本文整理汇总了C#中FsmString类的典型用法代码示例。如果您正苦于以下问题:C# FsmString类的具体用法?C# FsmString怎么用?C# FsmString使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
FsmString类属于命名空间,在下文中一共展示了FsmString类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Reset
public override void Reset()
{
objectId = new FsmString {UseVariable =true};
successEvent = null;
errorEvent = null;
}
示例2: Reset
public override void Reset()
{
ArrayListReference = "";
store = null;
foundEvent = null;
notFoundEvent = null;
}
示例3: Reset
public override void Reset()
{
format = null;
variables = null;
storeResult = null;
everyFrame = false;
}
示例4: Reset
public override void Reset()
{
base.Reset();
prefix = "";
style = "";
intVariable = null;
}
示例5: Reset
public override void Reset()
{
gameObject = null;
reference = null;
alreadyExistsEvent = null;
}
示例6: Reset
public override void Reset()
{
gameObject = null;
animationName = "";
transform = "";
recursive = true;
}
示例7: Reset
public override void Reset()
{
this.gameObject = null;
this.reference = null;
this.variable = null;
this.everyFrame = false;
}
示例8: Reset
public override void Reset()
{
broadcastEvent = null;
gameObject = null;
sendToChildren = false;
excludeSelf = false;
}
示例9: Reset
public override void Reset()
{
NGUIGameObject = null;
text = null;
color = null;
duration = 0f;
}
示例10: Reset
public override void Reset()
{
base.Reset();
gameObject = null;
parameter = null;
Value = null;
}
示例11: Reset
public override void Reset()
{
email = null;
successEvent = null;
errorEvent = null;
}
示例12: Reset
public override void Reset()
{
cause = null;
successEvent = null;
failureEvent = null;
}
示例13: Reset
public override void Reset()
{
gameObject = null;
sendEvent = null;
text = null;
wasCanceled = null;
}
示例14: Reset
public override void Reset()
{
gameObject = null;
reference = null;
variable = null;
}
示例15: Reset
public override void Reset()
{
gameObject = null;
animName = null;
speed = 1f;
everyFrame = false;
}