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C# FunctionCollection.AddChecked方法代码示例

本文整理汇总了C#中FunctionCollection.AddChecked方法的典型用法代码示例。如果您正苦于以下问题:C# FunctionCollection.AddChecked方法的具体用法?C# FunctionCollection.AddChecked怎么用?C# FunctionCollection.AddChecked使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FunctionCollection的用法示例。


在下文中一共展示了FunctionCollection.AddChecked方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateCLSCompliantWrappers

        static FunctionCollection CreateCLSCompliantWrappers(FunctionCollection functions, EnumCollection enums)
        {
            // If the function is not CLS-compliant (e.g. it contains unsigned parameters)
            // we need to create a CLS-Compliant overload. However, we should only do this
            // iff the opengl function does not contain unsigned/signed overloads itself
            // to avoid redefinitions.
            var wrappers = new FunctionCollection();
            foreach (var list in functions.Values)
            {
                foreach (var f in list)
                {
                    wrappers.AddChecked(f);

                    if (!f.CLSCompliant)
                    {
                        Function cls = new Function(f);

                        cls.Body.Clear();
                        CreateBody(cls, true, enums);

                        bool modified = false;
                        for (int i = 0; i < f.Parameters.Count; i++)
                        {
                            cls.Parameters[i].CurrentType = cls.Parameters[i].GetCLSCompliantType();
                            if (cls.Parameters[i].CurrentType != f.Parameters[i].CurrentType)
                                modified = true;
                        }

                        if (modified)
                            wrappers.AddChecked(cls);
                    }
                }
            }
            return wrappers;
        }
开发者ID:challal,项目名称:scallion,代码行数:35,代码来源:FuncProcessor.cs

示例2: CreateCLSCompliantWrappers

        FunctionCollection CreateCLSCompliantWrappers(FunctionCollection functions, EnumCollection enums)
        {
            // If the function is not CLS-compliant (e.g. it contains unsigned parameters)
            // we need to create a CLS-Compliant overload. However, we should only do this
            // iff the opengl function does not contain unsigned/signed overloads itself
            // to avoid redefinitions.
            var wrappers = new FunctionCollection();
            foreach (var list in functions.Values)
            {
                foreach (var f in list)
                {
                    wrappers.AddChecked(f);

                    if (!f.CLSCompliant)
                    {
                        // The return type must always be cls-compliant,
                        // since we cannot overload on return types alone.
                        f.ReturnType.CurrentType = GetCLSCompliantType(f.ReturnType);

                        // Create a cls-compliant wrapper for the parameters
                        Function cls = new Function(f);
                        bool modified = false;
                        for (int i = 0; i < f.Parameters.Count; i++)
                        {
                            cls.Parameters[i].CurrentType = GetCLSCompliantType(cls.Parameters[i]);
                            if (cls.Parameters[i].CurrentType != f.Parameters[i].CurrentType)
                                modified = true;
                        }

                        // Only add a cls-compliant overload if we have
                        // changed a parameter.
                        if (modified)
                        {
                            wrappers.AddChecked(cls);
                        }
                    }
                }
            }
            return wrappers;
        }
开发者ID:PieterMarius,项目名称:PhysicsEngine,代码行数:40,代码来源:FuncProcessor.cs


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