本文整理汇总了C#中FsmQuaternion类的典型用法代码示例。如果您正苦于以下问题:C# FsmQuaternion类的具体用法?C# FsmQuaternion怎么用?C# FsmQuaternion使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
FsmQuaternion类属于命名空间,在下文中一共展示了FsmQuaternion类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Reset
public override void Reset()
{
fromQuaternion = new FsmQuaternion { UseVariable = true };
toQuaternion = new FsmQuaternion { UseVariable = true };
amount = 0.5f;
storeResult = null;
everyFrame = true;
}
示例2: Reset
public override void Reset()
{
this.gameObject = null;
this.deltaPosition = null;
this.deltaRotation = null;
this.everyFrame = false;
}
示例3: Reset
public override void Reset()
{
quaternion = null;
eulerAngles = null;
everyFrame = true;
everyFrameOption = QuaternionBaseAction.everyFrameOptions.Update;
}
示例4: Reset
public override void Reset()
{
base.Reset();
gameObject = null;
deltaPosition= null;
deltaRotation = null;
}
示例5: Reset
public override void Reset ()
{
quaternion=null;
vector3=null;
result=null;
}
示例6: Reset
public override void Reset()
{
this.quaternion = null;
this.vector3 = null;
this.result = null;
this.everyFrame = false;
}
示例7: Reset
public override void Reset()
{
gameObject = null;
deltaPosition= null;
deltaRotation = null;
everyFrame = false;
}
示例8: Reset
public override void Reset()
{
rotation = null;
result = null;
everyFrame = true;
everyFrameOption = QuaternionBaseAction.everyFrameOptions.Update;
}
示例9: Reset
public override void Reset()
{
this.fromDirection = null;
this.toDirection = null;
this.result = null;
this.everyFrame = false;
}
示例10: Reset
public override void Reset()
{
source = null;
format = "Quaternion\\([x],[y],[z],[w]\\)";
storeResult = null;
everyFrame = false;
}
示例11: Reset
public override void Reset()
{
angle = null;
axis = null;
result = null;
everyFrame = true;
}
示例12: Reset
public override void Reset()
{
fromDirection = null;
toDirection = null;
result = null;
everyFrame = false;
}
示例13: Reset
public override void Reset()
{
gameObject = null;
bodyPosition= null;
bodyRotation = null;
bodyGameObject = null;
everyFrame = false;
}
示例14: Reset
public override void Reset()
{
quaternion = null;
vector3 = null;
result = null;
everyFrame = false;
}
示例15: Reset
public override void Reset()
{
quaternion = null;
format = "Quaternion([x],[y],[z],[w])";
floatConversion = "G";
storeResult = null;
everyFrame = false;
}