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C# GameObjectNewPathEventArgs.GetType方法代码示例

本文整理汇总了C#中GameObjectNewPathEventArgs.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# GameObjectNewPathEventArgs.GetType方法的具体用法?C# GameObjectNewPathEventArgs.GetType怎么用?C# GameObjectNewPathEventArgs.GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameObjectNewPathEventArgs的用法示例。


在下文中一共展示了GameObjectNewPathEventArgs.GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnNewPath

        private static void OnNewPath(Obj_AI_Base sender, GameObjectNewPathEventArgs args)
        {
            if (!NewPath)
            {
                return;
            }

            if (!Directory.Exists(ResultPath))
            {
                Directory.CreateDirectory(ResultPath);
            }

            using (var writer = File.CreateText(Path.Combine(ResultPath, MethodBase.GetCurrentMethod().Name + ".txt")))
            {
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.WriteLine("OnNewPath, analysing properties...");
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.Flush();
                writer.Write(" - Sender type: ");
                writer.Flush();
                writer.WriteLine(sender.GetType().Name);
                writer.Write(" - Sender name: ");
                writer.Flush();
                writer.WriteLine(sender.BaseSkinName);
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.WriteLine("Analyzing all public properties of sender");
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.Flush();
                foreach (var propertyInfo in sender.GetType().GetProperties().Where(propertyInfo => propertyInfo.CanRead && propertyInfo.GetGetMethod() != null))
                {
                    writer.Write(" - " + propertyInfo.Name + ": ");
                    writer.Flush();
                    writer.WriteLine(propertyInfo.GetValue(sender, null));
                    writer.Flush();
                }
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.WriteLine("Analyzing all public properties of GameObjectNewPathEventArgs");
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.Flush();
                foreach (var propertyInfo in args.GetType().GetProperties().Where(propertyInfo => propertyInfo.CanRead && propertyInfo.GetGetMethod() != null))
                {
                    writer.Write(" - " + propertyInfo.Name + ": ");
                    writer.Flush();
                    writer.WriteLine(propertyInfo.GetValue(args, null));
                    writer.Flush();
                }
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.WriteLine("Analyzing OnNewPath complete!");
                writer.WriteLine("----------------------------------------------------------------------------------");
                writer.WriteLine();
            }
        }
开发者ID:tswierkot,项目名称:EloBuddy-Addons,代码行数:52,代码来源:Program.cs


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