本文整理汇总了C#中GThread类的典型用法代码示例。如果您正苦于以下问题:C# GThread类的具体用法?C# GThread怎么用?C# GThread使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GThread类属于命名空间,在下文中一共展示了GThread类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ApplyKernel
public static void ApplyKernel(GThread thread, int[] outputData)
{
//int[,] cache = thread.AllocateShared<int>("cache", X_SIZE, Y_SIZE);
int targetX = thread.blockIdx.x;
int targetY = 0;
float value = 0;
while(targetY < Y_SIZE)
{
for (int kernelX = KERNEL_SIZE / -2; kernelX <= KERNEL_SIZE / 2; kernelX++)
for (int kernelY = KERNEL_SIZE / -2; kernelY <= KERNEL_SIZE / 2; kernelY++)
{
int realX = targetX + kernelX;
int realY = targetY + kernelY;
if (realX >= 0 && realX < X_SIZE &&
realY >= 0 && realY < Y_SIZE)
value += MemoryKernel[kernelX + KERNEL_SIZE / 2, kernelY + KERNEL_SIZE / 2] * MemoryMain2D[realX, realY];
//Debug.WriteLine(String.Format("hoge: {0}",kernelX));
}
//cache[targetX, targetY] = (int)value;
//outputData[targetX + targetY * X_SIZE] = cache[targetX, targetY];
outputData[targetX + targetY * X_SIZE] = (int)value;
targetY++;
value = 0;
}
}
示例2: calc_e
public static void calc_e(GThread thread, int n, int[] dx, int[] dy, int[] e)
{
for (int i = 0; i < n; i++)
{
e[i] = 2 * dy[i] - dx[i];
}
}
示例3: MuxArray
public static void MuxArray(GThread thread, int[] a, int[] b, int[] c)
{
int tid = thread.blockIdx.x;
if (tid < N)
c[tid] = a[tid] * b[tid];
}
示例4: Product
public static void Product(GThread thread, int[] a, int[] b, int[] c)
{
int tid = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
int[] cache = thread.AllocateShared<int>("cache", 4);
int temp = 0;
int cacheIndex=thread.threadIdx.x;
while (tid < N)
{
temp = temp + a[tid] * b[tid];
tid += thread.blockDim.x * thread.gridDim.x;
}
cache[thread.threadIdx.x] = temp;
thread.SyncThreads();
int i = thread.blockDim.x / 2;
while (i != 0)
{
if (cacheIndex < i)
{
cache[cacheIndex] += cache[cacheIndex + i];
}
thread.SyncThreads();
i /= 2;
}
if (cacheIndex == 0)
{
c[thread.blockIdx.x] = cache[0];
}
}
示例5: thekernel
public static void thekernel(GThread thread, SphereOpenCL[] s, byte[] ptr)
{
int x = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
int y = thread.threadIdx.y + thread.blockIdx.y * thread.blockDim.y;
int offset = x + y * thread.blockDim.x * thread.gridDim.x;
float ox = (x - ray_gui.DIM / 2);
float oy = (y - ray_gui.DIM / 2);
float r = 0, g = 0, b = 0;
float maxz = -INF;
for (int i = 0; i < SPHERES; i++)
{
float n = 0;
float t = hit(s[i], ox, oy, ref n);
if (t > maxz)
{
float fscale = n;
r = s[i].r * fscale;
g = s[i].g * fscale;
b = s[i].b * fscale;
maxz = t;
}
}
ptr[offset * 4 + 0] = (byte)(r * 255);
ptr[offset * 4 + 1] = (byte)(g * 255);
ptr[offset * 4 + 2] = (byte)(b * 255);
ptr[offset * 4 + 3] = 255;
}
示例6: Dot
public static void Dot(GThread thread, float[] a, float[] b, float[] c)
{
float[] cache = thread.AllocateShared<float>("cache", threadsPerBlock);
int tid = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
int cacheIndex = thread.threadIdx.x;
float temp = 0;
while (tid < N)
{
temp += a[tid] * b[tid];
tid += thread.blockDim.x * thread.gridDim.x;
}
// set the cache values
cache[cacheIndex] = temp;
// synchronize threads in this block
thread.SyncThreads();
// for reductions, threadsPerBlock must be a power of 2
// because of the following code
int i = thread.blockDim.x / 2;
while (i != 0)
{
if (cacheIndex < i)
cache[cacheIndex] += cache[cacheIndex + i];
thread.SyncThreads();
i /= 2;
}
if (cacheIndex == 0)
c[thread.blockIdx.x] = cache[0];
}
示例7: histo_kernel
public static void histo_kernel(GThread thread, byte[] buffer, int size, uint[] histo)
{
// clear out the accumulation buffer called temp
// since we are launched with 256 threads, it is easy
// to clear that memory with one write per thread
uint[] temp = thread.AllocateShared<uint>("temp", 256);
temp[thread.threadIdx.x] = 0;
thread.SyncThreads();
// calculate the starting index and the offset to the next
// block that each thread will be processing
int i = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
int stride = thread.blockDim.x * thread.gridDim.x;
while (i < size)
{
thread.atomicAdd(ref temp[buffer[i]], 1 );
i += stride;
}
// sync the data from the above writes to shared memory
// then add the shared memory values to the values from
// the other thread blocks using global memory
// atomic adds
// same as before, since we have 256 threads, updating the
// global histogram is just one write per thread!
thread.SyncThreads();
thread.atomicAdd(ref (histo[thread.threadIdx.x]), temp[thread.threadIdx.x]);
}
示例8: calc_e_v2
public static void calc_e_v2(GThread thread, int n, int[] dx, int[] dy, int[] e)
{
int i = thread.blockDim.x * thread.blockIdx.x + thread.threadIdx.x;
while(i < n)
{
e[i] = 2 * dy[i] - dx[i];
i += (thread.blockDim.x * thread.gridDim.x);
}
}
示例9: SetValueGPUDouble
public static void SetValueGPUDouble(GThread thread, int n, double[] vector, double value)
{
int tid = thread.blockIdx.x;
if (tid < n)
{
vector[tid] = value;
}
}
示例10: SetValueGPUSingle
public static void SetValueGPUSingle(GThread thread, int n, float[] vector, float value)
{
int tid = thread.blockIdx.x;
if (tid < n)
{
vector[tid] = value;
}
}
示例11: add
public static void add(GThread thread, int[] a, int[] b, int[] sum)
{
int index = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
while (index < N)
{
sum[index] = sum[index] + a[index] + b[index];
index = index + thread.blockDim.x * thread.gridDim.x;
}
}
示例12: add_0
public static void add_0(GThread thread, int[] a, int[] b, int[] c)
{
int tid = thread.blockIdx.x;
while (tid < N)
{
c[tid] = a[tid] + b[tid];
tid += thread.gridDim.x;
}
}
示例13: parentKernel
public static void parentKernel(GThread thread, int[] a, int[] c, short coeff)
{
//childKernel(thread, a, c, coeff);
int rc;
//BROKEN thread.Launch(N / 2, numberYouFirstThoughtOf() * coeff, "childKernel", a, c, numberYouFirstThoughtOf() * coeff + 23 * a[0]);
thread.Launch(N, 1, "childKernel", a, c, coeff * numberYouFirstThoughtOf());//a[0]);//numberYouFirstThoughtOf() * coeff + 23 *
rc = thread.SynchronizeDevice();
int count = 0;
rc = thread.GetDeviceCount(ref count);
}
示例14: SyncThreadCountKernel
public static void SyncThreadCountKernel(GThread thread, int[] input, int[] output)
{
var tid = thread.threadIdx.x;
int value = input[tid];
bool predicate = value == 1;
var count = thread.SyncThreadsCount(predicate);
if (tid == 0)
output[0] = count;
}
示例15: add
public static void add(GThread thread, int[] a, int[] b, int[] c, int[] d, int[] e, int[] sum)
{
//To get Array Index for each Thread
int index = thread.threadIdx.x + thread.blockIdx.x * thread.blockDim.x;
while (index < N)
{
sum[index] = a[index] + b[index] + c[index] + d[index] + e[index];
index = index + thread.blockDim.x * thread.gridDim.x;
}
}