeyNotExists()
{
var hashTable = new HashTable<string, int>
{
{"Ivan", 1}
};
hashTable.Find("Asen");
}
示例14: Main
public static void Main()
{
var topCities = new HashTable<string, double>();
// Add(key, value)
topCities.Add("Tokyo", 36.9);
topCities.Add("Jakarta", 12.8);
topCities.Add("Seoul", 25.7);
topCities.Add("Beijing", 23.7);
topCities.Add("Shanghai", 21.7);
// foreach
foreach (var pair in topCities.OrderBy(p => -p.Value))
{
Console.WriteLine("{0, -8} -> {1}", pair.Key, pair.Value);
}
// Add already existing key
try
{
topCities.Add("Jakarta", 0);
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
// Keys
Console.WriteLine("Keys: {0}", string.Join(", ", topCities.Keys));
// Count
Console.WriteLine("Number of key-value pairs: {0}", topCities.Count);
// Find(key)
topCities.PrintValue("Tokyo");
Console.WriteLine("Jakarta -> {0}", topCities.Find("Jakarta"));
// this[key]
Console.WriteLine("Beijing -> {0}", topCities["Beijing"]);
// ContainsKey(key)
Console.WriteLine("Hash table contains 'Delhi': {0}", topCities.ContainsKey("Delhi"));
// Remove(key)
topCities.Remove("Seoul");
Console.WriteLine("Remove 'Seoul'");
Console.WriteLine("Keys: {0}", string.Join(", ", topCities.Keys));
Console.WriteLine("Number of key-value pairs: {0}", topCities.Count);
// Remove non-existing
Console.WriteLine("Removing 'Sofia' -> {0}", topCities.Remove("Sofia"));
// Clear
topCities.Clear();
Console.WriteLine("Clear hash table");
Console.WriteLine("Number of key-value pairs: {0}", topCities.Count);
}
示例15: FindNonExistingEntryTest
public void FindNonExistingEntryTest()
{
HashTable<string, int> studentMarks = new HashTable<string, int>();
studentMarks.Add("Ivan", 5);
studentMarks.Add("Pesho", 4);
studentMarks.Add("Lili", 6);
studentMarks.Add("Gosho", 3);
studentMarks.Find("Marin");
}