本文整理汇总了C#中GameObjectNewPathEventArgs.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# GameObjectNewPathEventArgs.GetType方法的具体用法?C# GameObjectNewPathEventArgs.GetType怎么用?C# GameObjectNewPathEventArgs.GetType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameObjectNewPathEventArgs
的用法示例。
在下文中一共展示了GameObjectNewPathEventArgs.GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnNewPath
private static void OnNewPath(Obj_AI_Base sender, GameObjectNewPathEventArgs args)
{
if (!NewPath)
{
return;
}
if (!Directory.Exists(ResultPath))
{
Directory.CreateDirectory(ResultPath);
}
using (var writer = File.CreateText(Path.Combine(ResultPath, MethodBase.GetCurrentMethod().Name + ".txt")))
{
writer.WriteLine("----------------------------------------------------------------------------------");
writer.WriteLine("OnNewPath, analysing properties...");
writer.WriteLine("----------------------------------------------------------------------------------");
writer.Flush();
writer.Write(" - Sender type: ");
writer.Flush();
writer.WriteLine(sender.GetType().Name);
writer.Write(" - Sender name: ");
writer.Flush();
writer.WriteLine(sender.BaseSkinName);
writer.WriteLine("----------------------------------------------------------------------------------");
writer.WriteLine("Analyzing all public properties of sender");
writer.WriteLine("----------------------------------------------------------------------------------");
writer.Flush();
foreach (var propertyInfo in sender.GetType().GetProperties().Where(propertyInfo => propertyInfo.CanRead && propertyInfo.GetGetMethod() != null))
{
writer.Write(" - " + propertyInfo.Name + ": ");
writer.Flush();
writer.WriteLine(propertyInfo.GetValue(sender, null));
writer.Flush();
}
writer.WriteLine("----------------------------------------------------------------------------------");
writer.WriteLine("Analyzing all public properties of GameObjectNewPathEventArgs");
writer.WriteLine("----------------------------------------------------------------------------------");
writer.Flush();
foreach (var propertyInfo in args.GetType().GetProperties().Where(propertyInfo => propertyInfo.CanRead && propertyInfo.GetGetMethod() != null))
{
writer.Write(" - " + propertyInfo.Name + ": ");
writer.Flush();
writer.WriteLine(propertyInfo.GetValue(args, null));
writer.Flush();
}
writer.WriteLine("----------------------------------------------------------------------------------");
writer.WriteLine("Analyzing OnNewPath complete!");
writer.WriteLine("----------------------------------------------------------------------------------");
writer.WriteLine();
}
}