本文整理汇总了C#中FsmBool类的典型用法代码示例。如果您正苦于以下问题:C# FsmBool类的具体用法?C# FsmBool怎么用?C# FsmBool使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
FsmBool类属于命名空间,在下文中一共展示了FsmBool类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Reset
public override void Reset()
{
this.gameObject = null;
this.height = new FsmFloat
{
UseVariable = true
};
this.radius = new FsmFloat
{
UseVariable = true
};
this.slopeLimit = new FsmFloat
{
UseVariable = true
};
this.stepOffset = new FsmFloat
{
UseVariable = true
};
this.center = new FsmVector3
{
UseVariable = true
};
this.detectCollisions = new FsmBool
{
UseVariable = true
};
this.everyFrame = false;
}
示例2: Reset
public override void Reset()
{
gameObject = null;
refreshContentFirst = true;
reference = null;
xmlString = null;
}
示例3: Reset
public override void Reset()
{
boolVariables = null;
sendEvent = null;
storeResult = null;
everyFrame = false;
}
示例4: Reset
public override void Reset()
{
gameObject = null;
animationName = "";
transform = "";
recursive = true;
}
示例5: Reset
public override void Reset()
{
boolVariable = null;
isTrue = null;
isFalse = null;
everyFrame = false;
}
示例6: Reset
public override void Reset()
{
broadcastEvent = null;
gameObject = null;
sendToChildren = false;
excludeSelf = false;
}
示例7: Reset
public override void Reset()
{
gameObject = null;
fsmName = "";
enable = true;
resetOnExit = true;
}
示例8: Reset
public override void Reset()
{
angle = null;
DegToRad = true;
everyFrame = false;
result = null;
}
示例9: Reset
public override void Reset()
{
gameObject = null;
x = true;
y = true;
z = true;
}
示例10: Reset
public override void Reset()
{
substanceMaterial = null;
boolProperty = "";
boolValue = false;
everyFrame = false;
}
示例11: Reset
public override void Reset()
{
gameObject = null;
withTag = "Untagged";
mustBeVisible = false;
storeObject = null;
}
示例12: Reset
public override void Reset()
{
gameObject = null;
resetOnExit = false;
spriteToSwap = new Sprite();
}
示例13: Reset
public override void Reset()
{
gameObject = null;
pause = true;
everyframe = false;
}
示例14: Reset
public override void Reset()
{
this.boolVariable = null;
this.isTrue = null;
this.isFalse = null;
this.everyFrame = false;
}
示例15: Reset
public override void Reset()
{
levelIndex = null;
additive = false;
loadedEvent = null;
dontDestroyOnLoad = true;
}