本文整理汇总了C#中FileSystemWatcher类的典型用法代码示例。如果您正苦于以下问题:C# FileSystemWatcher类的具体用法?C# FileSystemWatcher怎么用?C# FileSystemWatcher使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
FileSystemWatcher类属于命名空间,在下文中一共展示了FileSystemWatcher类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: FileSystemWatcher_Renamed_Negative
public static void FileSystemWatcher_Renamed_Negative()
{
using (var dir = Utility.CreateTestDirectory())
using (var watcher = new FileSystemWatcher())
{
// put everything in our own directory to avoid collisions
watcher.Path = Path.GetFullPath(dir.Path);
watcher.Filter = "*.*";
AutoResetEvent eventOccured = Utility.WatchForEvents(watcher, WatcherChangeTypes.Renamed);
watcher.EnableRaisingEvents = true;
// run all scenarios together to avoid unnecessary waits,
// assert information is verbose enough to trace to failure cause
// create a file
using (var testFile = new TemporaryTestFile(Path.Combine(dir.Path, "file")))
using (var testDir = new TemporaryTestDirectory(Path.Combine(dir.Path, "dir")))
{
// change a file
testFile.WriteByte(0xFF);
testFile.Flush();
// deleting a file & directory by leaving the using block
}
Utility.ExpectNoEvent(eventOccured, "created");
}
}
示例2: Main
static void Main (string [] args)
{
string base_dir = AppDomain.CurrentDomain.BaseDirectory;
string watch_dir = Path.Combine (base_dir, "watch");
FileSystemWatcher watcher = new FileSystemWatcher ();
watcher.Path = watch_dir;
watcher.NotifyFilter |= NotifyFilters.Size;
watcher.Created += new FileSystemEventHandler (Created);
watcher.Deleted += new FileSystemEventHandler (Deleted);
watcher.Changed += new FileSystemEventHandler (Changed);
watcher.Renamed += new RenamedEventHandler (Renamed);
File.Create (Path.Combine (watch_dir, "tmp")).Close ();
watcher.EnableRaisingEvents = true;
Thread.Sleep (200);
File.Move (Path.Combine (watch_dir, "tmp"), Path.Combine (watch_dir, "tmp2"));
Thread.Sleep (200);
Assert.AreEqual (1, _events.Count, "#A");
RenamedEventArgs renamedArgs = _events [0] as RenamedEventArgs;
Assert.IsNotNull (renamedArgs, "#B1");
Assert.AreEqual (WatcherChangeTypes.Renamed, renamedArgs.ChangeType, "#B2");
Assert.AreEqual (Path.Combine (watch_dir, "tmp2"), renamedArgs.FullPath, "#B3");
Assert.AreEqual ("tmp2", renamedArgs.Name, "#B4");
Assert.AreEqual (Path.Combine (watch_dir, "tmp"), renamedArgs.OldFullPath, "#B5");
Assert.AreEqual ("tmp", renamedArgs.OldName, "#B6");
}
示例3: FileSystemWatcher_Directory_Delete_DeepDirectoryStructure
public void FileSystemWatcher_Directory_Delete_DeepDirectoryStructure()
{
// List of created directories
List<TempDirectory> lst = new List<TempDirectory>();
using (var testDirectory = new TempDirectory(GetTestFilePath()))
using (var dir = new TempDirectory(Path.Combine(testDirectory.Path, "dir")))
using (var watcher = new FileSystemWatcher(dir.Path, "*"))
{
watcher.IncludeSubdirectories = true;
watcher.NotifyFilter = NotifyFilters.DirectoryName;
// Priming directory
lst.Add(new TempDirectory(Path.Combine(dir.Path, "dir")));
// Create a deep directory structure and expect things to work
for (int i = 1; i < 20; i++)
{
// Test that the creation triggers an event correctly
string dirPath = Path.Combine(lst[i - 1].Path, String.Format("dir{0}", i));
Action action = () => Directory.Delete(dirPath);
Action cleanup = () => Directory.CreateDirectory(dirPath);
cleanup();
ExpectEvent(watcher, WatcherChangeTypes.Deleted, action, cleanup);
// Create the directory so subdirectories may be created from it.
lst.Add(new TempDirectory(dirPath));
}
}
}
示例4: FileSystemWatcher_File_Delete_DeepDirectoryStructure
public void FileSystemWatcher_File_Delete_DeepDirectoryStructure()
{
// List of created directories
List<TempDirectory> lst = new List<TempDirectory>();
using (var testDirectory = new TempDirectory(GetTestFilePath()))
using (var dir = new TempDirectory(Path.Combine(testDirectory.Path, "dir")))
using (var watcher = new FileSystemWatcher(dir.Path, "*"))
{
watcher.IncludeSubdirectories = true;
watcher.NotifyFilter = NotifyFilters.FileName;
// Create a deep directory structure
lst.Add(new TempDirectory(Path.Combine(dir.Path, "dir")));
for (int i = 1; i < 20; i++)
{
string dirPath = Path.Combine(lst[i - 1].Path, String.Format("dir{0}", i));
lst.Add(new TempDirectory(dirPath));
}
// Put a file at the very bottom and expect it to raise an event
string fileName = Path.Combine(lst[lst.Count - 1].Path, "file");
Action action = () => File.Delete(fileName);
Action cleanup = () => File.Create(fileName).Dispose();
cleanup();
ExpectEvent(watcher, WatcherChangeTypes.Deleted, action, cleanup, fileName);
}
}
示例5: FileSystemWatcher_ctor
public static void FileSystemWatcher_ctor()
{
string path = String.Empty;
string pattern = "*.*";
using (FileSystemWatcher watcher = new FileSystemWatcher())
ValidateDefaults(watcher, path, pattern);
}
示例6: FileSystemWatcher_IncludeSubDirectories_Directory
public static void FileSystemWatcher_IncludeSubDirectories_Directory()
{
using (var dir = Utility.CreateTestDirectory())
using (var watcher = new FileSystemWatcher(Path.GetFullPath(dir.Path)))
{
string dirPath = Path.GetFullPath(dir.Path);
string subDirPath = Path.Combine(dirPath, "subdir");
watcher.Path = dirPath;
watcher.IncludeSubdirectories = true;
AutoResetEvent eventOccured = Utility.WatchForEvents(watcher, WatcherChangeTypes.Created);
Directory.CreateDirectory(subDirPath);
watcher.EnableRaisingEvents = true;
Directory.CreateDirectory(Path.Combine(subDirPath, "1"));
Utility.ExpectEvent(eventOccured, "created");
watcher.IncludeSubdirectories = false;
Directory.CreateDirectory(Path.Combine(subDirPath, "2"));
Utility.ExpectNoEvent(eventOccured, "created");
watcher.IncludeSubdirectories = true;
Directory.CreateDirectory(Path.Combine(subDirPath, "3"));
Utility.ExpectEvent(eventOccured, "created");
}
}
示例7: FileSystemWatcher_ctor_path_pattern
public static void FileSystemWatcher_ctor_path_pattern()
{
string path = @".";
string pattern = "honey.jar";
using (FileSystemWatcher watcher = new FileSystemWatcher(path, pattern))
ValidateDefaults(watcher, path, pattern);
}
示例8: Watch
public void Watch(string source, string target)
{
sourceFolder = source;
targetFolder = target;
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = source;
watcher.IncludeSubdirectories = true;
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Adds a filter
watcher.Filter = "*.*";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
}
示例9: ConstructingWithPathAndFilter
public void ConstructingWithPathAndFilter()
{
FileSystemWatcher tested = new FileSystemWatcher(AppDomain.CurrentDomain.BaseDirectory, "*.dll");
Assert.IsNotNull(tested);
Assert.AreEqual(AppDomain.CurrentDomain.BaseDirectory, tested.Path);
Assert.AreEqual("*.dll", tested.Filter);
}
示例10: ConstructingWithPathShouldInitLog
public void ConstructingWithPathShouldInitLog()
{
System.IO.FileInfo thisAssemblyPath = new System.IO.FileInfo(GetType().Assembly.Location);
FileSystemWatcher tested = new FileSystemWatcher(thisAssemblyPath.Directory.FullName);
ILogWriter logWriter = tested as ILogWriter;
Assert.IsNotNull(logWriter.Log);
}
示例11: Start
bool flagFileChanged; // for file watcher
// Use this for initialization
void Start () {
parseConfigFile();
absolutePath = Path.GetFullPath(absolutePath);
// Prepare the audio files
reloadSounds();
clips = new List<AudioClip>();
objprefab = (GameObject) Resources.Load("Lightbulbprefab");
balls = new List<GameObject>();
for (int j = 0; j<NUM_OF_BALLS; j++) balls.Add(Instantiate(objprefab));
// File watcher
locSoundFile = "location_sound.txt"; // the file initially watch
watcher = new FileSystemWatcher();
watcher.Path = ".";
// Watch for change of LastWrite
watcher.NotifyFilter = NotifyFilters.LastWrite;
// watch all similar files
watcher.Filter = "location_sound*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.EnableRaisingEvents = true;
flagFileChanged = false;
}
示例12: FileSystemWatcher_File_NotifyFilter_Attributes
public void FileSystemWatcher_File_NotifyFilter_Attributes(NotifyFilters filter)
{
using (var testDirectory = new TempDirectory(GetTestFilePath()))
using (var file = new TempFile(Path.Combine(testDirectory.Path, "file")))
using (var watcher = new FileSystemWatcher(testDirectory.Path, Path.GetFileName(file.Path)))
{
watcher.NotifyFilter = filter;
var attributes = File.GetAttributes(file.Path);
Action action = () => File.SetAttributes(file.Path, attributes | FileAttributes.ReadOnly);
Action cleanup = () => File.SetAttributes(file.Path, attributes);
WatcherChangeTypes expected = 0;
if (filter == NotifyFilters.Attributes)
expected |= WatcherChangeTypes.Changed;
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux) && ((filter & LinuxFiltersForAttribute) > 0))
expected |= WatcherChangeTypes.Changed;
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX) && ((filter & OSXFiltersForModify) > 0))
expected |= WatcherChangeTypes.Changed;
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX) && ((filter & NotifyFilters.Security) > 0))
expected |= WatcherChangeTypes.Changed; // Attribute change on OSX is a ChangeOwner operation which passes the Security NotifyFilter.
ExpectEvent(watcher, expected, action, cleanup, file.Path);
}
}
示例13: Run
public static void Run()
{
// Create a new FileSystemWatcher and set its properties.
watcher = new FileSystemWatcher();
try
{
Console.WriteLine("Directory: ");
String name;
name = Console.ReadLine();
watcher.Path = name;
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Watch all files
watcher.Filter = "*.*";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
//set to watch subfolders
watcher.IncludeSubdirectories = true;
// Begin watching.
watcher.EnableRaisingEvents = true;
// Wait for the user to quit the program.
Console.WriteLine("Press \'q\' to quit the sample.");
while (Console.Read() != 'q') ;
}
catch (SystemException) { Console.WriteLine("Wrong folder"); Console.ReadKey(); return; }
}
示例14: Run
public static void Run()
{
string[] args = System.Environment.GetCommandLineArgs();
// If a directory is not specified, exit program.
if (args.Length != 2)
{
// Display the proper way to call the program.
Console.WriteLine("Usage: Watcher.exe (directory)");
return;
}
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = @"C:\x";
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName;
watcher.Filter = "geojson.json";
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
// Only watch text files.
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnDeleted);;
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
// Wait for the user to quit the program.
Console.WriteLine("Press \'q\' to quit the sample.");
while (Console.Read() != 'q') ;
}
示例15: FileSystemWatcher_Created_MoveDirectory
public static void FileSystemWatcher_Created_MoveDirectory()
{
// create two test directories
using (TemporaryTestDirectory dir = Utility.CreateTestDirectory(),
targetDir = new TemporaryTestDirectory(dir.Path + "_target"))
using (var watcher = new FileSystemWatcher("."))
{
string testFileName = "testFile.txt";
// watch the target dir
watcher.Path = Path.GetFullPath(targetDir.Path);
watcher.Filter = testFileName;
AutoResetEvent eventOccured = Utility.WatchForEvents(watcher, WatcherChangeTypes.Created);
string sourceFile = Path.Combine(dir.Path, testFileName);
string targetFile = Path.Combine(targetDir.Path, testFileName);
// create a test file in source
File.WriteAllText(sourceFile, "test content");
watcher.EnableRaisingEvents = true;
// move the test file from source to target directory
File.Move(sourceFile, targetFile);
Utility.ExpectEvent(eventOccured, "created");
}
}