当前位置: 首页>>代码示例>>C#>>正文


C# HabboHotel.SendNotification方法代码示例

本文整理汇总了C#中HabboHotel.SendNotification方法的典型用法代码示例。如果您正苦于以下问题:C# HabboHotel.SendNotification方法的具体用法?C# HabboHotel.SendNotification怎么用?C# HabboHotel.SendNotification使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HabboHotel的用法示例。


在下文中一共展示了HabboHotel.SendNotification方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            //0 = sent, 1 = blocked, 2 = no chat, 3 = already reported.
            if (Session == null)
                return;

            int UserId = Packet.PopInt();
            if (UserId == Session.GetHabbo().Id)//Hax
                return;

            if (Session.GetHabbo().AdvertisingReportedBlocked)
            {
                Session.SendMessage(new SubmitBullyReportComposer(1));//This user is blocked from reporting.
                return;
            }

            GameClient Client = PlusEnvironment.GetGame().GetClientManager().GetClientByUserID(Convert.ToInt32(UserId));
            if (Client == null)
            {
                Session.SendMessage(new SubmitBullyReportComposer(0));//Just say it's sent, the user isn't found.
                return;
            }

            if (Session.GetHabbo().LastAdvertiseReport > PlusEnvironment.GetUnixTimestamp())
            {
                Session.SendNotification("Reports can only be sent per 5 minutes!");
                return;
            }

            if (Client.GetHabbo().GetPermissions().HasRight("mod_tool"))//Reporting staff, nope!
            {
                Session.SendNotification("Sorry, you cannot report staff members via this tool.");
                return;
            }

            //This user hasn't even said a word, nope!
            if (!Client.GetHabbo().HasSpoken)
            {
                Session.SendMessage(new SubmitBullyReportComposer(2));
                return;
            }

            //Already reported, nope.
            if (Client.GetHabbo().AdvertisingReported && Session.GetHabbo().Rank < 2)
            {
                Session.SendMessage(new SubmitBullyReportComposer(3));
                return;
            }

            if (Session.GetHabbo().Rank <= 1)
                Session.GetHabbo().LastAdvertiseReport = PlusEnvironment.GetUnixTimestamp() + 300;
            else
                Session.GetHabbo().LastAdvertiseReport = PlusEnvironment.GetUnixTimestamp();

            Client.GetHabbo().AdvertisingReported = true;
            Session.SendMessage(new SubmitBullyReportComposer(0));
            //PlusEnvironment.GetGame().GetClientManager().ModAlert("New advertising report! " + Client.GetHabbo().Username + " has been reported for advertising by " + Session.GetHabbo().Username +".");
            PlusEnvironment.GetGame().GetClientManager().DoAdvertisingReport(Session, Client);     
            return;
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:60,代码来源:SubmitBullyReportEvent.cs

示例2: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null || !Session.GetHabbo().InRoom)
                return;

            Room Room = Session.GetHabbo().CurrentRoom;
            if (Room == null)
                return;

            int ItemId = Packet.PopInt();

            Item Item = Room.GetRoomItemHandler().GetItem(ItemId);
            if (Item == null)
                return;

            if (Item.Data == null)
                return;

            if (Item.UserID != Session.GetHabbo().Id)
                return;

            if (Item.Data.InteractionType != InteractionType.PURCHASABLE_CLOTHING)
            {
                Session.SendNotification("Oops, this item isn't set as a sellable clothing item!");
                return;
            }

            if (Item.Data.ClothingId == 0)
            {
                Session.SendNotification("Oops, this item doesn't have a linking clothing configuration, please report it!");
                return;
            }

            ClothingItem Clothing = null;
            if (!PlusEnvironment.GetGame().GetCatalog().GetClothingManager().TryGetClothing(Item.Data.ClothingId, out Clothing))
            {
                Session.SendNotification("Oops, we couldn't find this clothing part!");
                return;
            }

            //Quickly delete it from the database.
            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("DELETE FROM `items` WHERE `id` = @ItemId LIMIT 1");
                dbClient.AddParameter("ItemId", Item.Id);
                dbClient.RunQuery();
            }

            //Remove the item.
            Room.GetRoomItemHandler().RemoveFurniture(Session, Item.Id);

            Session.GetHabbo().GetClothing().AddClothing(Clothing.ClothingName, Clothing.PartIds);
            Session.SendMessage(new FigureSetIdsComposer(Session.GetHabbo().GetClothing().GetClothingAllParts));
            Session.SendMessage(new RoomNotificationComposer("figureset.redeemed.success"));
            Session.SendWhisper("If for some reason cannot see your new clothing, reload the hotel!");
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:56,代码来源:UseSellableClothingEvent.cs

示例3: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            Group Group = null;
            if (!PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(Packet.PopInt(), out Group))
            {
                Session.SendNotification("Oops, we couldn't find that group!");
                return;
            }

            if (Group.CreatorId != Session.GetHabbo().Id && !Session.GetHabbo().GetPermissions().HasRight("group_delete_override"))//Maybe a FUSE check for staff override?
            {
                Session.SendNotification("Oops, only the group owner can delete a group!");
                return;
            }

            if (Group.MemberCount >= PlusStaticGameSettings.GroupMemberDeletionLimit && !Session.GetHabbo().GetPermissions().HasRight("group_delete_limit_override"))
            {
                Session.SendNotification("Oops, your group exceeds the maximum amount of members (" + PlusStaticGameSettings.GroupMemberDeletionLimit + ") a group can exceed before being eligible for deletion. Seek assistance from a staff member.");
                return;
            }

            Room Room = PlusEnvironment.GetGame().GetRoomManager().LoadRoom(Group.RoomId);

            if (Room != null)
            {
                Room.Group = null;
                Room.RoomData.Group = null;//I'm not sure if this is needed or not, becauseof inheritance, but oh well.
            }

            //Remove it from the cache.
            PlusEnvironment.GetGame().GetGroupManager().DeleteGroup(Group.Id);

            //Now the :S stuff.
            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.RunQuery("DELETE FROM `groups` WHERE `id` = '" + Group.Id + "'");
                dbClient.RunQuery("DELETE FROM `group_memberships` WHERE `group_id` = '" + Group.Id + "'");
                dbClient.RunQuery("DELETE FROM `group_requests` WHERE `group_id` = '" + Group.Id + "'");
                dbClient.RunQuery("UPDATE `rooms` SET `group_id` = '0' WHERE `group_id` = '" + Group.Id + "' LIMIT 1");
                dbClient.RunQuery("UPDATE `user_stats` SET `groupid` = '0' WHERE `groupid` = '" + Group.Id + "' LIMIT 1");
                dbClient.RunQuery("DELETE FROM `items_groups` WHERE `group_id` = '" + Group.Id + "'");
            }

            //Unload it last.
            PlusEnvironment.GetGame().GetRoomManager().UnloadRoom(Room, true);

            //Say hey!
            Session.SendNotification("You have successfully deleted your group.");
            return;
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:50,代码来源:DeleteGroupEvent.cs

示例4: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            int GroupId = Packet.PopInt();
            int UserId = Packet.PopInt();

            Group Group = null;
            if (!PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(GroupId, out Group))
                return;

            if ((Session.GetHabbo().Id != Group.CreatorId && !Group.IsAdmin(Session.GetHabbo().Id)) && !Session.GetHabbo().GetPermissions().HasRight("fuse_group_accept_any"))
                return;

            if (!Group.HasRequest(UserId))
                return;

            Habbo Habbo = PlusEnvironment.GetHabboById(UserId);
            if (Habbo == null)
            {
                Session.SendNotification("Oops, an error occurred whilst finding this user.");
                return;
            }

            Group.HandleRequest(UserId, true);

            Session.SendMessage(new GroupMemberUpdatedComposer(GroupId, Habbo, 4));
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:26,代码来源:AcceptGroupMembershipEvent.cs

示例5: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            int RoomId = Packet.PopInt();
            string Name = PlusEnvironment.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());
            string Desc = PlusEnvironment.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());

            RoomData Data = PlusEnvironment.GetGame().GetRoomManager().GenerateRoomData(RoomId);
            if (Data == null)
                return;

            if (Data.OwnerId != Session.GetHabbo().Id)
                return;//HAX

            if (Data.Promotion == null)
            {
                Session.SendNotification("Oops, it looks like there isn't a room promotion in this room?");
                return;
            }

            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("UPDATE `room_promotions` SET `title` = @title, `description` = @desc WHERE `room_id` = " + RoomId + " LIMIT 1");
                dbClient.AddParameter("title", Name);
                dbClient.AddParameter("desc", Desc);
                dbClient.RunQuery();
            }

            Room Room;
            if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Convert.ToInt32(RoomId), out Room))
                return;

            Data.Promotion.Name = Name;
            Data.Promotion.Description = Desc;
            Room.SendMessage(new RoomEventComposer(Data, Data.Promotion));
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:35,代码来源:EditRoomEventEvent.cs

示例6: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (!Session.GetHabbo().GetPermissions().HasRight("mod_tool"))
                return;

            int UserId = Packet.PopInt();

            DataRow User = null;
            DataRow Info = null;
            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("SELECT `id`,`username`,`online`,`mail`,`ip_last`,`look`,`account_created`,`last_online` FROM `users` WHERE `id` = '" + UserId + "' LIMIT 1");
                User = dbClient.getRow();

                if (User == null)
                {
                    Session.SendNotification(PlusEnvironment.GetGame().GetLanguageLocale().TryGetValue("user_not_found"));
                    return;
                }

                dbClient.SetQuery("SELECT `cfhs`,`cfhs_abusive`,`cautions`,`bans`,`trading_locked`,`trading_locks_count` FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                Info = dbClient.getRow();
                if (Info == null)
                {
                    dbClient.RunQuery("INSERT INTO `user_info` (`user_id`) VALUES ('" + UserId + "')");
                    dbClient.SetQuery("SELECT `cfhs`,`cfhs_abusive`,`cautions`,`bans`,`trading_locked`,`trading_locks_count` FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                    Info = dbClient.getRow();
                }
            }


            Session.SendMessage(new ModeratorUserInfoComposer(User, Info));
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:33,代码来源:GetModeratorUserInfoEvent.cs

示例7: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null)
                return;

            if (!Session.GetHabbo().InRoom)
                return;

            int ItemId = Packet.PopInt();

            Session.SendMessage(new HideWiredConfigComposer());

            Room Room = Session.GetHabbo().CurrentRoom;
            if (Room == null)
                return;

            Item SelectedItem = Room.GetRoomItemHandler().GetItem(ItemId);
            if (SelectedItem == null)
                return;

            IWiredItem Box = null;
            if (!Session.GetHabbo().CurrentRoom.GetWired().TryGet(ItemId, out Box))
                return;

            if (Box.Type == WiredBoxType.EffectGiveUserBadge && !Session.GetHabbo().GetPermissions().HasRight("room_item_wired_rewards"))
            {
                Session.SendNotification("You don't have the correct permissions to do this.");
                return;
            }

            Box.HandleSave(Packet);
            Session.GetHabbo().CurrentRoom.GetWired().SaveBox(Box);
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:33,代码来源:SaveWiredConfigEvent.cs

示例8: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null)
                return;

            if (!Session.GetHabbo().GetPermissions().HasRight("mod_tool"))
                return;

            int UserId = Packet.PopInt();
            Habbo Habbo = PlusEnvironment.GetHabboById(UserId);

            if (Habbo == null)
            {
                Session.SendNotification("Oops, we couldn't find this user.");
                return;
            }

            try
            {
                Session.SendMessage(new ModeratorUserChatlogComposer(UserId));
            }
            catch { Session.SendNotification("Overflow :/"); }
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:23,代码来源:GetModeratorUserChatlogEvent.cs

示例9: Parse

 public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
 {
     string CipherPublickey = Packet.PopString();
    
     BigInteger SharedKey = HabboEncryptionV2.CalculateDiffieHellmanSharedKey(CipherPublickey);
     if (SharedKey != 0)
     {
         Session.RC4Client = new ARC4(SharedKey.getBytes());
         Session.SendMessage(new SecretKeyComposer(HabboEncryptionV2.GetRsaDiffieHellmanPublicKey()));
     }
     else 
     {
         Session.SendNotification("There was an error logging you in, please try again!");
         return;
     }
 }
开发者ID:BjkGkh,项目名称:Boon,代码行数:16,代码来源:GenerateSecretKeyEvent.cs

示例10: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (!Session.GetHabbo().InRoom)
                return;

            Room Room;

            if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Session.GetHabbo().CurrentRoomId, out Room))
                return;

            if (!Room.CheckRights(Session, true))
                return;

            if (PlusEnvironment.GetDBConfig().DBData["exchange_enabled"] != "1")
            {
                Session.SendNotification("The hotel managers have temporarilly disabled exchanging!");
                return;
            }

            Item Exchange = Room.GetRoomItemHandler().GetItem(Packet.PopInt());
            if (Exchange == null)
                return;

            if (!Exchange.GetBaseItem().ItemName.StartsWith("CF_") && !Exchange.GetBaseItem().ItemName.StartsWith("CFC_"))
                return;
            
            string[] Split = Exchange.GetBaseItem().ItemName.Split('_');
            int Value = int.Parse(Split[1]);

            if (Value > 0)
            {
                Session.GetHabbo().Credits += Value;
                Session.SendMessage(new CreditBalanceComposer(Session.GetHabbo().Credits));
            }

            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.RunQuery("DELETE FROM `items` WHERE `id` = '" + Exchange.Id + "' LIMIT 1");
            }

            Session.SendMessage(new FurniListUpdateComposer());
            Room.GetRoomItemHandler().RemoveFurniture(null, Exchange.Id, false);
            Session.GetHabbo().GetInventoryComponent().RemoveItem(Exchange.Id);

        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:45,代码来源:CreditFurniRedeemEvent.cs

示例11: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session.GetHabbo().TimeMuted > 0)
            {
                Session.SendNotification("Oops, you're currently muted - you cannot send room invitations.");
                return;
            }

            int Amount = Packet.PopInt();
            if (Amount > 500)
                return; // don't send at all

            List<int> Targets = new List<int>();
            for (int i = 0; i < Amount; i++)
            {
                int uid = Packet.PopInt();
                if (i < 100) // limit to 100 people, keep looping until we fulfil the request though
                {
                    Targets.Add(uid);
                }
            }

            string Message = StringCharFilter.Escape(Packet.PopString());
            if (Message.Length > 121)
                Message = Message.Substring(0, 121);

            foreach (int UserId in Targets)
            {
                if (!Session.GetHabbo().GetMessenger().FriendshipExists(UserId))
                    continue;

                GameClient Client = PlusEnvironment.GetGame().GetClientManager().GetClientByUserID(UserId);
                if (Client == null || Client.GetHabbo() == null || Client.GetHabbo().AllowMessengerInvites == true || Client.GetHabbo().AllowConsoleMessages == false)
                    continue;

                Client.SendMessage(new RoomInviteComposer(Session.GetHabbo().Id, Message));
            }

            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("INSERT INTO `chatlogs_console_invitations` (`user_id`,`message`,`timestamp`) VALUES ('" + Session.GetHabbo().Id + "', @message, UNIX_TIMESTAMP())");
                dbClient.AddParameter("message", Message);
                dbClient.RunQuery();
            }
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:45,代码来源:SendRoomInviteEvent.cs

示例12: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            int SellingPrice = Packet.PopInt();
            int ComissionPrice = Packet.PopInt();
            int ItemId = Packet.PopInt();

            Item Item = Session.GetHabbo().GetInventoryComponent().GetItem(ItemId);
            if (Item == null)
            {
                Session.SendMessage(new MarketplaceMakeOfferResultComposer(0));
                return;
            }

            if (!ItemUtility.IsRare(Item))
            {
                Session.SendNotification("Sorry, only Rares & LTDs can go be auctioned off in the Marketplace!");
                return;
            }

            if (SellingPrice > 70000000 || SellingPrice == 0)
            {
                Session.SendMessage(new MarketplaceMakeOfferResultComposer(0));
                return;
            }

            int Comission = PlusEnvironment.GetGame().GetCatalog().GetMarketplace().CalculateComissionPrice((float)SellingPrice);
            int TotalPrice = SellingPrice + Comission;
            int ItemType = 1;
            if (Item.GetBaseItem().Type == 'i')
                ItemType++;

            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("INSERT INTO `catalog_marketplace_offers` (`furni_id`,`item_id`,`user_id`,`asking_price`,total_price,public_name,sprite_id,item_type,timestamp,extra_data,limited_number,limited_stack) VALUES ('" + ItemId + "','" + Item.BaseItem + "','" + Session.GetHabbo().Id + "','" + SellingPrice + "','" + TotalPrice + "',@public_name,'" + Item.GetBaseItem().SpriteId + "','" + ItemType + "','" + PlusEnvironment.GetUnixTimestamp() + "',@extra_data, '" + Item.LimitedNo + "', '" + Item.LimitedTot + "')");
                dbClient.AddParameter("public_name", Item.GetBaseItem().PublicName);
                dbClient.AddParameter("extra_data", Item.ExtraData);
                dbClient.RunQuery();

                dbClient.RunQuery("DELETE FROM `items` WHERE `id` = '" + ItemId + "' AND `user_id` = '" + Session.GetHabbo().Id + "' LIMIT 1");
            }

            Session.GetHabbo().GetInventoryComponent().RemoveItem(ItemId);
            Session.SendMessage(new MarketplaceMakeOfferResultComposer(1));
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:44,代码来源:MakeOfferEvent.cs

示例13: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null)
                return;

            int UserId = Packet.PopInt();

            Room Room = null;
            if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Session.GetHabbo().CurrentRoomId, out Room))
                return;

            if (!Room.CheckRights(Session, true))
                return;

            if (Room.UsersWithRights.Contains(UserId))
            {
                Session.SendNotification(PlusEnvironment.GetGame().GetLanguageLocale().TryGetValue("room_rights_has_rights_error"));
                return;
            }

            Room.UsersWithRights.Add(UserId);

            using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.RunQuery("INSERT INTO `room_rights` (`room_id`,`user_id`) VALUES ('" + Room.RoomId + "','" + UserId + "')");
            }

            RoomUser RoomUser = Room.GetRoomUserManager().GetRoomUserByHabbo(UserId);
            if (RoomUser != null && !RoomUser.IsBot)
            {
                RoomUser.SetStatus("flatctrl 1", "");
                RoomUser.UpdateNeeded = true;
                if (RoomUser.GetClient() != null)
                    RoomUser.GetClient().SendMessage(new YouAreControllerComposer(1));

                Session.SendMessage(new FlatControllerAddedComposer(Room.RoomId, RoomUser.GetClient().GetHabbo().Id, RoomUser.GetClient().GetHabbo().Username));
            }
            else
            {
                UserCache User =  PlusEnvironment.GetGame().GetCacheManager().GenerateUser(UserId);
                if (User != null)
                    Session.SendMessage(new FlatControllerAddedComposer(Room.RoomId, User.Id, User.Username));
            }
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:44,代码来源:AssignRightsEvent.cs

示例14: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null)
                return;

            if (!Session.GetHabbo().GetPermissions().HasRight("mod_tool"))
                return;

            int Junk = Packet.PopInt();

            Room Room = null;
            if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Packet.PopInt(), out Room))
                return;

            try
            {
                Session.SendMessage(new ModeratorRoomChatlogComposer(Room));
            }
            catch { Session.SendNotification("Overflow :/"); }
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:20,代码来源:GetModeratorRoomChatlogEvent.cs

示例15: Parse

        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            ICollection<Item> FloorItems = Session.GetHabbo().GetInventoryComponent().GetFloorItems();
            ICollection<Item> WallItems = Session.GetHabbo().GetInventoryComponent().GetWallItems();

            if (Session.GetHabbo().InventoryAlert == false)
            {
                Session.GetHabbo().InventoryAlert = true;
                int TotalCount = FloorItems.Count + WallItems.Count;
                if (TotalCount >= 5000)
                {
                    Session.SendNotification("Hey! Our system has detected that you have a very large inventory!\n\n" +
                        "The maximum an inventory can load is 8000 items, you have " + TotalCount + " items loaded now.\n\n" +
                        "If you have 8000 loaded now then you're probably over the limit and some items will be hidden until you free up space.\n\n" +
                        "Please note that we are not responsible for you crashing because of too large inventorys!");
                }
            }

           
            Session.SendMessage(new FurniListComposer(FloorItems.ToList(), WallItems));
        }
开发者ID:BjkGkh,项目名称:Boon,代码行数:21,代码来源:RequestFurniInventoryEvent.cs


注:本文中的HabboHotel.SendNotification方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。