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C# Fresvii.ToString方法代码示例

本文整理汇总了C#中Fresvii.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Fresvii.ToString方法的具体用法?C# Fresvii.ToString怎么用?C# Fresvii.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Fresvii的用法示例。


在下文中一共展示了Fresvii.ToString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnGetStickerSetList

        void OnGetStickerSetList(IList<Fresvii.AppSteroid.Models.StickerSet> stickerSets, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null)
            {
                return;
            }

            if (this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            if (this.listMeta == null || this.listMeta.CurrentPage != 0)
            {
                this.listMeta = meta;
            }

            foreach (var stickerSet in stickerSets)
            {
                UpdateStickerSet(stickerSet);
            }

            pullReflesh.PullRefleshCompleted();
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:34,代码来源:AUIStickerSetSelector.cs

示例2: OnDeleteSnsAccount

    void OnDeleteSnsAccount(Fresvii.AppSteroid.Models.Error error)
    {
        if (error != null)
        {
            logMessage = error.ToString(); ;
            Debug.LogError(logMessage);
            return;
        }

        logMessage = "Delete Success";
        Debug.Log(logMessage);
    }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:12,代码来源:FresviiSample.cs

示例3: OnGetSnsAccountList

    void OnGetSnsAccountList(IList<Fresvii.AppSteroid.Models.SnsAccount> snsAccountList, Fresvii.AppSteroid.Models.Error error)
    {
        if (error != null)
        {
            Debug.LogError(error.ToString());
            return;
        }

        logMessage = "";
        foreach (Fresvii.AppSteroid.Models.SnsAccount snsAccount in FAS.Instance.Client.User.SnsAccounts)
            logMessage += snsAccount.Id + ", " + snsAccount.Provider + ", " + snsAccount.Uid + ", " + snsAccount.CreatedAt + ", " + snsAccount.UpdatedAt + "\n";

        Debug.Log(logMessage);
    }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:14,代码来源:FresviiSample.cs

示例4: OnGetAppList

        void OnGetAppList(IList<Fresvii.AppSteroid.Models.App> apps, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            foreach (var app in apps)
            {
                if (string.IsNullOrEmpty(app.BannerImageUrl))
                    continue;

                var cell = cells.Find(x => x.App.Id == app.Id);

                if (cell != null)
                {
                    cell.SetApp(app, parentFrame);

                    continue;
                }

                var item = ((GameObject)Instantiate(prfbBannerCell)).GetComponent<RectTransform>();

                item.transform.SetParent(contents, false);

                item.transform.SetSiblingIndex(0);

                cell = item.GetComponent<AUIBannerCell>();

                cell.SetApp(app, parentFrame);

                cells.Add(cell);
            }

            if(this.gameObject.activeInHierarchy)
                StartCoroutine(BannerAnimation());
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:47,代码来源:AUIBanner.cs

示例5: OnGetEventList

        void OnGetEventList(IList<Fresvii.AppSteroid.Models.GameEvent> events, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            gameEventsLoadingSpinner.SetActive(false);

            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            gameEvents.SetActive(meta.TotalCount > 0);

            foreach (Fresvii.AppSteroid.Models.GameEvent gameEvent in events)
            {
                var cell = gameEventCells.Find(x => x.GameEvent.Id == gameEvent.Id);

                if (cell != null)
                {
                    cell.SetGameEvent(gameEvent, (ge) =>
                    {
                        GoToGameEvent(ge);
                    });
                }
                else
                {
                    var item = ((GameObject)Instantiate(prfbGameEventCell)).GetComponent<RectTransform>();

                    gameEventContents.AddItem(item);

                    cell = item.GetComponent<AUICommunityTopGameEventCell>();

                    cell.SetGameEvent(gameEvent, (ge) =>
                    {
                        GoToGameEvent(ge);
                    });

                    gameEventCells.Add(cell);
                }
            }

            SortEvnets();
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:51,代码来源:AUICommunityTop.cs

示例6: OnGetFriendshipRequestedUsersList

        void OnGetFriendshipRequestedUsersList(IList<Fresvii.AppSteroid.Models.Friend> friends, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            auiFriendRequest.StartCoroutine(SetRequestedUsersList(friends, meta, error));
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:19,代码来源:AUIFriendRequestScrollView.cs

示例7: OnGetAppList

        void OnGetAppList(IList<Fresvii.AppSteroid.Models.App> apps, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            if (apps.Count > 0)
            {
                devAppTitle.text = FASText.Get("MoreAppsBy").Replace("%developer", apps[0].GameDeveloper.Name);
            }

            recommendedLoadingSpinner.SetActive(false);

            if (meta.TotalCount > 0)
            {
                foreach (var obj in recommendAppsObjects)
                {
                    obj.SetActive(true);
                }
            }

            foreach (var app in apps)
            {
                var cell = recommendedAppCells.Find(x => x.AddApp.Id == app.Id);

                if (cell != null)
                {
                    cell.SetApp(app);
                }
                else
                {
                    var item = ((GameObject)Instantiate(prfbRecommendedAppCell)).GetComponent<RectTransform>();

                    recommendedAppContents.AddItem(item);

                    cell = item.GetComponent<AUIRecommendedAppCell>();

                    cell.SetApp(app);

                    cell.OnClickAppCell += GoToAppDetail;

                    recommendedAppCells.Add(cell);
                }
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:56,代码来源:AUICommunityTop.cs

示例8: OnGetVideoList

        private void OnGetVideoList(IList<Fresvii.AppSteroid.Models.Video> videos, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            AUIManager.Instance.HideLoadingSpinner();

            if (this == null)
            {
                return;
            }

            if (this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            if (this.listMeta == null)
            {
                this.listMeta = meta;
            }
            else if (this.listMeta.CurrentPage != 0)
            {
                this.listMeta = meta;
            }

            noData.SetActive(meta.TotalCount == 0);

            mask.SetActive(meta.TotalCount == 0);

            scrollView.enabled = (meta.TotalCount > 0);

            scrollView.scrollVerticalHandle.enabled = (meta.TotalCount > 0);

            videoCount = this.listMeta.TotalCount;

            videosNum.text = FASText.Get("VideosUploadedNumber").Replace("0", videoCount.ToString());

            bool added = false;

            foreach (Fresvii.AppSteroid.Models.Video video in videos)
            {
                added |= UpdateVideo(video);
            }

            if (isPullRefleshProc)
            {
                pullReflesh.PullRefleshCompleted();

                isPullRefleshProc = false;
            }

            Sort();
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:61,代码来源:AUIVideoList.cs

示例9: OnCompleteUploadVideo

        void OnCompleteUploadVideo(Fresvii.AppSteroid.Models.Video video, Fresvii.AppSteroid.Models.Error error)
        {
            isUploading = false;

            if (error != null)
            {
                Fresvii.AppSteroid.Util.DialogManager.Instance.SetLabel(FresviiGUIText.Get("Yes"), FresviiGUIText.Get("No"), FresviiGUIText.Get("Cancel"));

                Fresvii.AppSteroid.Util.DialogManager.Instance.ShowSelectDialog(FresviiGUIText.Get("VideoUploadErrorAndRetry"),

                    (del) =>
                    {
                        if (del)
                        {
                            OnClickShare();
                        }
                        else
                        {
                            if (System.IO.File.Exists(videoPath))
                            {
                                System.IO.File.Delete(videoPath);
                            }

                            FresviiGUIVideoSharing.Hide();

                            FASGesture.Resume();
                        }
                    });

                if (FASConfig.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }
            }
            else
            {
                StartCoroutine(ShareCoroutine(video));
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:39,代码来源:FresviiGUIShareVideo.cs

示例10: OnGetThreadComments

        private void OnGetThreadComments(IList<Fresvii.AppSteroid.Models.Comment> comments, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            AUIManager.Instance.HideLoadingSpinner();

            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            this.listMeta = meta;

            currentPage = meta.CurrentPage;

            if (minPage > currentPage)
            {
                minPage = currentPage;
            }

            if (maxPage < currentPage)
            {
                maxPage = currentPage;
            }

            bool added = false;

            foreach (Fresvii.AppSteroid.Models.Comment comment in comments)
            {
                added |= UpdateComment(comment);
            }

            if (pullRefleshing)
            {
                pullReflesh.PullRefleshCompleted();

                pullRefleshing = false;
            }

            if (isPullDown)
            {
                isPullDown = false;

                scrollView.Pinned();
            }

            // Sort
            commentCells.Sort(SortCondition);

            foreach (var obj in commentCells)
            {
                obj.transform.SetSiblingIndex(contents.transform.childCount - 1);
            }

            contents.ReLayout();

            if (showComment != null)
            {
                StartCoroutine(ShowComment());
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:69,代码来源:AUIThread.cs

示例11: OnGetHiddenFriendshipRequestedUsersList

        void OnGetHiddenFriendshipRequestedUsersList(IList<Fresvii.AppSteroid.Models.Friend> requestedList, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (loadingSpinner != null)
            {
                loadingSpinner.Hide();
            }

            loading = false;

            if (pullRefleshing)
            {
                if (isPullUp)
                {

                }
                else
                {
                    OnCompletePullReflesh(scrollViewRect, baseRect);
                }
            }

            pullRefleshing = false;

            isPullUp = false;

            if (error == null)
            {
                if (hiddenMeta == null)
                {
                    hiddenMeta = meta;
                }
                else if (hiddenMeta.CurrentPage != 1)
                {
                    hiddenMeta = meta;
                }

                foreach (Fresvii.AppSteroid.Models.Friend friend in requestedList)
                {
                    bool exists = false;

                    foreach (FresviiGUIFriendRequestCard card in hiddenCards)
                    {
                        if (card.User.Id == friend.Id)
                        {
                            exists = true;

                            break;
                        }
                    }

                    if (!exists)
                    {
                        CreateCard(friend, true, (card) =>
                        {
                            hiddenCards.Add(card);
                        });
                    }
                }
            }
            else
            {
                if (FASConfig.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:67,代码来源:FresviiGUIFriendRequests.cs

示例12: OnGetThreadList

        void OnGetThreadList(IList<Fresvii.AppSteroid.Models.Thread> threads, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null)
            {
                return;
            }

            if (this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    if (error.Code == (int)Fresvii.AppSteroid.Models.Error.ErrorCode.CacheNotExists)
                    {
                        Debug.LogWarning(error.ToString());
                    }
                    else
                    {
                        Debug.LogError(error.ToString());
                    }
                }

                return;
            }

            if (meta.TotalCount > 0)
            {
                communities.SetActive(true);
            }
            else
            {
                return;
            }

            int index = 0;

            foreach (var thread in threads)
            {
                if (string.IsNullOrEmpty(thread.Comment.Text))
                    continue;

                thread.Comment.App = thread.App;

                commentCells[index].gameObject.SetActive(true);

                commentCells[index].SetThread(thread, true, OnClickCell);

                index++;

                if (index == commentCells.Length) break;
            }

            for (int i = index; i < commentCells.Length; i++)
            {
                commentCells[i].gameObject.SetActive(false);
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:61,代码来源:AUIMoreApps.cs

示例13: OnGetVideoList

        void OnGetVideoList(IList<Fresvii.AppSteroid.Models.Video> videos, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            this.previewListMeta = meta;

            this.previewVideos = videos;

            if (meta.TotalCount > 0)
            {
                previews.SetActive(true);
            }
            else
            {
                return;
            }

            foreach (var video in videos)
            {
                var cell = previewCells.Find(x => x.Video.Id == video.Id);

                if (cell != null)
                {
                    cell.SetPreview(video);

                    continue;
                }

                var item = ((GameObject)Instantiate(prfbPreviewCell)).GetComponent<RectTransform>();

                previewContents.AddItem(item);

                cell = item.GetComponent<AUIAppsPreviewCell>();

                cell.OnTapAppButtonAtVideoUI += GoToAppDetail;

                cell.SetPreview(video);

                previewCells.Add(cell);
            }

            previewContents.ReLayout();
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:56,代码来源:AUIMoreApps.cs

示例14: OnGetAppList

        void OnGetAppList(IList<Fresvii.AppSteroid.Models.App> apps, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            if (meta.TotalCount > 0)
            {
                recommendApps.SetActive(true);
            }
            else
            {
                return;
            }

            foreach (var app in apps)
            {
                var cell = recommendedAppCells.Find(x => x.AddApp.Id == app.Id);

                if (cell != null)
                {
                    cell.SetApp(app);
                }
                else
                {
                    var item = ((GameObject)Instantiate(prfbRecommendedAppCell)).GetComponent<RectTransform>();

                    recommendedAppContents.AddItem(item);

                    cell = item.GetComponent<AUIRecommendedAppCell>();

                    cell.SetApp(app);

                    cell.OnClickAppCell += GoToAppDetail;

                    recommendedAppCells.Add(cell);
                }
            }

            recommendedAppCells = recommendedAppCells.OrderBy(c => System.Guid.NewGuid()).ToList();

            recommendedAppContents.ReLayout();

            recommendedAppContents.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, recommendedAppContents.GetComponent<RectTransform>().anchoredPosition.y);

            if (fadeRecommendedApps.gameObject.activeSelf && this.gameObject.activeInHierarchy)
            {
                StartCoroutine(FadeOutMask(fadeRecommendedApps));
            }
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:61,代码来源:AUIMoreApps.cs

示例15: OnGetEventList

        void OnGetEventList(IList<Fresvii.AppSteroid.Models.GameEvent> events, Fresvii.AppSteroid.Models.ListMeta meta, Fresvii.AppSteroid.Models.Error error)
        {
            if (this == null || this.enabled == false)
            {
                return;
            }

            if (error != null)
            {
                if (FASSettings.Instance.logLevel <= FAS.LogLevels.Error)
                {
                    Debug.LogError(error.ToString());
                }

                return;
            }

            if (meta.TotalCount > 0)
            {
                gameEventsObj.SetActive(true);
            }

            foreach (Fresvii.AppSteroid.Models.GameEvent gameEvent in events)
            {
                var cell = gameEventCells.Find(x => x.GameEvent.Id == gameEvent.Id);

                if (cell != null)
                {
                    cell.SetGameEvent(gameEvent, (ge) =>
                    {
                        GoToAppDetail(ge.App);
                    });

                    continue;
                }

                var item = ((GameObject)Instantiate(prfbGameEventCell)).GetComponent<RectTransform>();

                gameEventContents.AddItem(item);

                cell = item.GetComponent<AUIHotGameEventCell>();

                cell.SetGameEvent(gameEvent, (ge) =>
                {
                    GoToAppDetail(ge.App);
                });

                gameEventCells.Add(cell);
            }

            // Sort
            gameEventCells.Sort(SortEventsCondition);

            foreach (var obj in gameEventCells)
            {
                obj.transform.SetSiblingIndex(gameEventContents.transform.childCount - 1);
            }

            gameEventContents.ReLayout();
        }
开发者ID:sinfonia2015,项目名称:iOS_AdditionCrash,代码行数:60,代码来源:AUIMoreApps.cs


注:本文中的Fresvii.ToString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。